Games: Familiars.io, Valve and Godot
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Familiars.io is a MMO monster catching game where the creatures have permadeath
Well this is quite unusual. You've played monster catching games before but not like this. Familiars.io put a fresh spin on it all and it's quite ingenious.
Developed as a pixel-art retro-looking browser game, it's super accessible since you can play it on pretty much anything that can run some simple graphics in a browser window. It's an MMO too, so you can join up with others and chill out. When you want to, go off and catch some monsters, engage is some PvP and perhaps find a new favourite game waiting for you.
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What we expect to come from Valve to help Linux gaming in 2021 | GamingOnLinux
By now you've probably heard either through us in our previous article or elsewhere that Valve are cooking something up to help Linux gaming even further. We have an idea on what one part of it is.
Valve already do quite a lot. There's the Steam Play Proton compatibility layer, the new container runtime feature to have Linux games both natively supported and Windows games in Proton run through a contained system to ensure compatibility, their work on Mesa drivers and much more.
In Valve's review of Steam in 2020 that we covered in the link above, one thing caught our eye and has been gaining attention. Valve mentioned for 2021 they will be "putting together new ways for prospective users to get into Linux gaming and experience these improvements" so what exactly does that mean? Well, a big part of that might have already been suggested directly.
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Godot Engine - Dev snapshot: Godot 3.2.4 beta 6
While our main focus stays on the 4.0 branch, the current stable 3.2 branch is receiving a lot of great improvements, and the upcoming 3.2.4 release is going to be packed with many new features.
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