Building a Retro Linux Gaming Computer - Part 9: Ancient Archaeology
After the demise of Loki Software, one of their former employees found himself forced to work behind a cash register for a living. Desperate to get back to porting games, he found the email address of an artist working for the Croatian developer Croteam, creators of the game Serious Sam. Croteam agreed to let him attempt to create a port of the game to Linux, the first of many games to come to the platform thanks to the work of Ryan “icculus” Gordon.
The port of Serious Sam though would in the end never leave the beta stage. Croteam later released the source code to the game in 2016, with Ryan himself returning to craft his own source port, but his original effort languished for years with a number of unfortunate bugs. One of these left the game unbeatable as it prevented the player from inflicting any damage to the final boss. Unbeatable that is with the standard version of the game.
Our friends at Global Star Software released Serious Sam: Limited Edition in 2002, a bizarre budget retail variant of Serious Sam: The First Encounter that only features seven out of the fifteen levels. It also happens to be the only version of the game that I possess on CD-ROM. I initially dismissed the idea of playing Serious Sam as I thought it would be too much for the hardware, but the jewel case insists that the Rage 128 Pro is compatible.
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