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Games: SuperTuxKart, Wine, Godot and More

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  • SuperTuxKart 0.10 Release Candidate 1 released

    The next release of SuperTuxKart is almost ready! The first release candidate is now available for testing. Now is the time to help us test the game to find any last-minutes bugs to fix.

    Since the beta-1 release, numerous bugs have been fixed. Obviously, as previously, the biggest feature is that networked multiplayer is now ready for general use, so enjoy multiplayer games over LAN or over the net!

  • SuperTuxKart has a new release candidate out for 0.10 with online support

    The SuperTuxKart team have been busy since releasing a beta back in January, with a release candidate now available.

    The biggest change for this release, as noted in this previous article, is support for playing against others online or across a LAN. It's been a long time coming and certainly makes SuperTuxKart a lot more modern!

    Since the beta release, they've worked to solve numerous bugs and they now consider the online features "ready for general use". That's not all though, they've replaced the old mansion track with an upgraded Ravenbridge Mansion and the Black forest add-on is now part of the official track-set to race on.

  • The EU is going after Valve and others for "geo-blocking", a statement from Valve

    It seems Valve and five publishers have attracted the attention of the EU, as they claim they're breaching EU competition rules. In particular, what the EU say they're doing goes against the "Regulation 2018/302" introduced on December 3rd last year.

    The statement from the European Commission, available here, mentions that they've sent Statements of Objections to Valve and Bandai Namco, Capcom, Focus Home, Koch Media and ZeniMax.

  • The open source livestreaming and recording software OBS Studio has a new release out

    Here's something fun for you content creators this weekend, as OBS Studio just released a fresh build for you.

    It's worth noting though, the service integration for Twitch and others is still not available in the Linux version. This is where you can sign in, to get access to features from services directly in OBS to make things easier. Last I heard, they still needed to fix the official browser plugin to actually get the integration working. There are some pull requests open on that (like this and this) so hopefully soon!

  • Wine 4.6 To Support A Shared Wine-Mono, Reducing Disk Space & Other Benefits

    Beginning with next week's Wine 4.6 development release, this program for running Windows games/applications on Linux/macOS will now support a shared Wine-Mono installation rather than requiring this open-source .NET implementation to be installed per-prefix. The benefit of this change is reducing the disk space if you keep around multiple Wine prefixes and likely a speedier creation of new prefixes.

  • GODOT 3.2 WILL GET PSEUDO 3D SUPPORT IN 2D ENGINE

    Godot support for 2D is already mature and most of our users enjoy working with it. There is, however a growing trend of adding 3D layers to 2D games, which can be seen in successful titles such as Hollow Knight or Rayman Origins.

    This is possible because the engines in which such games are made are actual 3D engines using 2D planes. In the end, doing this is possible but it requires understanding and being familiar with how 3D engines work.

  • Godot 3.2 Picking Up "Pseudo 3D" Support For Its 2D Engine

    With the open-source Godot game engine's 3D engine and 2D display efforts both panning out well, the developers are working to combine the two a bit to offer "pseudo 3D" support for those using the cross-platform engine for 2D games.

More on SuperTuxKart 0.10 RC1 Release

  • SuperTuxKart 0.10 RC1 Released With Working LAN/Internet Multiplayer

    If you are looking for some kid-friendly Linux gaming this weekend, SuperTuxKart 0.10 has reached release candidate maturity with its LAN/Internet multiplayer support.

    SuperTuxKart 0.10 premiered in beta back in January with initial networking support to allow WAN/LAN racing against others. After all these years of SuperTuxKart development, v0.10 is bringing the long-desired multiplayer support across networks.

    With SuperTuxKart 0.10 RC1, the networked multiplayer support has matured a lot in these past few months.

SuperTuxKart 0.10 RC1 Arrives with Improved Online Multiplayer

  • SuperTuxKart 0.10 RC1 Arrives with Improved Online Multiplayer Support

    Being a big fan of the open-source racing game SuperTuxKart, I was stoked to see a new release emerge at the weekend.

    SuperTuxKart 0.10 hit beta back in January, debuting online multiplayer support. This week the team issued a new release candidate build for further testing, bringing the famed game a step closer to a new stable release.

    SuperTuxKart 0.10 RC1 features a number of minor gameplay and performance improvements, especially to the online multiplayer experience, plus a couple of notable track updates.

By Brian Fagioli

  • SuperTuxKart 0.10 RC1 is here -- download the free open source Mario Kart clone now!

    Nintendo is the king of the "Kart Racing" genre. While there are many imitators -- some of which are very good -- Mario Kart remains the best. And no, it is not just about mascots, although it does help having Mario, Luigi, Donkey Kong and such. Actually, the real magic is the gameplay -- solid controls and well-designed levels. The Mario Kart franchise is consistently excellent.

