Language Selection

English French German Italian Portuguese Spanish

Apple opens up open-source effort

Filed under
KDE
Mac

Developers of the KHTML browser engine, which Apple selected more than two years ago as the basis of its Safari browser, in recent months complained that Apple was taking more from their open-source project than it was contributing to it.

Now Apple may have succeeded in mollifying those volunteers with the launch Monday of the WebKit Open Source Project amid a revamp of its open-source practices.

"The Safari team is proud to announce that we are making significant changes in the way we operate, and these changes start today," David Hyatt, an Apple engineer on the Safari project, wrote in his blog on Tuesday. "Going forward we will be engaging actively with the community. Find us on IRC and on the mailing list, jump in, and get involved!"

With the new site, Apple is addressing several complaints from KHTML coders about the lack of transparency in Safari development. Apple launched a CVS (Concurrent Versions System) repository that includes histories of Safari's WebCore browsing framework and JavaScriptCore scripting framework, letting volunteers examine code that was previously withheld from them.

Apple also released the WebCore API (application programming interface) called WebKit into open-source development. Hyatt said Apple would begin tracking bugs in public, and announced the launch of a public mailing list, webkit-dev@opendarwin.org, and a public IRC (Internet Relay Chat) channel, #webkit on irc.freenode.net.

When Apple chose KHTML as the basis of Safari--bypassing the better-known Mozilla open-source browser project--KDE developers had high hopes that Apple's involvement and investment would jumpstart the project.

KHTML was originally written to work in the Konqueror browser on top of KDE (the K Desktop Environment), an interface for Linux and Unix operating systems.

But two and a half years later, the comparative obscurity with which Apple coders carried out their work left KDE unable or unwilling to implement Apple changes. As a result, the KHTML and WebCore efforts began to diverge, or "fork," in programming parlance.

KDE developers on Tuesday applauded Apple's open-source reformation and expressed hope it would help bring the original and Apple's version closer together.

Full Story.

More in Tux Machines

Development News

  • KDevelop 5.0.3 Open-Source IDE Improves GitHub Handling Authentication, More
    The development behind the open-source and cross-platform KDevelop IDE (Integrated Development Environment) was proud to announce on the first day of December the availability of the third point release for KDevelop 5.0 stable series. KDevelop 5.0.3 arrives one and a half months after the second maintenance update, but it's a small bugfix release that attempts to patch a total of nine issues reported by users since then. However, it's a recommended update for all users. "We are happy to announce the release of KDevelop 5.0.3, the third bugfix and stabilization release for KDevelop 5.0. An upgrade to 5.0.3 is strongly recommended to all users of 5.0.0, 5.0.1 or 5.0.2," reads the release announcement.
  • PHP 7.1.0
    The PHP development team announces the immediate availability of PHP 7.1.0.
  • PHP 7.1 Makes Its Debut
    This first major update to last year's huge PHP 7.0 release builds several new features on top. Introduced by PHP 7.1 is nullable types, a void return type, a iterable pseudo-type, class constant visibility modifiers, support for catching multiple exception types, and many other language enhancements plus more performance optimizations and other work.

Games for GNU/Linux

OSS Leftovers

SUSE Leftovers

  • openSUSE Tumbleweed – Review of the Week 2016/48
    After releasing daily snapshots without interruption for 17 days, Tumbleweed did slow down a bit during the last week. As already mentioned in my last review, 1124 had been canceled due to an issue with sddm installing strange branding configurations. And later on, we ‘broke’ our own staging setup and needed to bootstrap a few of them, making the throughput much lower than you were used to. So, we ended up with 3 snapshots since my last review: 1125, 1128 and 1129.
  • Highlights of YaST development sprint 28
    November is over, Santa Claus elves start to stress and the YaST team brings you one of the last reports of 2016. Let’s see what’s new in YaSTland.