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today's leftovers

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  • Word Embeddings Simplified

    Recently I have been dwelling with a lot of NLP problems and jargons. The more I read about it the more I find it intriguing and beautiful of how we humans try to transfer this knowledge of a language to machines.

    How much ever we try because of our laid back nature we try to use already existing knowledge or existing materials to be used to make machines understand a given language.

    But machines as we know it can only understand digits or lets be more precise binary(0s and 1s). When I first laid my hands on NLP this was my first question, how does a machine understand that something is a word or sentence or a character.

  • Coronavirus wreaking havoc in the tech industry, including FOSS

    At FOSS Linux, you may wonder why we are covering the coronavirus and how it relates to Linux and open-source software?

    Aside from the apparent effect of the slowdown in components required for Linux to run on,  the coronavirus outbreak directly impacts several products featured in FOSS Linux over the past year.

    Purism – the brains behind the Librem 5 phones powered by PureOS are the most directly affected by the outbreak, suffering production delays.
    Dell – the titanic computer manufacturer, has hinted at a possibility of interruption of supplies, which could affect the availability of the Dell XPS 13 Developer Edition preloaded with Ubuntu 18.04.
    System76 – these creators of Pop_OS! 19.10 recently announced their foray into the world of laptop design and manufacturing.  The coronavirus could adversely affect this endeavor.
    Pine64 – maker of the Pinebook Pro, the affordable laptop which supports most, if not all, Linux distros featured on FOSS Linux also is under threat of production delays.

  • Announcing the release of Samza 1.3.1

    We have identified some issues with the previous release of Apache Samza 1.3.0.

  • Scientists develop open-source software to analyze economics of biofuels, bioproducts

    BioSTEAM is available online through the Python Package Index, at Pypi.org. A life cycle assessment (LCA) add-on to BioSTEAM to quantify the environmental impacts of biorefineries -- developed by CABBI Postdoctoral Researcher Rui Shi and the Guest Research Group -- is also set to be released in March 2020. To further increase availability of these tools, Guest's team is also designing a website with a graphical user interface where researchers can plug new parameters for a biorefinery simulation into existing configurations, and download results within minutes.

    BioSTEAM's creators drew on open-source software developed by other researchers, including a data bank with 20,000 chemicals and their thermodynamic properties.

  • Mirantis Joins Linux Foundation's LF Networking Community

    Mirantis, the open cloud company, today announced it has joined the Linux Foundation's LF Networking (LFN) community, which facilitates collaboration and operational excellence across open networking projects.

    LFN software and projects provide platforms and building blocks for Network Infrastructure and Services across Service Providers, Cloud Providers, Enterprises, Vendors, and System Integrators that enable rapid interoperability, deployment, and adoption. LF Networking supports the largest set of networking projects with the broadest community in the industry that collaborate on this opportunity.

  • Google Announces The 200 Open-Source Projects For GSoC 2020

    Google's Summer of Code initiative for getting students involved with open-source development during the summer months is now into its sixteenth year. This week Google announced the 200 open-source projects participating in GSoC 2020. 

    Among the 200 projects catching our eye this year are GraphicsFuzz, Blender, Debian, FFmpeg, Fedora, FreeBSD, Gentoo, GNOME, Godot Engine, KDE, Mozilla, Pitivi, The GNU Project, VideoLAN, and X.Org. The complete list of GSoC 2020 organizations can be found here. 

  • Myst (or, The Drawbacks to Success)

    After listening to the cultural dialog — or shouting match! — which has so long surrounded Myst, one’s first encounter with the actual artifact that spurred it all can be more than a little anticlimactic. Seen strictly as a computer game, Myst is… okay. Maybe even pretty good. It strikes this critic at least as far from the best or worst game of its year, much less of its decade, still less of all gaming history. Its imagery is well-composited and occasionally striking, its sound and music design equally apt. The sense of desolate, immersive beauty it all conveys can be strangely affecting, and it’s married to puzzle-design instincts that are reasonable and fair. Myst‘s reputation in some quarters as impossible, illogical, or essentially unplayable is unearned; apart from some pixel hunts and perhaps the one extended maze, there’s little to really complain about on that front. On the contrary: there’s a definite logic to its mechanical puzzles, and figuring out how its machinery works through trial and error and careful note-taking, then putting your deductions into practice, is genuinely rewarding, assuming you enjoy that sort of thing.

    At same time, though, there’s just not a whole lot of there there. Certainly there’s no deeper meaning to be found; Myst never tries to be about more than exploring a striking environment and solving intricate puzzles. “When we started, we wanted to make a [thematic] statement, but the project was so big and took so much effort that we didn’t have the energy or time to put much into that part of it,” admits Robyn Miller. “So, we decided to just make a neat world, a neat adventure, and say important things another time.” And indeed, a “neat world” and “neat adventure” are fine ways of describing Myst.

More in Tux Machines

Debian: RcppSimdJson, Opinionated IkiWiki and More

  • Dirk Eddelbuettel: RcppSimdJson 0.0.4: Even Faster Upstream!

