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Games: Stadia, Darkest Dungeon: The Butcher's Circus and More

  • Google announce multiple new games coming to Stadia with Gunsport a 'First on Stadia' title

    As Google move ever closer to finally opening up Stadia to everyone, they continue building up their collection of streaming games with three titles out for April's Pro subs and two new titles announced for release. Time for another Stadia round-up.

    For a reminder: right now you can get the Serious Sam Collection, Stacks On Stacks (On Stacks) and Spitlings free as part of Stadia Pro if you kept up your subscription. Thumper is also staying for another month, after it previously due to leave Stadia Pro on March 31 and Metro Exodus has now left Stadia Pro so anyone else would need to buy it.

  • Darkest Dungeon: The Butcher's Circus due out in May with online PvP arena battles

    Darkest Dungeon: The Butcher's Circus is adding in a new twist on the harsh turn-based combat of Darkest Dungeon with arena PvP battles where you don't risk your standard campaign crew.

    Giving players an entirely new way to play the game, you will be entering a new Hamlet location: The Butcher's Circus where The Butcher demands a show. It sounds quite interesting, certainly nothing like the current Darkest Dungeon where the exploration forms a huge part of the usual gameplay. Doing away with all of that to focus purely on facing other players online, and climbing up the ranks certainly sounds interesting. With the supreme style it has, this could be great.

  • Another new NVIDIA Vulkan Beta driver expands Ray Tracing support on Linux

    The second update in the space of a week, NVIDIA just today put out another NVIDIA Vulkan Beta driver which further expands the Ray Tracing capabilities on Linux.

  • Mixing a sci-fi RPG with a Visual Novel 'Planet Stronghold 2' is out now

    Planet Stronghold 2 from Winter Wolves is a brand new science-fiction RPG that blends in isometric map exploration and Visual Novel elements. Serving as a sequel to their 2011 game, Planet Stronghold 2 turns things up a notch as their biggest game yet with it being their biggest game yet.

    With a branching plot featuring some tough and mutually exclusive choices, the ability to play as Male or Female with full skills customization and even a little romance thrown in too. What's also interesting is that you can play it in different ways: either as a full RPG with the map exploration or tune it to the Visual Novel mode if you just want story content.

  • Terraria has now sold over 30 million copies as they get closer to the massive Journey's End update

    Terraria from developer Re-Logic has now officially passed 30 million sales and shows no sign of stopping, as they approach a huge update with Journey's End.

    What's interesting is that they had announced in May last year, that they hit 27 million. So in the space of only around a year, they've added an additional 3 million. Considering how old Terraria is now (2011), it's incredibly impressive that they're just continuing to grow. They broke it down a little to mention that 14 million is from PC, 7.6 million on consoles and 8.7 million was from mobile.

  • inXile Entertainment announce Wasteland 3 is delayed until August 28

    Wasteland 3 was originally set for May 19 and now that some platforms have access to a Beta, inXile Entertainment have said they're now going for an August 28 launch.

    The main reason being of course the current Coronavirus situation, they said in an announcement on their official site that they're working from home like a lot of other companies which has impacted their work. However, they make it clear they're in a good position with Microsoft and Deep Silver supporting them well and they wish to ensure "a stellar product on day one".

X-Plane Update

  • X-Plane 11.50 Public Beta 1: Vulkan and Metal Are Here

    Today is the day. X-Plane 11.50 public beta 1 is now available for download to everyone. (Steam users: the beta is staged on the servers, and we’ll let it loose this afternoon if it isn’t setting people’s machines on fire.)
    I want to extend my appreciation to the 50+ third party developers who participated in the eleven (!) private developer previews. This is probably the most complex single patch we have developed with regards to third party add-ons; their help testing and trouble-shooting issues was invaluable.

  • X-Plane 11.50 Flight Simulator Beta Released With Vulkan API Support

    For years we have been looking forward to X-Plane with a new Vulkan renderer to replace its aging OpenGL renderer. Finally today the X-Plane 11.50 Beta has been made public for this realistic flight simulator that supports Metal on Apple platforms and Vulkan everywhere else.

Mesa OpenGL Threading Enabled For More Games

  • Mesa OpenGL Threading Enabled For More Games Yielding Sizable Performance Jumps

    Well known open-source AMD OpenGL driver developer Marek Olšák has enabled more Linux games to run with Mesa's GLTHREAD functionality enabled for helping with the performance.

    This OpenGL threading functionality is now enabled by default for more games. This OpenGL threading is only enabled on a per-application basis or when setting mesa_glthread=true but can really help with the performance especially on older hardware.

