Games: Godot Engine, Rail Route, MangoHud, Cube 2: Sauerbraten and Minigalaxy
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Godot Engine getting plenty of major 2D advancements for the 4.0 release | GamingOnLinux
Vulkan support is coming with Godot Engine 4.0 and with it plenty of modern 3D rendering features, however the 2D side of Godot is also seeing plenty of love. In a fresh blog post, lead developer Juan Linietsky went over some of the big stuff that will be coming and it all sounds quite impressive for this free and open source game engine.
Performance is going to be improved, partly as a result of Vulkan with Linietsky mentioned as it has a "lower draw-call cost than OpenGL". However, that's not the only reason as they've done some dedicated improvements to optimize the 2D side including changes to enable "thousands of draw() functions from a node's _draw() callback" which will speed up both the GLES3 and GLES2 back-ends.
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Rail Route is an upcoming train dispatcher simulator with a demo up | GamingOnLinux
Think you have what it takes to control complex train routes? The train dispatcher simulator Rail Route looks thoroughly interesting, and you can even try an early demo.
In the game you will be tasked with negotiating contracts, building railroads, setting up routes for trains and controlling the traffic. As you go you will unlock more features of the dispatcher interface, upgrade the railway network itself and add in a little automation.
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Linux gaming overlay MangoHud gets fancy with new graphs in the latest release | GamingOnLinux
Have a love of graphs? You will like the latest release of the Linux gaming overlay and benchmark tool MangoHud, as it's giving you even more details and control.
MangoHud is a a Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and quite a lot more. It's quickly become the go-to for displaying and monitoring almost anything you need for Linux gaming and the 0.6.0 / 0.6.1 release that just went out has expanded what it can do even further.
One of the major new features is the ability to reorder the HUD so you can have it in whatever order you like. So if you want the FPS and frame timing info first before your system readout, you can do that.
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Classic FOSS FPS 'Cube 2: Sauerbraten' sees the first release since 2013 | GamingOnLinux
Cube 2: Sauerbraten lives again it seems! The classic free and open source first-person shooter, which combines old school gameplay with in-game map editing returns. For newer players: this is not another game based on old open source id Software tech though, as the engine supporting it is original and open source under the ZLIB license.
Going by their release history the 2020_11_29 edition is the first since early 2013. That is a long time for fans to wait for a new release. Pretty amazing to see it come back in such a huge way too, as this is not a small release. Oh no, it's a big one. Bringing with it tons of new maps (nearly 200!), it also has plenty of technical changes too.
It now uses the modern SDL 2, masses of bug fixes due to the time since the last release, chat names are now team coloured, there's optional HUDs for score / game clock and an ammobar, there's health bars for teammates, support for JPEG screenshots, lots of new textures and skyboxes, a revamped and more intelligent spawn system, various new server and user options you can tweak, improved water quality and the list goes on.
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Minigalaxy the simple GOG client for Linux has a big 1.0 release | GamingOnLinux
Need help managing your GOG games on Linux since GOG Galaxy is not supported? Minigalaxy is an option that focuses entirely on GOG and it has a new release out. While there's also Lutris which had a big upgrade recently too, it's quite a lot more complicated compared with Minigalaxy.
The idea behind it is simple: to just get you up and running on Linux with your GOG games. It doesn't really need to be any more complicated and for that - it works really well.
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