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Wine 6.6

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Software

The Wine development release 6.6 is now available.

What's new in this release (see below for details):
  - Mono engine updated to version 6.1.1, with upstream updates.
  - DWrite and DnsApi libraries converted to PE.
  - Plug & play driver support improvements.
  - Various bug fixes.

The source is available from the following locations:

  https://dl.winehq.org/wine/source/6.x/wine-6.6.tar.xz
  http://mirrors.ibiblio.org/wine/source/6.x/wine-6.6.tar.xz

Binary packages for various distributions will be available from:

  https://www.winehq.org/download

You will find documentation on https://www.winehq.org/documentation

You can also get the current source directly from the git
repository. Check https://www.winehq.org/git for details.

Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.

Read more

Also: Wine 6.6 Released With Better Plug & Play Driver Support

Wine 6.6 Is Released

  • Wine 6.6 Is Released

    Wine 6.6 comes with Mono 6.1.1, DWrite and DnsApi libraries ported to portable executables, some plug and play driver improvements and 56 game and application-specific bug-fixes. The DirectX 11 support remains somewhat unimpressive compared to what DXVK offers in certain specific demo scene demos.

    [...]

    Wine 6.6 has fixes a Evil Twin demo crash, it adds ITextServices::TxDraw and ITextServices::TxGetNaturalSize implementations which allows quite a few programs such as Google Talk, WebLoad, XMPSetup, ICQ 6.x, Kugou Music, QQ, Wechat and PVSYST to run, there's two fixes for software rendering in the Half Life games, there's two fixes for Breath of Fire IV, a fix for Dune 2000, a crash fix for the ancient Word 97 official application, a fix that allows online multiplayer in Tony Hawk's Pro Skater 1 and 2 and a fix that prevents Solid Edge 15 from hanging when files are saved.

    The DWrite and DnsApi Wine libraries have been converted to portable executable (PE), the Mono engine has been updated to version 6.1.1 and some work has been done in the Plug & Play driver area.

    The Wine 6.6 release-notes do not mention any work on the DirectX9-11 to OpenGL translation layers, which is a shame because Wine is still a bit lacking in that area. The Windows PC demo Asahi by Futuris, which took forth place at in the demo competition at the Revision 2020 demo scene party, illustrates this in a rather clear manner. Just consider the following screenshots...

Wine 6.6 Released with Updated Mono, Improved Plug & Play Driver

  • Wine 6.6 Released with Updated Mono, Improved Plug & Play Driver Support

    Wine 6.6 was released a few days ago as the latest development release of the Windows compatibility layer.

    In the new release the Mono engine is updated to version 6.1.1 with upstream updates. DWrite and DnsApi libraries are now converted to PE. And it improved plug & play driver support.

    Other changes in Wine 6.6 include various bug-fixes to Windows applications and games, e.g., Evil Twin, Half-life, Breath of Fire IV, Google drive, Legends of Runeterra, and more.

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