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Games: Battle Axe, Conglomerate 451, Metro Exodus, Snaliens, Descenders, OBS Studio, DRAG, Studio Oleomingus

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Gaming
  • Awesome looking pixel-art arcade adventure 'Battle Axe' fully funded and coming to Linux

    Battle Axe inspired by titles like Gauntlet, Golden Axe, Dungeons & Dragons: Shadow over Mystara and more looks quite incredible and the good news is their Kickstarter crowdfunding campaign was fully funded.

    In fact, they got quite a bit more funding than their initial £40,000 goal. The campaign ended on around £73,918 which means two interesting goals were hit. It's going to have a New Game+ mode with a fresh challenge once you finished, plus an endless mode to see how long you can survive.

  • Cyberpunk grid-based dungeon crawler 'Conglomerate 451' is out with Linux support

    True to their word which is great to see, RuneHeads and 1C Entertainment really pushed the button to fully release Conglomerate 451 and Linux support is live.

    Set in 2099, in a future where corporations are involved in organised gang warfare, Conglomerate city is being overrun and now it's your job to clear it up and take out the trash. Using newly approved clones, you will build up a team to eradicate crime and restore order at any cost.

  • Metro Exodus to get a release date for Linux "soon" say 4A Games

    Recently, Metro Exodus ended its Epic Store exclusivity and Deep Silver (the publisher) confirmed it was heading to Linux. In a recent Reddit AMA (Ask me anything), the developer 4A Games mentioned the Linux port too.

  • Snaliens, a brain-twisting family-friendly puzzle game is out now

    The Snaliens are separated and marooned on an unknown planet after some kind of mechanical problem with their spaceship, so it's up to you to reunite them in this puzzle game.

    A simple premise, with simple game mechanics. Each level puts you into a new puzzle, with you needing to direct the Snalien to the exit. However, there's plenty of things in your way and you need to push certain blocks around to make a path, activate switches and more.

  • Extreme sports game 'Descenders' is free to play all weekend, plus a sale and update

    Descenders, an extreme sports downhill freeriding game from RageSquid and No More Robots just got another sweet update and you can now try it free for the weekend.

    The update adds in a new Bike Park section to the game, with a bunch of hand-craft maps and a very popular community-made Stoker Bike Park by 'Spe'. Additionally, they're going to be directly adding in more maps created by Spe into the game 'on a regular basis'. You can find a lot more extra content for Descenders on mod.io, the cross-platform modding site (like Steam Workshop for all platforms).

  • OBS Studio gains another big sponsor with Facebook

    Do you make videos? Livestream? Well, you probably know of or use the cross-platform open source OBS Studio and how it's basically the go-to for such things and they just gained another huge sponsor.

    Facebook join Twitch in being a top-level "Premiere Tier" sponsor, meaning they give a higher sum than $50,000 (which is the minimum for Diamond Tier, which is down a level). In a new blog post on the official OBS site, they mentioned how they're now looking to grow their team thanks to the level of funding they have been getting. Ending on a personal note, developer Hugh Bailey ("Jim") mentioned how thankful they are for the support from "sponsors, contributors, volunteers, and especially all of our users" as without them all it wouldn't be where it is.

  • With 'next generation 4CPT vehicle physics' the racing game DRAG finally has a Steam page

    Remember DRAG? An exciting sounding racing game with "next generation 4CPT vehicle physics (4-way contact point traction technology)" we covered here two years ago. Well, it's finally nearing a release.

    It just recently gained a Steam page to make it more official and they've confirmed it's going to be entering Early Access sometime this year.

  • The Indifferent Wonder of an Edible Place is a free 'examination of the violence of erasure'

    Studio Oleomingus, a tiny two-person studio based out of India have released another short free 3D story adventure. Previous works include a Museum of Dubious Splendors and In the Pause Between the Ringing, two more free 3D exploration games and they will eventually be releasing a full-length experience with Under a Porcelain Sun.

    With their latest, The Indifferent Wonder of an Edible Place, they're getting a bit political. Like with a Museum of Dubious Splendors, it's somewhat based on the written works of Mir UmarHassan, the fabled Gujarati poet and in this case it's a sort-of adaption of a satirical poem they wrote titled "The Building Eaters of Matsyapur". The game uses a blend of descriptive text and surrealist visuals to ponder the violence of erasure and the profound grief of having to survive on the margins of history.

More in Tux Machines

Debian: RcppSimdJson, Opinionated IkiWiki and More

  • Dirk Eddelbuettel: RcppSimdJson 0.0.4: Even Faster Upstream!

