Language Selection

English French German Italian Portuguese Spanish

Ubuntu 10.04 LTS: How we get there

Filed under
Ubuntu

The development of Ubuntu 10.04 has been underway for nearly two months now, and will produce our third long-term (LTS) release in April. What I want to talk about, though, is not the individual projects we’re working on. I want to explain how the whole thing comes together, and what’s happening behind the scenes to make 10.04 LTS different from other Ubuntu releases.

Changing the focus

Robbie Williamson, engineering manager for the foundations team, has captured the big picture in the LTS release plan, the key elements of which are:

Merge from Debian testing

By merging from Debian testing, rather than the usual unstable, we aim to avoid regressions early in the release cycle which tend to block development work. So far, Lucid has been surprisingly usable in its first weeks, compared to previous Ubuntu releases.

Add fewer features

By starting fewer development projects, and opting for more testing projects over feature projects, we will free more time and energy for stabilization. This approach will help us to discover regressions earlier, and to fix them earlier as well. This doesn’t mean that Ubuntu 10.04 won’t have bugs (with hundreds of millions of lines of source code, there is no such thing as a bug-free system), but we believe it will help us to produce a system which is suitable for longer-term use by more risk-averse users.

Avoid major infrastructure changes




Excellent Read

Taking Ubuntu from Testing is a good idea for the LTS release and I think that this might just be the best LTS release so far.

Unoobtu

Anonymo wrote:
this might just be the best LTS release so far.

And that sets the bar where? Slightly above lame?

//gosh, I'm just so excited my hallux's are quivering//

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

More in Tux Machines

FreeBSD 10.3 Now In Beta

FreeBSD developers have released today their first official development media for the upcoming FreeBSD 10.3. FreeBSD 10.3 Beta 1 is now available from their FTP server. Read more

today's leftovers

Leftovers: Software

  • An intro to git gui
    I have been using git for years now, I think I can say I know the tool quite well, yet I do all my commits with git gui. This often surprises my coworkers because a) it looks a bit ugly and b) it's a graphical application! The horror!
  • 15 years of VLC and VideoLAN
    Technically, today is the 15th anniversary of the relicensing of all the VideoLAN software to the GPL license, as agreed by the École Centrale Paris, on February 1st, 2001.
  • LiVES Video Editor 2.6.0 Version Released For Ubuntu/Linux Mint Via PPA
    As you know there are plenty of video editors available for other operating systems (Mac, Windows) but there isn't lack of best video editors for Unix/Linux and support wide variety of architecture (x86, amd64, x86_64, i64, sparc, hppa, ppc and xbox/x86.) but using the PPA you can only install for x86/x86_64/amd64 architectures. If you are into video editing and looking for open-source and free alternative for yourself then here is great video editing program "LiVES" for you. LiVES is an awesome, very simple, powerful video editor and VJ tool exist for Linux operating system. Using LiVES video editor you can combine realtime and rendered effects, streams and multiple video/audio files, and then encode to over 50 formats. It is small in size, yet it has many advanced features. LiVES is part editor, part VJ tool. It is fully extendable through open standard RFX plugin scripts.
  • Firejail 0.9.38 Release Announcement
    We are happy to announce the release of Firejail version 0.9.38 (download). Firejail is a generic Linux namespaces security sandbox, capable of running graphic interface programs as well as server programs. The project went through an external security audit, and several SUID-releated problems have been found. Please update your software.

Kernel Space: Linux, Graphics