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DXVK 1.3.4

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  • DXVK 1.3.4 is out with a few quick fixes, plus more updates to Proton GE

    Two bits of Wine related news for you to peruse over this fine Sunday evening, as both DXVK and Proton GE have new releases available.

    First up: the DXVK 1.3.4 maintenance release was just put out to solve a couple urgent issues. One of these is a problem with Winelib builds and the Wine 4.15 release and there's a possible memory leak fixed with games using Direct2D.

    On top of that the game Control has "d3d11.allowMapFlagNoWait" enabled to improve GPU utilization and Quantum Break has a performance issue fixed for NVIDIA and older AMD drivers.

    The other project with a new release is Proton-4.15-GE-4, the unofficial version of Proton for Steam Play that pulls in a bunch of extras. Released today adding in some needed hotfixes for mf_install, an issue with the protonfixes import, the Warframe launcher should be fully working now with a wininet patch from upstream backported, the raw input patch was re-enabled and some updates for gamepad/mouse input.

  • DXVK 1.3.4 Released With More Workarounds, Performance Bits

    DXVK 1.3.4 has a Winelib workaround for builds with Wine 4.15, potential memory leak fixes for games just making use of Direct2D, a new d3d11.allowMapFlagNoWait toggle to help improve GPU utilization, and performance fixes for the game Quantum Break with NVIDIA and older AMD drivers. DXVK 1.3.4 is a small update but not bad for just a week's worth of changes and after several notable recently DXVK updates.

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