Language Selection

English French German Italian Portuguese Spanish

Video game makers aim for new users as costs rise

Filed under
Gaming

Europe's biggest computer games fair enjoyed a sharp increase in attendance on its first public day but the mainly German visitors showed no signs of being ready to spend more despite obvious enthusiasm.

The organizers of the Games Convention in the German city of Leipzig reported 28,000 visitors on Thursday, 75 percent more than on last year's first day, and expect at least 110,000 -- a record number -- by the fair's end on Sunday.

But, although the attendees appeared to come from a broader social spectrum than last year's mainly teenaged boys -- most of whom have little money to spend -- exhibitors and organizers are still battling an image problem in Germany.

Only around one in 10 households in Germany, Europe's biggest but slowest-growing economy, has a games console -- compared with around one in three in the United States, the world's largest video-games market.

"We have some way to catch up, to put it mildly," the fair's director, Josef Rahmen, told a news conference. "It's a very important industry and we shouldn't leave it all to our American, Japanese and English friends."

Organizers said Germans had spent 466 million euros on video games last year, 15 percent more than in 2003 but still a tiny proportion of the estimated $25 billion spent globally on games software and hardware each year.

Gerhard Florin, European manager of the world's biggest games software publisher, Electronic Arts, said a battle still had to be fought with older people against the perception that computer games made young people stupid.

"It's not bad to read books but it's just as good to play games."

Full Story.

More in Tux Machines

Release: SymphonyOS 15.0

I am pleased to announce the release of SymphonyOS 15.0. This release continues improvements to the Mezzo 4 desktop bringing it to a much more stable state. Read more

GOL Survey Results: January

Thanks to GOL reader Fedso, we now have month-by-month comparisons for the survey as well as an automated program which takes the raw survey data and makes graphs. This is pretty exciting stuff since now one of the main goals of the survey project has been achieved and we can observe trends over time. You can find the new survey for this month here. Read more

2014 was a record-breaking year for Android smartphones

Apple may be selling more iPhones than ever before, but 2014 was a record-breaking year for Android too: New analyst figures show that one billion smartphones running Google’s mobile OS were shipped over the 12 month period. That’s a rise of 30 percent over the previous year and means that 81 percent of the mobile phones shifted in 2014 were running Android. If you’re wondering why both iOS and Android can be doing so well simultaneously, it’s worth remembering that profits and market share are not the same metric — more devices run Android but Apple is raking in more of the cash. A number of different manufacturers produce Android phones of course, none of whom are doing particularly well at making money from it. Read more

CoreOS 'Rockets' Ahead With Docker Alternative

Linux operating system distribution vendor CoreOs aims to expand its own vision for container-based virtualization. CoreOS is moving forward on its plans to displace the Docker application virtualization technology and expand its own vision for container-based virtualization. CoreOS got its start in 2013 as a clustered operating system project focused on the optimized delivery of Docker containers but has found fault in the Docker model that it aims to correct with its own Rocket approach. Read more Also: CoreOS Linux: it's how Google, Facebook & Twitter run at scale