    A new (upstream) simdjson release was announced by Daniel Lemire earlier this week, and my Twitter mentions have been running red-hot ever since as he was kind enough to tag me. Do look at that blog post, there is some impressive work in there. We wrapped up the (still very simple) rcppsimdjson around it last night and shipped it this morning. RcppSimdJson wraps the fantastic and genuinely impressive simdjson library by Daniel Lemire. Via some very clever algorithmic engineering to obtain largely branch-free code, coupled with modern C++ and newer compiler instructions, it results in parsing gigabytes of JSON parsed per second which is quite mindboggling. For illustration, I highly recommend the video of the recent talk by Daniel Lemire at QCon (which was also voted best talk). The best-case performance is ‘faster than CPU speed’ as use of parallel SIMD instructions and careful branch avoidance can lead to less than one cpu cycle use per byte parsed.

  • Jonathan Dowland: Opinionated IkiWiki

    For various personal projects and things, past and present (including my personal site) I use IkiWiki, which (by modern standards) is a bit of a pain to set up and maintain. For that reason I find it hard to recommend to people. It would be nice to fire up a snapshot of an existing IkiWiki instance to test what the outcome of some changes might be. That's cumbersome enough at the moment that I haven't bothered to do it more than once. Separately, some months ago I did a routine upgrade of Debian for the web server running this site, and my IkiWiki installation broke for the first time in ten years. I've never had issues like this before.

  • Thorsten Alteholz: My Debian Activities in March 2020

    This month I accepted 156 packages and rejected 26. The overall number of packages that got accepted was 203.

Python Programming

  • Python 2.7.8 : Using python scripts with Revit Dynamo.

    Dynamo is a visual programming tool that extends the power of the Revit by providing access to Revit API (Application Programming Interface. Dynamo works with node, each node have inputs and outputs and performs a specific task. This is a short tutorial about how you can use your python skills with Revit and Dynamo software.

  • Getting started with Django middleware

    Django comes with a lot of useful features. One of them is middleware. In this post I'll give a short explanation how middleware works and how to start writing your own.

  • Talk Python to Me: #258 Thriving in a remote developer environment

    If you are listening to this episode when it came out, April 4th, 2020, there's a good chance you are listening at home, or on a walk. But it's probably not while commuting to an office as much of the world is practicing social distancing and working from home. Maybe this is a new experience, brought upon quickly by the global lockdowns, or maybe it's something you've been doing for awhile. Either way, being effective while working remotely, away from the office, is an increasingly valuable skill that most of us in the tech industry have to quickly embrace. On this episode, I'll exchange stories about working from home with Jayson Phillips. He's been writing code and managing a team from his home office for years and has brought a ton of great tips to share with us all.

  • How TO GET STARTED WITH Machine Learning
  • Weekly Python StackOverflow Report: (ccxxii) stackoverflow python report

today's howtos

Games: Anodyne, Streets of Rogue, Vendetta Online and More

  • Analgesic Productions have opened up the source for their Zelda-lite 'Anodyne'

    Anodyne, a Zelda-lite action adventure from Analgesic Productions from back in 2013 has today had the code opened up. Looking over the project, it's not open source as they have their own custom licensing with a number of restrictions on it. So by the definition of open source, it is not, it's more like "source open" but it's still a very nice gesture. It's similar in spirit to what Terry Cavanagh did with VVVVVV, in fact the licensing is actually an adaption of theirs. Hopefully with this move, someone can port it over to something more modern rather than Flash/Air—that certainly would be nice to see. Especially if the developer then pulled that back in to update it for everyone.

  • Looks like there's going to be a 'Streets of Rogue 2' and I'm definitely happy with that

    Streets of Rogue released in 2019 and it's one of my absolute favourites from last year (still is this year to be honest with you, it's just that good). The developer, Matt Dabrowski, recently outlined their future plans which will include a sequel. The 2019 release was after over six years of development, and at least half of that it was available in some form to the public. First as a free taster and later a full game. In an announcement on Steam about the latest update, Dabrowski mentioned how they would like to "take Streets of Rogue in some big new directions" and so they've "decided to begin work on a sequel".

  • Vendetta Online goes free to play until June 1 giving anyone full access

    Vendetta Online, something of a classic MMO space game is now free to play for everyone until June 1. Everyone will be treated as if they're a paying player during this time. Why are they doing this for so long? They said they wanted to offer a bit of sanctuary to players, somewhere "they can virtually go and be (politely) social, interact with others, and perhaps get a little respite from the chaos". They are of course referring to the Coronavirus situation. Read more on that here.

  • “Crunch”: Video Game Development’s Dirty Secret

    James Wood reported for Game Revolution that game director Masahiro Sakurai, who created Super Smash Bros Ultimate,  went “to work with an IV drip instead of taking a day off.” As Wood noted, Sakurai’s admission “have raised eyebrows, even in an industry where he is known as “notoriously hard-working.”