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Games: Half-Life: Alyx Update and More

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Gaming
  • Half-Life: Alyx now available on Linux with Vulkan

    Just like Valve said to us they would do so, Half-Life: Alyx is now available on Linux using the Vulkan graphics API. This arrives as part of a big update that went out today which also brings in modding tools and Steam Workshop support, it's going to be very fun to see what the community comes up with for Half-Life: Alyx.

    Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2. Playing as Alyx Vance, you are humanity’s only chance for survival.

  • Half-Life: Alyx Update Adds Native Linux Support, Vulkan Rendering

    On launch-day Valve had Half-Life: Alyx running on Linux via Steam Play while with the VR game's latest update is now a Linux-native build and Vulkan rendering support.

    Today's update to Half-Life: Alyx adds Steam Workshop support but also notable with this update is native Linux support using Vulkan. This update also makes Vulkan rendering on Windows optional as an alternative to Direct3D 11.

  • A quick look over recent and upcoming Linux game releases

    With so many games being released, announced and teased it's often hard to keep on top of things so we're here to help. Going over a good few pages and hundreds of articles, here's a quick round-up in case you've missed any.

    Just a note: this is nowhere near an exhaustive list, just a brief selection of titles we don't want you to miss.

  • How to use Xbox One controllers over Bluetooth on Linux

    Unlike other Bluetooth controllers, the Xbox One controller will not interact with Linux without modifications. The reason? The Bluetooth chip inside of it has a DRM feature enabled, which prevents it from pairing successfully.

    In this guide, we’ll go over how to disable the DRM feature that makes it impossible to pair your Xbox One controller to Linux over Bluetooth. Additionally, we’ll walk you through the pairing process.

Half-Life: Alyx gets a Linux release, level editing tools

  • Half-Life: Alyx gets a Linux release, level editing tools, Vulkan support, and more

    In addition, Steam Workshop support has arrived to the game as well, giving those who want to experience community-made modifications an easy way to find and install them with just one click.

    The new Linux version of Half-Life: Alyx uses the Vulkan rendering API. Valve says "AMD graphics and the Mesa RADV driver are recommended for best results" on the platform, and if Proton was used previously, users are recommended to uncheck the "Force the use of a specific Steam Play compatibility tool" box in the Alyx properties menu.

By UploadVR

‘Half-Life: Alyx’ Gets Workshop Support, Mod Tools And Linux

  • ‘Half-Life: Alyx’ Gets Workshop Support, Mod Tools And Linux Compatibility In Latest Update

    Official support for Half-Life: Alyx modding has finally arrived. Not only has Valve enabled the Steam Workshop for Alyx, it has launched the entire development suite of tools for the Source 2 engine into beta. Alyx itself now also supports Linux, thanks to the inclusion of the Vulkan rendering API.

    Valve announced the releases through the Alyx Steam page. At the time of writing, only hours after launch, there are already 62 mods released on the workshop. As with any other game, installing mods through the Workshop is as simple as clicking "Subscribe", and then they will become available in-game. Some of them look interesting, such as XenThug, and endless wave survival mode, and others… others give a butt to the famous Half-Life Garden Gnome. There's also an example mod made by the Alyx development team that gives a basic demo of things that can be created with the newly released Source 2 tools.

    More importantly, Valve has released the complete community creation suite for the Source 2 engine for the first time. Currently available as a beta, it includes everything from popular tools Hammer (a level editor) and Source Filmmaker to more specific tools like Particle Editor, AnimGraph (for animations) and ModelDoc (for making 3D models Source 2 engine-ready). It's important to note that, while Source 2 has already been used to a limited extent in Dota 2 (which also has its own modding tools), Dota Underlords and Artifact, these tools are specifically geared towards Alyx content creation at the moment.

Hot Hardware on Half-Life: Alyx

  • Half-Life: Alyx Is Coming To Linux Along With Modding Tools, Vulcan Support And More

    Gamers all around the world were extremely excited when Half-Life: Alyx was announced. After many years, fans were able to get back into the Half-Life universe. The game has been updated recently to include Steam Workshop support along with a beta release of community development tools. One of the best things about the update for fans is that it brings a native version of the game for the Linux, and optional support for Vulkan on Windows.

