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downtime and slow updates

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My apologizes for today's problems. The lights blinked this morning and I've been having issues since. But they seem to be resolved now.

It was so weird. After everything came back up this morning, I couldn't connect to a lot of sites. I could connect to a lot of others. The IP didn't even seem to be much of a clue. I've been fiddling with it all afternoon on and off (and minus a nap), even resorting to powering off the modem and restarting the server. I checked all the usual suspects and everything looked fine. I poked and I prodded, checked configuration files, jiggled cables, this, that, and the other... Then at some point it started working.

So, I don't know what was wrong or what finally fixed it, but I think all is well now. Sorry for the interrupt in service and the slow updating of stories. It's been a slow news day anyway and tomorrow being a holiday in the US will probably be slower. I might even go out of town as well. My family is getting rather upset at me for missing so many get togethers with them. So, the site may not be updated for a while tomorrow either.

More in Tux Machines

Open Hardware: Arduino and Beyond

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    Colin Furze decided that he needed a potato cannon for his DIY screw tank, and after making a manually loaded version, he automated the process. What he came up with uses a pair of linear actuators to push the barrel forward under Arduino control, allowing a potato-projectile to drop into the device’s chamber assembly. After a short delay, it closes up again, cutting the roundish vegetable into a cylindrical plug. Flammable gas then enters via a solenoid valve for a carefully regulated amount of time. With the gas mixed, the cannon is then fired, and a single button press starts the process over again. The powerful cannon creates a mess in his test area after a few shots, actually taking a plug out of the mattress he used to absorb the impact. It should be quite impressive once mounted on the screw tank, though it’s a project that you probably shouldn’t try at home.

  • The Simplest TS100 Upgrade Leads Down A Cable Testing Rabbit Hole

    The fake “Grundlagen Audio” USB lead from my April 1st sojourn into using GNU Radio for audio analysis meanwhile is surprisingly stiff for what was in reality a cheap Amazon Basics item. This is probably due to two factors; it has a braided outer in a bid to copy more expensive leads, and my spraying it with gold paint has only made it stiffer.

  • HeyTeddy is a conversation-based prototyping tool for Arduino

    Programming an Arduino to do simple things like turn on an LED or read a sensor is easy enough via the official IDE. However, think back to your earliest experiences with this type of hardware. While rewarding, getting everything set up correctly was certainly more of a challenge, requiring research that you now likely take for granted. To assist with these first steps of a beginner’s hardware journey, researchers at KAIST in South Korea have come up with HeyTeddy, a general-purpose prototyping tool based on dialogue. As seen in the video below, HeyTeddy’s voice input is handled by an Amazon Echo Dot, which passes these commands through the cloud to a Raspberry Pi. The system then interacts with the hardware on a breadboard using an Uno running Firmata, along with a 7” 1024 x 600 LCD touchscreen for the GUI.

Security Leftovers

  • FreeBSD Security Advisory FreeBSD-SA-20:19.unbound
  • GCC Compiler Lands Mitigation For Arm's Straight Line Speculation Vulnerability

    It took a month after Arm disclosed the CPU "SLS" vulnerability and when the LLVM compiler landed their initial mitigation, but the GNU Compiler Collection (GCC) now has mitigations as well for this Straight Line Speculation vulnerability. The Straight Line Speculation vulnerability could lead to instructions on ARMv8 processors being executed following a change in control flow. Mitigating SLS involves using SB instructions for a speculation barrier following vulnerable instructions.

  • Security updates for Thursday

    Security updates have been issued by CentOS (firefox), Debian (ffmpeg, fwupd, ruby2.5, and shiro), Fedora (freerdp, gssdp, gupnp, mingw-pcre2, remmina, and xrdp), openSUSE (chocolate-doom), Oracle (firefox and kernel), and Ubuntu (linux, linux-lts-xenial, linux-aws, linux-kvm, linux-raspi2, linux-snapdragon and thunderbird).

  • Mozilla Security Blog: Reducing TLS Certificate Lifespans to 398 Days

    We intend to update Mozilla’s Root Store Policy to reduce the maximum lifetime of TLS certificates from 825 days to 398 days, with the aim of protecting our user’s HTTPS connections. Many reasons for reducing the lifetime of certificates have been provided and summarized in the CA/Browser Forum’s Ballot SC22. Here are Mozilla’s top three reasons for supporting this change.

Games: Proton, SUPERHOT, Vintage Story

  • New Games You Can Play With Proton Since June 2020

    It’s now July 2020 and the Steam Summer Sale has just ended. I hope you took the chance to grab some titles at low prices! We did! This time around I will not delve into games with the largest number of reports on ProtonDB. Instead, I focus on recent reports for which the median rating (not the ProtonDB one, my own rating based on the raw data) is something like Platinum or Gold at least (4 or 5 on my scale).

  • SUPERHOT: MIND CONTROL DELETE arrives for Linux PC on July 16

    Time moves when you move. Ready for more? SUPERHOT: MIND CONTROL DELETE is confirmed to be launching for Linux and it's going to be available on July 16. Even better, if you buy the original SUPERHOT before then it will be yours free. It was actually already available on Windows in Early Access for some time but they're now moving to full release for all platforms and they're making a bit of a splash about it. Coming to Linux officially is obviously great news too!

  • Wilderness survival game 'Vintage Story' adding seasons, improved graphics

    Vintage Story, an uncompromising wilderness survival sandbox game inspired by lovecraftian horror themes has a new test release up that makes it an even deeper game. Minecraft in style, sure, someone will mention that I've no doubt due to the blocky style. Anything actually like Minecraft? No, quite far from it. The gameplay mechanics have a lot more depth to them and it's quite a lot more interesting but everything also takes a lot more time to learn and get through. Vintage Story's description of being 'uncompromising' certainly holds up at times.

Android Leftovers