    A new (upstream) simdjson release was announced by Daniel Lemire earlier this week, and my Twitter mentions have been running red-hot ever since as he was kind enough to tag me. Do look at that blog post, there is some impressive work in there. We wrapped up the (still very simple) rcppsimdjson around it last night and shipped it this morning. RcppSimdJson wraps the fantastic and genuinely impressive simdjson library by Daniel Lemire. Via some very clever algorithmic engineering to obtain largely branch-free code, coupled with modern C++ and newer compiler instructions, it results in parsing gigabytes of JSON parsed per second which is quite mindboggling. For illustration, I highly recommend the video of the recent talk by Daniel Lemire at QCon (which was also voted best talk). The best-case performance is ‘faster than CPU speed’ as use of parallel SIMD instructions and careful branch avoidance can lead to less than one cpu cycle use per byte parsed.

  • Jonathan Dowland: Opinionated IkiWiki

    For various personal projects and things, past and present (including my personal site) I use IkiWiki, which (by modern standards) is a bit of a pain to set up and maintain. For that reason I find it hard to recommend to people. It would be nice to fire up a snapshot of an existing IkiWiki instance to test what the outcome of some changes might be. That's cumbersome enough at the moment that I haven't bothered to do it more than once. Separately, some months ago I did a routine upgrade of Debian for the web server running this site, and my IkiWiki installation broke for the first time in ten years. I've never had issues like this before.

  • Thorsten Alteholz: My Debian Activities in March 2020

    This month I accepted 156 packages and rejected 26. The overall number of packages that got accepted was 203.

Python Programming

  • Python 2.7.8 : Using python scripts with Revit Dynamo.

    Dynamo is a visual programming tool that extends the power of the Revit by providing access to Revit API (Application Programming Interface. Dynamo works with node, each node have inputs and outputs and performs a specific task. This is a short tutorial about how you can use your python skills with Revit and Dynamo software.

  • Getting started with Django middleware

    Django comes with a lot of useful features. One of them is middleware. In this post I'll give a short explanation how middleware works and how to start writing your own.

  • Talk Python to Me: #258 Thriving in a remote developer environment

    If you are listening to this episode when it came out, April 4th, 2020, there's a good chance you are listening at home, or on a walk. But it's probably not while commuting to an office as much of the world is practicing social distancing and working from home. Maybe this is a new experience, brought upon quickly by the global lockdowns, or maybe it's something you've been doing for awhile. Either way, being effective while working remotely, away from the office, is an increasingly valuable skill that most of us in the tech industry have to quickly embrace. On this episode, I'll exchange stories about working from home with Jayson Phillips. He's been writing code and managing a team from his home office for years and has brought a ton of great tips to share with us all.

  • How TO GET STARTED WITH Machine Learning
  • Weekly Python StackOverflow Report: (ccxxii) stackoverflow python report

today's howtos

Games: Anodyne, Streets of Rogue, Vendetta Online and More

  • Analgesic Productions have opened up the source for their Zelda-lite 'Anodyne'

    Anodyne, a Zelda-lite action adventure from Analgesic Productions from back in 2013 has today had the code opened up. Looking over the project, it's not open source as they have their own custom licensing with a number of restrictions on it. So by the definition of open source, it is not, it's more like "source open" but it's still a very nice gesture. It's similar in spirit to what Terry Cavanagh did with VVVVVV, in fact the licensing is actually an adaption of theirs. Hopefully with this move, someone can port it over to something more modern rather than Flash/Air—that certainly would be nice to see. Especially if the developer then pulled that back in to update it for everyone.

  • Looks like there's going to be a 'Streets of Rogue 2' and I'm definitely happy with that

    Streets of Rogue released in 2019 and it's one of my absolute favourites from last year (still is this year to be honest with you, it's just that good). The developer, Matt Dabrowski, recently outlined their future plans which will include a sequel. The 2019 release was after over six years of development, and at least half of that it was available in some form to the public. First as a free taster and later a full game. In an announcement on Steam about the latest update, Dabrowski mentioned how they would like to "take Streets of Rogue in some big new directions" and so they've "decided to begin work on a sequel".

  • Vendetta Online goes free to play until June 1 giving anyone full access

    Vendetta Online, something of a classic MMO space game is now free to play for everyone until June 1. Everyone will be treated as if they're a paying player during this time. Why are they doing this for so long? They said they wanted to offer a bit of sanctuary to players, somewhere "they can virtually go and be (politely) social, interact with others, and perhaps get a little respite from the chaos". They are of course referring to the Coronavirus situation. Read more on that here.

  • “Crunch”: Video Game Development’s Dirty Secret

    James Wood reported for Game Revolution that game director Masahiro Sakurai, who created Super Smash Bros Ultimate,  went “to work with an IV drip instead of taking a day off.” As Wood noted, Sakurai’s admission “have raised eyebrows, even in an industry where he is known as “notoriously hard-working.”