    To enable Vulkan on Windows, go to the main menu, then Options > Performance > Advanced (gear icon) > Rendering API, and choosing Vulkan. While support for Linux is welcome, the big news is that the tools in the Steam Workshop update allow players to create new levels, models, textures, and animations. Steam Workshop also lets fans browse what modders have built and play those custom mods. With support for community modding, the gates are open for everything from entirely new districts for City 17 to designing new combat encounters.

Half Life: Alyx Lands on Linux

  • Half Life: Alyx Lands on Linux

    I mentioned it already a few days ago on Mastodon/Twitter (that’s why you should follow us there), Half Life Alyx, the latest VR sensation, has finally landed on Linux, not too long after the Windows version. Based on anecdotal reports it seems like it works much better in its native client than with Proton. That’s a relief, since VR is at the extreme spectrum of performance needs and does not allow for much margin to keep the illusion going. Here’s how the game runs according to this video on Youtube...

    [...]

    I like the fact that they also released the Vulkan backend support for Windows, while early reports seem to indicate DX11 is better so far on Windows (less stutters). Since the game will be updated after release we should expect the performance profile of Vulkan to improve somewhat as well on Windows.

    Personally I would be interested to hear from anyone reading this article who has tried Alyx on Linux, what kind of configuration they used, and what kind of performance they can expect on Linux with Nvidia-based and AMD-based setups.

Valve adds Steam Workshop, Linux support...

  • Valve adds Steam Workshop, Linux support to Half-Life: Alyx

    Yes, level editing is really cool, but the big news here is native support for Half-Life: Alyx, a VR video game, on Linux.

    Half-Life: Alyx has been out for around six weeks, and it’s been very well received. It’s something of a surprise, given that Valve isn’t really known for developing games anymore, but it’s welcome. (Perhaps we’ve probably got the former Campo Santo team to thank for that.)

    But when Valve does develop games, one thing that’s universally lauded is the company’s support for tinkering. While the likes of Konami and Nintendo are playing copyright whack-a-mole with fan projects, Valve flings open the doors to its engines, level editors, and modding tools. Even fan-made remakes like Black Mesa get a curt but approving nod from Papa Newell.

    Prepare for unforeseen consequences, then, as Valve throws open the doors to Steam Workshop for Half-Life: Alyx.

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Linux 5.8 Kernel: Qualcomm Adreno, MacBooks and AMD

  • Qualcomm Adreno 650 + 640 GPUs To Be Supported By Mainline Linux 5.8 Kernel

    The crew working on the MSM DRM driver from Freedreno / Google / Code Aurora (Qualcomm) have an interesting batch of changes for this open-source GPU driver for Qualcomm Adreno hardware come Linux 5.8. New hardware to be supported by this open-source MSM driver in Linux 5.8 include Qualcomm's Adreno 405, 640, and 650 series. The Adreno 405 is an old, low-end part from the 400 series and used by the Snapdragon 415/615/616/617 SoCs. The Adreno 405 support isn't particularly exciting but it's there for those interested along with the relevant MSM8x36 changes to the MDP5 code.

  • Linux 5.8 Picking Up A Quirk For Being Able To Reboot The 2009 MacBook Without Hangs

    With the upcoming Linux 5.8 cycle a quirk is being added to be able to reboot the 2009 era Apple MacBook without needing to boot with any special flags. Up to now the 2009 Apple MacBook (Macbook6,1) required a reboot=pci boot parameter added to the kernel otherwise when rebooting the system there would be a hang. This late 2009 MacBook (MC207LL/A) with Core 2 Duo CPU is very slow by today's standards and hopefully many of you still aren't using it in production, but should you be doing so and running new kernel releases, with Linux 5.8 the kernel can reboot without hanging or needing to manually add the flag.

  • AMD Energy Driver Queued Ahead Of Linux 5.8 For Core/Package Power Sensors

    Landing this weekend in hwmon-next ahead of the upcoming Linux 5.8 kernel cycle is the recently reported on "amd_energy" driver for supporting AMD Zen/Zen2 core and package energy sensors. This is the recently reported on work of a Google engineer allowing AMD Zen CPUs to expose power usage on Linux via the Runtime Average Power Limiting (RAPL) framework. The amd_energy driver is making it to the Linux 5.8 kernel by way of the hardware monitoring "hwmon" subsystem thanks to this Google open-source contribution.

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