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Wine 7.1

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  • WineHQ - Wine Announcement - The Wine development release 7.1 is now available.
    The Wine development release 7.1 is now available.
    
    What's new in this release (see below for details):
      - Vulkan 1.3 support.
      - A number of theming fixes.
      - WebSocket improvements.
      - Improved cursor clipping on macOS.
      - IDL compiler fixes for C++.
      - Various bug fixes.
    
    The source is available from the following locations:
    
      https://dl.winehq.org/wine/source/7.x/wine-7.1.tar.xz
      http://mirrors.ibiblio.org/wine/source/7.x/wine-7.1.tar.xz
    
    Binary packages for various distributions will be available from:
    
      https://www.winehq.org/download
    
    You will find documentation on https://www.winehq.org/documentation
    
    You can also get the current source directly from the git
    repository. Check https://www.winehq.org/git for details.
    
    Wine is available thanks to the work of many people. See the file
    AUTHORS in the distribution for the complete list.
    
  • Wine 7.1 is out with Vulkan 1.3 support | GamingOnLinux

    Now that the dust has settled on the bottle of Wine 7.0, the biweekly development releases have begun and Wine 7.1 is out with new features and bug fixes. This is the compatibility layer that allows you to run games and applications developed for Windows - on Linux. Part of what makes up Steam Play Proton. Once a year or so, a new stable release is made.

  • Wine 7.1 Released With Vulkan 1.3 Support, Theming Fixes - Phoronix

    With Wine 7.0 having been released, the code freeze is over and we are now onto the Wine 7.x bi-weekly development releases that will then culminate with the Wine 8.0 stable release one year from now. In kicking off the new development series, Wine 7.1 is out today. Wine 7.1 brings support for Vulkan 1.3 that released earlier this week. The headers and other bits for Wine's Vulkan integration have been updated against the v1.3 specification.

Wine 7.1 and Wine-Staging 7.1

  • Wine 7.1 Released with Vulkan 1.3 Support & Various Bug-fixes

    The first development release after Wine stable 7.0 was out. Here’s what’s new and how to install in Ubuntu Linux.

    Wine 7.1 comes with the latest Vulkan 3D graphics v1.3 support for running high-performance real-time 3D graphics applications. The new driver features dynamic rendering, additional dynamic state, improved synchronization API, and device profiles.

  • Wine-Staging 7.1 Adds Bindless Textures Patch To Fix Some Game Rendering Issues - Phoronix

    Along with Wine 7.1 releasing on Friday, Wine-Staging 7.1 is also available as the more bleeding-edge version of Wine that carries more than five huundred extra patches atop the code-base.

    Wine-Staging 7.1 ships wiht 561 patches over and beyond what is included in mainline Wine 7.1. Aside from the patches it's been carrying for a long time, three new patches were picked up while also updating the existing patches around NVIDIA CUDA support.

    Arguably the most notable patch merged to Wine-Staging 7.1 is for WineD3D to support using bindless textures (ARB_bindless_texture) for GLSL shaders. Using bindless textures for shaders in the WineD3D code fixes this bug since 2018 around Elder Scrolls Online needing more than 32 samplers in pixel shaders. There has also been other bugs such as this rendering issue since 2017 also attributed as the same. WineD3D using bindless textures will help address some issues out there, but of course isn't relevant if you are instead using DXVK for your Direct3D 9/10/11 to Vulkan conversion rather than going through WineD3D with Direct3D to OpenGL.

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