Language Selection

English French German Italian Portuguese Spanish

New Sauerbraten Release Is Imminent

Filed under

It has been nearly a year since the last update to Sauerbraten, the 2008 CTF edition, but the open-source developers behind this game and its engine of the same name have been preparing for a new release. Within the next few days we should see the first 2009 release of Sauerbraten and it brings a host of new features. In this article is a rundown on some of the key features along with screenshots we captured when running their latest Subversion code.

Some of the major improvements in this first 2009 update for Sauerbraten include new rag-doll physics, a new particle system, new explosion effects, and quite a few other prominent changes. The new rag-doll physics support for the Sauerbraten engine is supported when using skeletally animated models. To further enhance the graphics experience, the grass rendering was rewritten so that it now supports blending and better batching. There are also some other smaller areas that have been refined such as collisions against stairways, layer blending for world geometry, and deferred loading of world shaders. Further stepping up the graphics experience in this newest version is shadow mapping and dynamic lights when using the fixed-function mode along with rewritten code for post-processing of shaders.

rest here

More in Tux Machines

Learning The Linux File System

Before we get started, let’s avoid any confusion. There are two meanings to the term “File System” in the wonderful world of computing: First, there is the system of files and the directory structure that all of your data is stored in. Second, is the format scheme that is used to write data on mass storage devices like hard drives and SSD’s. We are going to be talking about the first kind of file system here because the average user will interact with his or her file system every time they use a computer, the format that data is written in on their storage devices is usually of little concern to them. The many different file systems that can be used on storage is really only interesting to hardware geeks and is best saved for another discussion. Now that that’s cleared up, we can press on. (Read the rest at Freedom Penguin)

today's howtos

Red Hat and Fedora

FreeNAS 10 Enters Alpha, Brings Lots of New Technologies, Based on FreeBSD 10.2

FreeNAS' Jordan Hubbard was proud to announce the other day, October 8, the release and immediate availability for download of the first Alpha build of the upcoming FreeNAS open source Network Attached Storage (NAS) solution. Read more