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Arch Linux + Kdevelop + Irrlicht 3D + Blender

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If you’re into any type of 3D development in Linux be sure to give Arch a try with your 3D tools. The i686 compiled binaries offered up by Arch Linux gave me a little more of an edge, especially when it came to developing models in Blender and running them in the Irrlicht 3D engine. The performance is actually fairly amazing when compared to Windows XP, Windows 7 and even Ubuntu.

The Irrlicht 3D Engine is a super fast, high performance open source 3D engine. The software was developed in C++ and comes with some .NET bindings (although unstable). What attracted me to Irrlicht was the fact that it compiled from source with out a hitch and it was fairly easy to get started. I played with Microsoft’s XNA (3D game development using DirectX) tools and I actually hard more difficulty understanding their API than Irrlicht’s. With just a few lines of code in Irrlicht you can display and even animate a 3D model.

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