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Debian: ledger2beancount, Reproducible Builds and Debian Project Leader Race

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Debian
  • Martin Michlmayr: ledger2beancount 2.1 released

    I released version 2.1 of ledger2beancount, a ledger to beancount converter.

  • Reproducible Builds in March 2020

    Welcome to the March 2020 report from the Reproducible Builds project. In our reports we outline the most important things that we have been up to over the past month and some plans for the future.

  • Jonathan Carter: Free Software Activities for 2020-03

    On the 12th of March, I posted my self-nomination for the Debian Project Leader election. This is the second time I’m running for DPL, and you can read my platform here. The campaign period covered the second half of the month, where I answered a bunch of questions on the debian-vote list. The voting period is currently open and ends on 18 April.

    [...]

    At DebConf19 I wanted to ramp up the efforts to make a Debian PeerTube instance a reality. I spoke to many people about this and discovered that some Debianites are already making all kinds of Debian videos in many different languages. Some were even distributing them locally on DVD and have never uploaded them. I thought that the Debian PeerTube instance could not only be a good platform for DebConf videos, but it could be a good home for many free software content creators, especially if they create Debian specific content. I spoke to Rhonda about it, who’s generally interested in the Fediverse and wanted to host a instances of Pleroma (microblogging service) and PixelFed (free image hosting service that resembles the Instagram site), but needed a place to host them. We decided to combine efforts, and since a very large amount of fediverse services end with .social in their domain names, we ended up calling this project Debian Social. We’re also hosting some non-fediverse services like a WordPress multisite and a Jitsi instance for video chatting.

More in Tux Machines

Python Programming

  • The PEPs of Python 3.9

    With the release of Python 3.9.0b1, the first of four planned betas for the development cycle, Python 3.9 is now feature-complete. There is still plenty to do in terms of testing and stabilization before the October final release. The release announcement lists a half-dozen Python Enhancement Proposals (PEPs) that were accepted for 3.9. We have looked at some of those PEPs along the way; there are some updates on those. It seems like a good time to fill in some of the gaps on what will be coming in Python 3.9

  • How to Write an Installable Django App

    In the Django framework, a project refers to the collection of configuration files and code for a particular website. Django groups business logic into what it calls apps, which are the modules of the Django framework. There’s plenty of documentation on how to structure your projects and the apps within them, but when it comes time to package an installable Django app, information is harder to find. In this tutorial, you’ll learn how to take an app out of a Django project and package it so that it’s installable. Once you’ve packaged your app, you can share it on PyPI so that others can fetch it through pip install.

  • Pros and Cons of Python: A Definitive Python Web Development Guide

    Python is a powerful programming language for mobile and web development projects. It is also the most popular programming language for AI in 2020. RedI Python development’s use cases in scientific computing, statistics, and education make it one of the highly preferred programming languages for Python programmers. The open-source programming language launched in 1992 is now on the verge of becoming the most popular and used programming language. Due to the rise in demand for AI and ML applications, Python web programming is now the first thing that comes to mind for coding such applications. But is Python for web development even worth it? It definitely is. Some of the top companies use Python web programming in their technology stack.

Fedora 32 Elections

mesa 20.1.0

Hi all,

I'd like to announce Mesa 20.1.0, the first release for the 20.1 branch.

Being the first release of this new branch, there can be issues that
will be discovered now that the new code will be widely used, so you may
want to stay on the 20.0.x releases until the 20.1.1 release, scheduled
for 14 days from now on 2020-06-10.

One already known issue that I want to point out is that Unreal Engine 4
has a bug in its usage of glDrawRangeElements() causing it to be
called with a number of vertices in place of the `end` parameter,
that was recently revealed. This is an annoying bug that we haven't
worked around yet. For more details:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917

Eric

---

Andrii Simiklit (1):
      i965/vec4: Ignore swizzle of VGRF for use by var_range_end()

Bas Nieuwenhuizen (4):
      radv/winsys:  Remove extra sizeof multiply.
      radv: Handle failing to create .cache dir.
      radv: Do not close fd -1 when NULL-winsys creation fails.
      radv: Implement vkGetSwapchainGrallocUsage2ANDROID.

D Scott Phillips (1):
      anv/gen11+: Disable object level preemption

Danylo Piliaiev (3):
      meson: Disable GCC's dead store elimination for memory zeroing custom new
      mesa: Fix double-lock of Shared->FrameBuffers and usage of wrong mutex
      intel/fs: Work around dual-source blending hangs in combination with SIMD16

Dave Airlie (1):
      llvmpipe: compute shaders work better with all the threads.

Eric Engestrom (4):
      .pick_status.json: Update to a91306677c613ba7511b764b3decc9db42b24de1
      tree-wide: fix deprecated GitLab URLs
      docs: Add release notes for 20.1.0
      VERSION: bump to 20.1.0 release

Erik Faye-Lund (1):
      zink: use general-layout when blitting to/from same resource

Gert Wollny (1):
      r600: Fix duplicated subexpression in r600_asm.c

Hanno Böck (1):
      Properly check mmap return value

Icecream95 (1):
      panfrost: Fix background showing when using discard

Jason Ekstrand (3):
      nir/lower_double_ops: Rework the if (progress) tree
      nir/opt_deref: Report progress if we remove a deref
      nir/copy_prop_vars: Record progress in more places

Kristian Høgsberg (1):
      freedreno: Use the right amount of &'s

Nataraj Deshpande (1):
      dri_util: Update internal_format to GL_RGB8 for MESA_FORMAT_R8G8B8X8_UNORM

Pierre-Eric Pelloux-Prayer (1):
      amd/addrlib: fix forgotten char -> enum conversions

Rhys Perry (1):
      nir: fix lowering to scratch with boolean access

Rob Clark (1):
      freedreno: clear last_fence after resource tracking

Samuel Pitoiset (2):
      radv: handle different Vulkan API versions correctly
      radv: update the list of allowed Android extensions

Timothy Arceri (2):
      glsl: stop cascading errors if process_parameters() fails
      glsl: fix slow linking of uniforms in the nir linker

Vinson Lee (3):
      r600/sfn: Initialize VertexStageExportForGS m_num_clip_dist member variable.
      r600/sfn: Use correct setter method.
      freedreno: Add missing va_end.

git tag: mesa-20.1.0
Read more Also: Mesa 20.1 Released With Numerous Linux Graphics Driver Improvements

Android Mirroring App ‘Scrcpy’ Just Added a Bunch of New Features

If you read this blog regularly enough you’ll be familiar with scrcpy, an ace root-free way to mirror your Android smartphone on your Ubuntu desktop and interact with it. Scrcpy is free, it’s open source, it’s awesome. Oh yeah, and it’s updated regularly! Which is what this post is about: telling you what’s new and notable in the latest release, scrcpy 1.14 — so let’s get to it! Read more