Language Selection

English French German Italian Portuguese Spanish

Linux Game of the Month : Fillets-NG

Filed under
Gaming

There is something I like about playing games that is, strangely enough, much the same as what I enjoy about reading science fiction or fantasy. The medium lends itself beautifully to creating other times, places, and even worlds. Some of these worlds can be familiar — what we call simulations — while others are a bit more out there. My game recommendation for this month is called Fish Fillets Next Generation, and it definitely fits into the out there category. Perhaps a little description to start with...

Fish Fillets Next Generation is a Linux port and rewrite of a game originally called (simply) Fish Fillets. The game starts with our friendly fish protagonists sitting aroung the table discussing whatever it is fish discuss, when suddenly, a heavy metal cylinder drops on the table in front of them ... a talking cylinder no less. Something is obvioulsy afoot (or afin) in their world, and the intrepid duo decide to go out and investigate. There's only one problem — the cylinder has separated the pair and made it impossible for them to get out.

No, not impossible, just puzzling. This first puzzle is just a teaser, enough to get you into the second level where the information in a mysterious briefcase informs them of a diabolical plot.

Full Review.

Playing it

I had been playing that for quite a while - until I got stuck. It looks easy, but it gets hard! It ain't for whimps! ...or maybe I'm just too blonde. Big Grin

Anyway, my 1 year old granddaughter likes it too, even if it's just for the dialog and music. Big Grin

----
You talk the talk, but do you waddle the waddle?

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

More in Tux Machines

Android Leftovers

More Security Leftovers

Linux Foundation and Free Software Foundation Europe

Lessons learned from the failure of Ubuntu Touch

With the death of yet another open source/free software/Linux-based mobile platform, Ubuntu Touch, clearly it is time for us to sit down and have a frank discussion about what we in the free software world can reasonably accomplish in a mobile platform. One of the biggest issues—if not THE biggest issue—with Ubuntu Touch was that it simply had goals that were far too aggressive to reasonably achieve. It suffered from the all-too-common malady known in software development as feature creep. Read more