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Despite successes, FLOSS still misunderstood, villianized

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OSS

Despite increasing evidence that corporations are turning to open source more than ever, there's also countering evidence that people have a long ways to go before they "get" open source.

The notion that innovation is driving open source adoption now is a theme that's been woven heavily in my conversations with open source community members these past couple of weeks. More and more I am getting notes about organizations that have never used open source as a methodology before, now starting to deploy it in their in-house development departments or joining in existing FLOSS projects.

But juxtaposing these positive experiences are the reports of the outright ignorance other companies and individuals are showing when they fumble their way around open source.

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    - Legend of Grimrock: Old school and modern gaming combines in this thrilling dungeon crawler RPG from Almost Human Games. A group of prisoners are sentenced to certain death by exile to the secluded Mount Grimrock for vile crimes they may or may not have committed. Unbeknownst to their captors, the mountain is riddled with ancient tunnels, dungeons, and tombs built by crumbled civilizations long perished now. If they ever wish to see daylight again and reclaim their freedom, the ragtag group of prisoners must form a team and descend through the mountain, level by level.