Google has opened up their Stadia game streaming service

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More in Tux Machines

Python Programming

  • The PEPs of Python 3.9

    With the release of Python 3.9.0b1, the first of four planned betas for the development cycle, Python 3.9 is now feature-complete. There is still plenty to do in terms of testing and stabilization before the October final release. The release announcement lists a half-dozen Python Enhancement Proposals (PEPs) that were accepted for 3.9. We have looked at some of those PEPs along the way; there are some updates on those. It seems like a good time to fill in some of the gaps on what will be coming in Python 3.9

  • How to Write an Installable Django App

    In the Django framework, a project refers to the collection of configuration files and code for a particular website. Django groups business logic into what it calls apps, which are the modules of the Django framework. There’s plenty of documentation on how to structure your projects and the apps within them, but when it comes time to package an installable Django app, information is harder to find. In this tutorial, you’ll learn how to take an app out of a Django project and package it so that it’s installable. Once you’ve packaged your app, you can share it on PyPI so that others can fetch it through pip install.

  • Pros and Cons of Python: A Definitive Python Web Development Guide

    Python is a powerful programming language for mobile and web development projects. It is also the most popular programming language for AI in 2020. RedI Python development’s use cases in scientific computing, statistics, and education make it one of the highly preferred programming languages for Python programmers. The open-source programming language launched in 1992 is now on the verge of becoming the most popular and used programming language. Due to the rise in demand for AI and ML applications, Python web programming is now the first thing that comes to mind for coding such applications. But is Python for web development even worth it? It definitely is. Some of the top companies use Python web programming in their technology stack.

Fedora 32 Elections

mesa 20.1.0

Hi all,

I'd like to announce Mesa 20.1.0, the first release for the 20.1 branch.

Being the first release of this new branch, there can be issues that
will be discovered now that the new code will be widely used, so you may
want to stay on the 20.0.x releases until the 20.1.1 release, scheduled
for 14 days from now on 2020-06-10.

One already known issue that I want to point out is that Unreal Engine 4
has a bug in its usage of glDrawRangeElements() causing it to be
called with a number of vertices in place of the `end` parameter,
that was recently revealed. This is an annoying bug that we haven't
worked around yet. For more details:
https://gitlab.freedesktop.org/mesa/mesa/-/issues/2917

Eric

---

Andrii Simiklit (1):
      i965/vec4: Ignore swizzle of VGRF for use by var_range_end()

Bas Nieuwenhuizen (4):
      radv/winsys:  Remove extra sizeof multiply.
      radv: Handle failing to create .cache dir.
      radv: Do not close fd -1 when NULL-winsys creation fails.
      radv: Implement vkGetSwapchainGrallocUsage2ANDROID.

D Scott Phillips (1):
      anv/gen11+: Disable object level preemption

Danylo Piliaiev (3):
      meson: Disable GCC's dead store elimination for memory zeroing custom new
      mesa: Fix double-lock of Shared->FrameBuffers and usage of wrong mutex
      intel/fs: Work around dual-source blending hangs in combination with SIMD16

Dave Airlie (1):
      llvmpipe: compute shaders work better with all the threads.

Eric Engestrom (4):
      .pick_status.json: Update to a91306677c613ba7511b764b3decc9db42b24de1
      tree-wide: fix deprecated GitLab URLs
      docs: Add release notes for 20.1.0
      VERSION: bump to 20.1.0 release

Erik Faye-Lund (1):
      zink: use general-layout when blitting to/from same resource

Gert Wollny (1):
      r600: Fix duplicated subexpression in r600_asm.c

Hanno Böck (1):
      Properly check mmap return value

Icecream95 (1):
      panfrost: Fix background showing when using discard

Jason Ekstrand (3):
      nir/lower_double_ops: Rework the if (progress) tree
      nir/opt_deref: Report progress if we remove a deref
      nir/copy_prop_vars: Record progress in more places

Kristian Høgsberg (1):
      freedreno: Use the right amount of &'s

Nataraj Deshpande (1):
      dri_util: Update internal_format to GL_RGB8 for MESA_FORMAT_R8G8B8X8_UNORM

Pierre-Eric Pelloux-Prayer (1):
      amd/addrlib: fix forgotten char -> enum conversions

Rhys Perry (1):
      nir: fix lowering to scratch with boolean access

Rob Clark (1):
      freedreno: clear last_fence after resource tracking

Samuel Pitoiset (2):
      radv: handle different Vulkan API versions correctly
      radv: update the list of allowed Android extensions

Timothy Arceri (2):
      glsl: stop cascading errors if process_parameters() fails
      glsl: fix slow linking of uniforms in the nir linker

Vinson Lee (3):
      r600/sfn: Initialize VertexStageExportForGS m_num_clip_dist member variable.
      r600/sfn: Use correct setter method.
      freedreno: Add missing va_end.

git tag: mesa-20.1.0
Read more Also: Mesa 20.1 Released With Numerous Linux Graphics Driver Improvements

Android Mirroring App ‘Scrcpy’ Just Added a Bunch of New Features

If you read this blog regularly enough you’ll be familiar with scrcpy, an ace root-free way to mirror your Android smartphone on your Ubuntu desktop and interact with it. Scrcpy is free, it’s open source, it’s awesome. Oh yeah, and it’s updated regularly! Which is what this post is about: telling you what’s new and notable in the latest release, scrcpy 1.14 — so let’s get to it! Read more