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Games: Gallium3D, Google, DXVK and New Titles on GNU/Linux

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Gaming
  • Intel Iris Gallium3D Driver Gets On-Disk Shader Cache Support

    In helping to speed-up game load times when switching to the new Intel "Iris" Gallium3D OpenGL Linux driver and smooth out frame-rates for games sporadically loading shaders, Mesa 19.2-devel has added on-disk shader cache support for the driver.

    Intel's existing "i965" classic Mesa driver has long supported an on-disk shader cache along with the other Mesa OpenGL drivers while now the Gallium3D shader cache functionality has been extended for the new Iris driver.

  • 10 Unknown Google Search Games for You

    Google Search by default has games hidden in it, which is a fact, not many Google users are aware of. Google has compiled some really authentic and entertaining games over a period of time, that can be played in Google.com page itself without having to visit any other Web page.

    Most of these games were made to appear as Google Doodle, in relation with certain anniversaries that have been a remarkable day in history. While some of these games are not available easily because Google Doodle keeps changing.

    However, a few of them continue to be played even today. All you need is to search the game by its name in Google and hit “search” and Voila! The games will appear right in front of your eyes and you can play them right then and there.

    Read on to know about the playable games still available, though hidden within the Google Search.

  • Valve have released a new dedicated mobile Steam Chat application

    Now that Valve have upgraded the chat and friends system in the desktop Steam client, they've also rolled out a brand new dedication mobile application to do the same.

    This isn't the normal Steam mobile application, instead they've oddly decided to split them in two. Touching on that, they said the original Steam mobile application is going to get some upgrades "focused on account security" including better Steam Guard options, like QR codes and a one-touch login.

  • Sci-fi first-person shooter 'Interstellar Marines' continues to live on, with a big update out now

    Interstellar Marines, a once promising sci-fi first-person shooter that slowly died is slowly making a comeback. Update 28 was released just recently, giving it an overhaul in a few places.

  • Valve working on a stand-alone version of the popular Dota Auto Chess

    Dota Auto Chess, a very popular custom game mode for Dota 2 is being turned into a stand-alone game by Valve.

    The Dota 2 arcade is full of interesting games but nothing has really come close to Dota Auto Chess, looking at it right now it has over 125K people playing just this one game mode. It also has over 8 million people subscribed to it, to give you another idea of just how popular it is. Based on player-count, if it manages to keep it for the stand-alone version it would put it into the top-5 games on Steam.

  • Blacksite returns alongside Sirocco for the latest Danger Zone update in Counter-Strike: Global Offensive

    Counter-Strike: Global Offensive's newer Battle Royale mode, Danger Zone, continues to be tweaked and the original map has made a return.

    This should help spice things up a bit, as Blacksite is quite a good map but I've also immensely enjoyed playing on the newer and more open Sirocco map. Thankfully, Valve have now enabled Danger Zone for both maps together as a "time-based map rotation" as you can see below:

  • DXVK 1.2.1 really does improve Overwatch quite a lot on Linux with NVIDIA

    In the latest release of DXVK 1.2.1 that was released last week, it included a note about improved GPU utilization. They certainly weren’t kidding, with Overwatch now performing even better on Linux with Wine.

    When I previously wrote about it, I said I was in shock at how well you could play Overwatch on Linux thanks to Wine, DXVK and a little help from Lutris. I included a video in the previous article to show it off, which showed the framerate hardly going above 100FPS and often dipped down to around 60FPS. Checking back, previous versions of DXVK didn’t let my NVIDIA 980ti GPU utilization go above 80%.

  • The absolutely insane and pretty awesome twin-stick shooter 'BulletRage' is now on Kickstarter

    BulletRage is a game I firmly think is worth supporting, as the developer has had Linux support in very early and it does seem like a pretty awesome twin-stick shooter.

More in Tux Machines

Linux Kernel: Chrome OS, Direct Rendering Manger (DRM) and Char/Misc

  • Various Chrome OS Hardware Support Improvements Make It Into Linux 5.3 Mainline

    Various Chrome OS hardware platform support improvements have made it into the Linux 5.3 kernel for those after running other Linux distributions on Chromebooks and the like as well as reducing Google's maintenance burden with traditionally carrying so much material out-of-tree.

  • The Massive DRM Pull Request With AMDGPU Navi Support Sent In For Linux 5.3

    At 479,818 lines of new code and just 36,145 lines of code removed while touching nearly two thousand files, the Direct Rendering Manger (DRM) driver updates for Linux 5.3 are huge. But a big portion of that line count is the addition of AMD Radeon RX 5000 "Navi" support and a good portion of that in turn being auto-generated header files. Navi support is ready for the mainline Linux kernel!

  • Char/Misc Has A Bit Of Changes All Over For Linux 5.3

    The char/misc changes with each succeeding kernel release seem to have less changes to the character device subsystem itself and more just a random collection of changes not fitting in other subsystems / pull requests. With Linux 5.3 comes another smothering of different changes.

today's howtos

Android Leftovers

Spectre Mitigation Performance Impact Benchmarks On AMD Ryzen 3700X / 3900X Against Intel

AMD Zen 2 processors feature hardware-based mitigations for Spectre V2 and Spectre V4 SSBD while remaining immune to the likes of Meltdown and Zombieload. Here are some benchmarks looking at toggling the CPU speculative execution mitigations across various Intel and AMD processors. For this round of testing are some mitigation comparison tests on the Core i7 8700K, Core i9 9900K, Core i9 7960X, Ryzen 7 2700X, Ryzen 9 2950X, Ryzen 9 2990WX, Ryzen 7 3700X, and Ryzen 9 3900X. On each processor, the tests were done when booting the Linux 5.2 kernel with the default/out-of-the-box mitigations for Spectre/Meltdown/Foreshadow/Zombieload (all CPU speculative execution mitigations to date) and then again when making use of the "mitigations=off" kernel parameter for disabling these run-time-toggleable mitigations. Basically the tests are the equivalent of mitigations=off vs. mitigations=auto (default) comparison. Read more