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Games: VVVVVV, Chronicon, Tooth and Tail

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  • VVVVVV Goes Open Source For Its 10th Anniversary

    Indie title VVVVVV, the minimalistic platformer created by Terry Cavanagh, reached its tenth anniversary earlier this week. To mark the occasion, Cavanagh announced on his blog that he was releasing the source code for the game for others to do as they pleased.

  • VVVVVV’s Source Code Is Now Public, 10 Year Anniversary Jam Happening Now!

    Or possibly tomorrow is, depending on who you ask – technically, the game first went live at 3am GMT on the 11th January 2010, after a very, very long day of fixing every last bug I could, making last minute builds, and trying to slowly upload everything on an extremely unreliable internet connection that kept cutting out. But I’ve always gone by “it’s not tomorrow until you wake up” rules, so I still think of January the 10th as the real launch day

  • Chronicon, the excellent action-RPG now has much better gamepad support

    Chronicon is an Early Access action-RPG with a feel and atmosphere like the classic Diablo, I absolutely love it and it's now much better with gamepads. Don't let the retro pixel style to it fool you, this is a deep ARPG with tons of enemies, quests and loot that will have you sorting for days.

    Last time I tried it, the gamepad situation was a bit poor. Since trying it again now, it's close to flawless. Hot-plugging works, Steam Controller works as does the Logitech F310 and it makes for a massively improved experience. Weirdly, the Back button on either is still not detected, so you will need to rebind inventory. Chronicon is damn fun with keyboard and mouse but when you want to kick back and relax a little more, gamepads are where it's at and now you can easily do that too with no fussing. This is going to be terrible for my free time.

  • Fantastic RTS 'Tooth and Tail' now lets you adjust campaign difficulty plus big sale

    Tooth and Tail, a brilliant real-time strategy game released back in 2017 from Pocketwatch Games continues seeing upgrades to make it appeal to even more people.

    An RTS where you are a character in the field, you're the flag-bearer directing your troops around as you run through all the destruction. It's pretty damn clever actually, with a full story-based single-player campaign and cross-platform online play there's a lot to enjoy about it. Especially with gamepad support, really easy to get into. Not seen it before?

More in Tux Machines

Leaving Mozilla and Recalling One's Job in Mozilla

  • yoric.steps.next()

    The web is getting darker. It is being weaponized by trolls, bullies and bad actors and, as we’ve witnessed, this can have extremely grave consequences for individuals, groups, sometimes entire countries. So far, most of the counter-measures proposed by either governments or private actors are even scarier. The creators of the Matrix protocol have recently published the most promising plan I have seen. One that I believe stands a chance of making real headway in this fight, while respecting openness, decentralization, open-source and privacy. I have been offered the opportunity to work on this plan. For this reason, after 9 years as an employee at Mozilla, I’ll be moving to Element, where I’ll try and contribute to making the web a better place. My last day at Mozilla will be October 30th.

  • Working open source | daniel.haxx.se

    I work full time on open source and this is how. Background I started learning how to program in my teens, well over thirty years ago and I’ve worked as a software engineer and developer since the early 1990s. My first employment as a developer was in 1993. I’ve since worked for and with lots of companies and I’ve worked on a huge amount of (proprietary) software products and devices over many years. Meaning: I certainly didn’t start my life open source. I had to earn it. When I was 20 years old I did my (then mandatory) military service in Sweden. After having endured that, I applied to the university while at the same time I was offered a job at IBM. I hesitated, but took the job. I figured I could always go to university later – but life took other turns and I never did. I didn’t do a single day of university. I haven’t regretted it. [...]    I’d like to emphasize that I worked as a contract and consultant developer for many years (over 20!), primarily on proprietary software and custom solutions, before I managed to land myself a position where I could primarily write open source as part of my job. [...] My work setup with Mozilla made it possible for me to spend even more time on curl, apart from the (still going) two daily spare time hours. Nobody at Mozilla cared much about (my work with) curl and no one there even asked me about it. I worked on Firefox for a living. For anyone wanting to do open source as part of their work, getting a job at a company that already does a lot of open source is probably the best path forward. Even if that might not be easy either, and it might also mean that you would have to accept working on some open source projects that you might not yourself be completely sold on. In late 2018 I quit Mozilla, in part because I wanted to try to work with curl “for real” (and part other reasons that I’ll leave out here). curl was then already over twenty years old and was used more than ever before.

Programming: Buzzwords, Meson, Tracealyzer, LLVM, Python and Rust

  • What is DevSecOps? Everything You Need To Know About DevSecOps

    Most people are familiar with the term “DevOps,” but they don’t know how to really utilize it. There’s more to DevOps than just development and operational teams. There’s an essential element of DevOps that is often missing from the equation; IT security. Security should be included in the lifecycle of apps.  The reason you need to include security is that security was once assigned to one team that integrated security near the end-stages of development. Taking such a lax approach to security wasn’t such a problem when apps were developed in months or years. The average development cycle has changed quite a bit, though, and apps can be developed in a matter of days or weeks. Outdated security practices like leaving security too late can bring DevOps initiatives to their knees. 

