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Up and Running With Your Librem in Three Minutes

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The right to respect and privacy should be unconditional; within the digital world itself, it shouldn’t be necessary to be an expert in computer science to guarantee you can–and know how to–be entitled to those rights. Making secure and respectful devices is essential, but to be fully ethical, those devices also need to be simple to use, so everyone can use them.

Our mission at Purism is to make technologies that respects people, whoever they are and whichever background they come from. That is why we make sure that everything we develop conforms to the Ethical Design manifesto, The manifesto itself is quite simple in what it states: that everyone should have the right to be respected and to have a delightful user experience.

I am not saying that Purism’s technology is perfect in the sense of simplicity of use–nevertheless, we are constantly working towards it, and we will always keep that goal in mind. Purism is a Social Purpose corporation, it is funded by the people, and we give back all our research and development to the people. This way we make sure that the initial ethical goal of Purism is a free seed that will grow no matter what.

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Android Leftovers

Arm Officially Supports Panfrost Open-Source Mali GPU Driver Development

Most GPU drivers found in Arm processors are known to be closed-source making it difficult and time-consuming to fix some of the bugs since everybody needs to rely on the silicon vendor to fix those for them, and they may even decide a particular bug is not important to them, so you’d be out of luck. So the developer community has long tried to reverse-engineer GPU drivers with projects like Freedreno (Qualcomm Adreno), Etnaviv (Vivante), as well as Lima and Panfrost for Arm Mali GPUs. Several years ago, Arm management was not interested at all collaborating with open-source GPU driver development for Mali GPUs, but as noted by Phoronix, Alyssa Rosenzweig, a graphics software engineer employed by Collabora, explained Panfrost development was now done in partnership with Arm during a talk at the annual X.Org Developers’ Conference (XDC 2020). Read more

Open Up: Open Source Hardware — A Chat with Carl

From a broader lens, to produce “open source hardware” means that we have developed and shared the recipe to create a high-end commercial product that can be learned from, adapted, and used by anyone else. In the same way we’ve stood on the shoulders of the Linux and open source software giants who came before us, we now get to be pioneers in developing open source hardware for those who come next. If you want to learn more how a computer is designed or how something is made, our schematics are the instructions for how to do it. It describes every step of the process, from each piece of the machine and its dimensions, to the type of aluminum used and how to bend it. It’s similar to open source software in that you can learn from the product, adapt it to your needs, and distribute it. The difference is that it requires outside equipment to produce your own version. Open hardware has become more accessible with 3-D printing, but as we found when we were making acrylic prototypes of Thelio, you reach a point where it’s time to work with metal, which presents its own challenges. You have to cut it, bend it, and paint it, all of which requires specific equipment. Read more

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