Language Selection

English French German Italian Portuguese Spanish

PCLOS 64-Bit Suffers Delays, but Still Coming

Filed under
PCLOS

A long anticipated 64-bit version of PCLOS was reported to be in development this past November. And as 2010 draws to a close, some wonder what is its current status. Bill Reynolds, not known for long winded conversations or laying out rigid development schedules, has given a bit of an update.

Progress is being made on the new architecture to be released by the PCLinuxOS team, although the holidays and seasonal vacations have cut into development time this December. The PCLinuxOS development team is very small even when compared to some other smaller distributions, and when one or more goes on vacation, it can have an impact. But when the team leader needs time off progress tends to slow down dramatically.

rest here




PCDebOS

I heard they are switching to Debian base and ported the Mandriva's Control Center (drakxtools) to it and just waiting for the Debian release to go gold.

It's quite a task

it is quite a task to do...especially without a build server. When I left the dev team of PCLinuxOS, they didn't have an automated build server.

Having a 64bit OS requires more than just having a repository with 64bit packages...it requires your entire packaging staff to build 64bit packages along side 32bit ones...hence the need for a build server because not all packagers will have 64bit platforms.

Freezing a repository so you can make a 64bit snapshot is difficult...and not freezing it and slowly bring packages up to speed is even harder.

They have their work cut out for them. As someone who has seen 32bit go to 64bit with a project...I wish them luck! PCLOS has been trying to get a 64bit distribution since about a year before I started mypclinuxos.com so I hope they can do it. It'd be great to have both 32 and 64 bit versions imho.

Not that hard.

PCLinuxOS has two build servers. One for 32-bit and one for 64-bit. The 32-bit server has been around for a long time. The 64-bit server just came online. The 64-bit project for PCLinuxOS started 6 weeks ago. Prior to that it was just a bunch of nilly willy talk and no effort was actually put into TRYING to build a 64-bit edition.

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

More in Tux Machines

Today in Techrights

today's leftovers

Leftovers: Gaming

  • Company of Heroes 2 Might Be Coming Out For Linux
    While last year developers on the Company of Heroes 2 game said a Linux port was unlikely, recent Steam activity indicates that a Linux port is likely in the works. Company of Heroes 2 is a World War II set real-time strategy game developed by Relic Entertainment and sequel to the original Company of Heroes game. The Company of Heroes 2 title is powered by the Essence 3.0 Game Engine, which is proprietary to Relic Entertainment, uses a DirectX renderer, and designed around Windows. Company of Heroes 2 was released last summer for Microsoft Windows and is available on Steam.
  • Metro 2033 Redux Will Hopefully Hit Linux Real Soon
  • Sid Meier's Civilization: Beyond Earth for Linux No Longer Has a Release Date
    Sid Meier's Civilization: Beyond Earth, the next game in the Civilization series developed by Firaxis, no longer has a Linux launch date. When 2K Games and Firaxis announced that the upcoming Sid Meier's Civilization: Beyond Earth launch will also include a Linux version, gamers were ecstatic. This was supposed to be the silver bullet for the Linux platform, but it looks like we're going to be skipped.
  • Civilization: Beyond Earth for Mac has been postponed indefinitely
  • SteamOS Beta 133 Released
    Besides the normal security fixes, this release features a newer Linux kernel (no specifics) that boasts more network drivers and better Intel graphics performance. On top of that this release also features the Nvidia 340.32 drivers which fixes some of the white screen bugs when switching between modes.
  • SteamOS Update 133 Has Better Intel Performance, VA-API
    Valve released this morning the 133 update to the SteamOS Alchemist Beta. With this update comes new packages and other updates.
  • Crystal Picnic, A Colourful 2D RPG Released
    Crystal Picnic is a lighthearted and colourful tribute to the classic era of action RPGs! Join a sarcastic gardener and a wannabe knight as they journey across the kingdom chasing after ants who stole magic crystals from the castle. Oh, and did we mention the ants have gone mad because they're EATING those crystals? Yeah, that makes things much more unpredictable! Hours of exploration, mesmerizing platform-style combat, plenty of new friends to meet and loads of wacky enemies to encounter. When you fight chubby birds and ants carrying bazookas, you know you're in for a good time!
  • Metro 2033 Redux Shows Up in the Steam for Linux Database
    Metro 2033 Redux, a remake of the original Metro 2033 FPS released back in 2010, will be getting a Linux release on Steam for Linux. The developers from 4A Games have reworked the original title and they have introduced high resolution textures and new effects. In addition to that, they have reworked a number of gameplay aspects too. All of these have been done to get the game ready for Xbox One and PlayStation 4. They didn't ignored the PC, and Steam users will also be able to enjoy the game in a new coat.
  • Team Fortress 2 Receives Update with Important Balancing Changes

Linux on the desktop isn't dead

At LinuxCon this year, the creator of Linux, Linus Torvalds, was asked what he wanted for Linux. His response? "The desktop." For years, the call to Linux action was "World Domination." In certain markets, this has happened (think Linux helping to power Android and Chrome OS). On the desktop, however, Linux still has a long, long way to go. Wait... that came out wrong. I don't mean "Linux has a long, long way to go before it's ready for the desktop." What I meant to say is something more akin to "Linux is, in fact, desktop ready... it just hasn't found an inroad to the average consumer desktop." Read more