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Games: Haunted Chocolatier, DXVK, and More

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Gaming
  • Haunted Chocolatier announced from Stardew Valley creator | GamingOnLinux

    ConcernedApe’s Haunted Chocolatier is the brand new announcement from the creator of Stardew Valley and it looks quite familiar in style with a new setting.

    After 10 years of working on Stardew Valley, it was clearly time for something new. In this game, you will play as a chocolatier living in a haunted castle. In order to thrive in your new role, you will have to gather rare ingredients, make delicious chocolates, and sell them in a chocolate shop. It's a little more than that though, with a bit of a fantasy flavour being sprinkled on top.

  • DXVK-Native 1.9.2a Released For Direct3D-Over-Vulkan With Native Games - Phoronix

    Valve continues embracing DXVK-Native for allowing more of their older games to target Vulkan by using this Direct3D-to-Vulkan translation layer for native games. DXVK-Native 1.9.2a is out with the latest fixes and improvements.

    This summer DXVK-Native saw its first release for this adaptation of DXVK intended to be used by native Windows/Linux games for running their Direct3D renderer path over Vulkan.

  • DXVK Native 1.9.2a is out for translating Direct 3D 9 / 10 / 11 to Vulkan for Linux games | GamingOnLinux

    DXVK Native is the fork of the original translation layer DXVK, the part of Proton that translates Direct 3D 9 / 10 / 11 to Vulkan but this is meant for Linux native builds and a new release is out now. Developed by Joshua Ashton who has been involved in DXVK, VKD3D-Proton, updating a few Valve games and more. Be sure to check out our previous interview!

  • Steam Continues Improving Its Shader Pre-Caching Support, Other Beta Improvements - Phoronix

    A new Steam client beta is out with a few Linux enhancements worth noting.

    For many months now Valve has been working to improve its shader (pre-)caching support to speed-up game load times and providing a smoother gaming experience for games otherwise compiling shaders on-demand. With the Steam Deck public release quickly approaching, they continue to better that Steam pre-caching support.

  • Steam Client Beta improves Steam Cloud syncing, Shader Pre-Caching | GamingOnLinux

    Valve have a fresh Steam Client Beta with some pretty big back-end improvements, likely readying up as much as possible for the upcoming Steam Deck.

    There's a few general fixes for connections to the Steam servers, a rare black screen when loading Library pages and announcements plus an update of the embedded Chromium build. It gets a lot more interesting than that though.

  • Wildflower: From the Embers is a story-driven RPG about a young witch in a new town | GamingOnLinux

    Ice Water Games (Tenderfoot Tactics) have announced Wildflower: From the Embers, a new story-driven RPG that focuses on a young witch and her life in a new town.

    Sounds like quite a varied game too, taking elements from their previous games blended with something new. It has the magical combat from Tenderfoot Tactics with a bigger map and a focus on scale with some units being massive plus you're dealing with emotional attributes and abilities, visibility and stealth. Then there's also the gardening that builds off their earlier title Viridi and cooking inspired by Breath of the Wild.

    [...]

    The release is planned for 2022 with Linux native support. Once we get more details and a trailer we will post it up in a new article as we'll be following this with great interest - it looks gorgeous.

  • Don't Starve Together and Terraria are teasing a crossover, Hallowed Nights returns to DST | GamingOnLinux

    Seems like something is brewing between the developers of Don't Starve Together (Klei) and Terraria (Re-Logic) with some sort of cross-over planned for both games.

  • Developer of ENCODYA announces sci-fi mystery Soul Tolerance | GamingOnLinux

    Soul Tolerance is the next game from ENCODYA developer Chaosmonger Studio, planned for once they're finished with the upcoming Clunky Hero that releases in November.

  • JARS is a new take on Tower Defense with puzzles and a Gothic style | GamingOnLinux

    The first PC release from Mousetrap Games is JARS, a blending of a Tower Defense game with puzzles to solve and a pretty great looking gothic style.

More in Tux Machines

Open Hardware/Modding: Olimex, Arduino, and More

  • iMX8MPlus-SOM is alive and boots!

    This board development started in April 2021 and finished August 2021 but the semiconductor shortages didn’t allow us to test the prototypes until recently. We assembled 4 boards and all theyare alive and boot.

  • Arduino Portenta gets an LTE Cat. M1/NB IoT GNSS shield - CNX Software

    Arduino PRO Portenta family of industrial boards is getting a new LTE Cat. M1/NB-IoT GNSS shield that adds global connectivity and positioning capabilities through the Cinterion TX62-W LPWAN IoT module by Thales.

  • Long Range Burglar Alarm Relies On LoRa Modules | Hackaday

    [Elite Worm] had a problem; there had been two minor burglaries from a storage unit. The unit had thick concrete walls, cellular signal was poor down there, and permanent wiring wasn’t possible. He thus set about working on a burglar alarm that would fit his unique requirements. An ESP32 is the heart of the operation, paired with a long-range LoRa radio module running at 868 MHz. This lower frequency has much better penetration when it comes to thick walls compared to higher-frequency technologies like 4G, 5G or WiFi. With a little coil antenna sticking out the top of the 3D-printed enclosure, the device was readily able to communicate back to [Elite Worm] when the storage unit was accessed illegitimately.

You Should Be In Control of Your Tech

On the hardware front having control means hardware you can open and inspect and is designed for repairability. That hardware should ideally run firmware (as much as possible) that is free software so you can also inspect and update it. If the hardware provides security features, they should be designed to put you in control, not the vendor, including control of any keys. The hardware should not require the vendor’s signatures (and therefore their permission) to boot an operating system, but instead should let you boot into whatever operating system you prefer. The operating system and the software it runs, should all be free software. Free software by its very nature puts you in full control. You have control because you can not only inspect the software to see what it does, you (or someone else in the community with software development knowledge) can change the software if it operates outside your interests. You may have noticed that you don’t tend to have a lot of adware or spyware in the free software world. That’s because it’s difficult to hide spyware inside of code that anyone can inspect. Another reason is that if free software behaves in a way that runs counter to the user’s wishes (such as capturing and selling their data, or popping up unwanted ads), the user (or someone else in the community) could simply create a legitimate fork of the project with those objectionable bits removed. Read more

What’s New in KDE Plasma 5.24: 5 Major Improvements to Expect

KDE is set to release Plasma 5.24, the first major release of 2022. The beta version is already out and gives a glimpse of what new features to expect in KDE Plasma 5.24. This new version brings forward various updates spread across the entire KDE ecosystem and improves things like Wayland support and system navigation. Read below to find out all the exciting new features you can expect in KDE Plasma 5.24, which will be released in February 2022. Read more

Anbernic RG552 review

From the RG350 to the RG280V and many more inbetween, it’s built a solid reputation for putting out superb, affordable Linux-based handhelds purpose built for retro gaming, with build quality far beyond expectations. Read more