Review: Enemy Territory: Quake Wars (ET:QW)
When it comes to games you can buy 'off the shelf' at your local game store, the list of ones that can be installed natively (without wine) on Linux is very short. The list gets extremely short if you only want to include newer games. Thankfully, companies like id Software openly support Linux and provide not only installers for Linux, but have also open sourced some of their earlier engines (Quake 1, 2 and 3). They continue this support with their latest game; Enemy Territory: Quake Wars (ET:QW).
Installation within Linux cannot be easier, with id Software providing an installable that kicks off the process (currently, this is ETQW-client-1.5-full.x86.run – try here,here, or here).
ET:QW is a first person shooter set in the future, around the time time line as Quake 4. It pits the humans (GDF) against the alien hoard that is the Strogg. There is no 'story mode', a game (called a 'campaign') in ET:QW consists of three maps, where you have to complete a series of objectives in each map before a time limit is reached (online, this is 20 minutes). It's similar in many ways to UT2004's Assault, though less linear and with extremely large maps. You start by picking a side (GDF or Strogg) and choosing a class, which there are 5 (Solider, Medic, Engineer, Field Ops, and Covert).
Depending on which class you choose, you can have a number of objectives.
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