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  • Nibble Stew: The Meson Manual: Good News, Bad News and Good News

    Starting with good news, the Meson Manual has been updated to a third edition. In addition to the usual set of typo fixes, there is an entirely new chapter on converting projects from an existing build system to Meson. Not only are there tips and tricks on each part of the conversion, there is even guidance on how to get it done on projects that are too big to be converted in one go.

  • Percepio Releases Tracealyzer Visual Trace Diagnostics Solution Version 4.4 with Support for Embedded Linux

    Percepio announced the availability of Tracealyzer version 4.4 with support for embedded Linux. Tracealyzer gives developers insight during software debugging and verification at the system level by enabling visual exploratory analysis from the top down. This makes the software suitable for spotting issues during full system testing and drill down into the details to find the cause. Version 4.4 adds several views optimized for Linux tracing, in addition to a set of visualizations already in Tracealyzer, and leverages Common Trace Format (CTF) and the widely supported LTTng, an open source tracing framework.

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  • LLVM Adds A SPIR-V CPU Runner For Handling GPU Kernels On The CPU - Phoronix

    LLVM has merged an experimental MLIR-based SPIR-V CPU runner that the developers are working towards being able to handle CPU-based execution of GPU kernels.  This new SPIR-V runner is built around the MLIR intermediate representation (Multi-Level Intermediate Representation) with a focus of going from GPU-focused code translated through SPIR-V and to LLVM and then executed on the CPU. The runner focus is similar to that of the MLIR-based runners for NVIDIA CUDA, AMD ROCm, and Vulkan, but just executing on the CPU itself. It was earlier this year LLVM added the MLIR-Vulkan-Runner for handling MLIR on Vulkan hardware. 

  • Python Modulo in Practice: How to Use the % Operator – Real Python

    Python supports a wide range of arithmetic operators that you can use when working with numbers in your code. One of these operators is the modulo operator (%), which returns the remainder of dividing two numbers.

  • Test & Code : Python Testing for Software Engineering 136: Wearable Technology - Sophy Wong

    Wearable technology is not just smart consumer devices like watches and activity trackers. Wearable tech also includes one off projects by designers, makers, and hackers and there are more and more people producing tutorials on how to get started. Wearable tech is also a great way to get both kids and adults excited about coding, electronics, and in general, engineering skills. Sophy Wong is a designer who makes really cool stuff using code, technology, costuming, soldering, and even jewelry techniques to get tech onto the human body.

  • Librsvg's test suite is now in Rust

    Some days ago, Dunja Lalic rewrote the continuous integration scripts to be much faster. A complete pipeline used to take about 90 minutes to run, now it takes about 15 minutes on average. [...] The most complicated thing to port was the reference tests. These are the most important ones; each test loads an SVG document, renders it, and compares the result to a reference PNG image. There are some complications in the tests; they have to create a special configuration for Fontconfig and Pango, so as to have reproducible font rendering. The pango-rs bindings do not cover this part of Pango, so we had to do some things by hand.

ARM32 in Linux and Open Source Hardware Certification

  • ARM32 Page Tables

    As I continue to describe in different postings how the ARM32 start-up sequence works, it becomes necessary to explain in-depth the basic kernel concepts around page tables and how it is implemented on ARM32 platforms. To understand the paging setup, we need to repeat and extend some Linux paging lingo. Some good background is to read Mel Gormans description of the Linux page tables from his book “Understanding the Linux Virtual Memory Manager”. This book was published in 2007 and is based on Mel’s PhD thesis from 2003. Some stuff has happened in the 13 years since then, but the basics still hold. It is necessary to also understand the new layers in the page tables such as the five layers of page tables currently used in the Linux kernel. First a primer: the ARM32 architecture with a classic MMU has 2 levels of page tables and the more recent LPAE (Large Physical Address Extension) MMU has 3 levels of page tables. Only some of the ARMv7 architectures have LPAE, and it is only conditionally enabled, i.e. the machines can also use the classic MMU if they want, they have both. It is not enabled by default on the multi_v7 configuration: your machine has to explicitly turn it on during compilation. The layout is so different that the same binary image can never support both classic and LPAE MMU in the same kernel image.

  • Announcing the Open Source Hardware Certification API – Open Source Hardware Association

    Today we are excited to announce the launch of a read/write API for our Open Source Hardware Certification program. This API will make it easier to apply for certification directly from where you already document your hardware, as well as empower research, visualizations, and explorations of currently certified hardware. OSHWA’s Open Source Hardware Certification program has long been an easy way for creators and users alike to identify hardware that complies with the community definition of open source hardware. Since its creation in 2016, this free program has certified hardware from over 45 countries on every continent except Antarctica. Whenever you see the certification logo on hardware:

LibreOffice: Presentation Size Decreasing and New Presentations About LibreOffice