    The problem? Mario Kart costs money and, emulators aside, only works on Nintendo consoles. If you want to get your kart racing on, but you don't want to open your wallet, you are in luck! SuperTuxKart is an excellent clone of Nintendo's game, featuring popular open source mascots. Best of all, the open source game is not only cross-platform, but totally free! The upcoming SuperTuxKart 0.10 will even introduce network multiplayer play, and now that version has reached Release Candidate status. And yes, you can download and play SuperTuxKart 0.10 RC1 now!

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OSI: Powering Potential and Open Source Hong Kong (OSHK)

  • You're Invited: Celebrating Powering Potential.
    OSI Affiliate Member Powering Potential Inc. (PPI) is currently preparing for their annual fundraising event scheduled for Wednesday, June 5, 2019, from 6 to 8:30 p.m. at NoMad Studio, located at 29 W. 39th Street, 10th Floor, in New York City. This year PPI celebrates their 10 Year Partnership with the Segal Family Foundation. The close, long-time relationship has been a key factor in the amazing progress PPI has made in bringing their “Educating through Technology” programs to the rural students in Tanzania. Proceeds from this year’s event will go towards the Sazira Secondary School SPARC+ Lab Upgrade impacting 800+ students in rural Tanzania: an ambitious project needing $23,500. While this is significant, The Collegiate Churches of New York recently awarded Powering Potential a generous grant of $13,000 towards this goal. PPI has an incredible event planned for their guests. Back by popular demand, Tanzanian dancers performing traditional dance led by Justa Lujwangana, CEO and founder of Curious on Tanzania will provide entertainment for the evening. A buffet will also feature authentic Tanzanian dishes based on menus from Taste of Tanzania by Miriam Malaquais. The author has donated twenty of her books for sale at the event with proceeds going to PPI.
  • Open Source Hong Kong Becomes an OSI Affiliate Member
    The Open Source Initiative (OSI), the founding organization of the open source software movement, is excited to announce the Affiliate Membership of the Open Source Hong Kong (OSHK). For ten years OSHK has worked across Asia to support open source communities, foster open source development, and increase the use of open source software, their recent OSI Membership highlights both organizations' desires to collaborate across communities. “OSHK mission is promoting Open Source Software projects in Hong Kong and foster its development by connecting to the global open source community. In joining OSI as an Affiliate Member, OSHK connects with OSI, and other open source organizations, to support the promotion of open source,' said Sammy Fung, President of OSHK. "Open Source Software is not just about viewing the source code, it also guarantees the right to use the software, and modify it for our own use. By working together, I believe both organizations will be able to extend our reach and missions." “We are excited to welcome OSHK as an OSI Affiliate Member,” said Molly de Blanc, OSI President. “The open source community truly is global, and their dedication to that idea is what inspires us as an organization. Our work for the future of open source is driven by that global community, and having the voices of OSHK in our affiliate membership helps us meet our goal in promoting and protecting open source and communities. We look forward to supporting their efforts and collaborating to help spread the message of open source even further.”

Games: GOG, Zork and Epic Games

  • GOG are revamping GOG Galaxy, to help you manage multiple launchers and still no Linux support
    It's like a much fancier version of Steam's own ability to add games installed from other sources, as Galaxy 2.0 will also support cross-launcher friends lists and chat making it sound pretty darn handy. They do also state you can "Connect more platforms and add new features with open-source integrations.". Those hoping that is some kind of olive branch being extended for Linux will likely be disappointed though, going by their FAQ on the newer dedicated Galaxy site it sounds more like it's simply for adding other services into the client itself for those GOG haven't yet done. This would have been the perfect time to finally announce the ridiculously long-overdue Linux support for GOG Galaxy (especially with the Epic Store also not supporting Linux), sadly GOG are continuing to leave Linux out. In response to a user question on Twitter about Linux, the GOG team simply said "GOG GALAXY 2.0 will be available for Windows and Mac.". While an honest answer, it's also pretty blunt. No mention of it coming, just a whole lot of nothing.
  • Zork And The Z-Machine: Bringing The Mainframe To 8-bit Home Computers
    Computer games have been around about as long as computers have. And though it may be hard to believe, Zork, a text-based adventure game, was the Fortnite of its time. But Zork is more than that. For portability and size reasons, Zork itself is written in Zork Implementation Language (ZIL), makes heavy use of the brand-new concept of object-oriented programming, and runs on a virtual machine. All this back in 1979. They used every trick in the book to pack as much of the Underground Empire into computers that had only 32 kB of RAM. But more even more than a technological tour de force, Zork is an unmissable milestone in the history of computer gaming. But it didn’t spring up out of nowhere. [...] While home computers were still scarce, the concept of selling software to regular consumers was also new. This was the time when the Atari 2600 had just gone on sale, starting the second generation game consoles that were expandable to play more that one game through the use of plug-in cartridges. It was a new market, with many questions among MIT, Stanford and other students regarding the open hacker culture versus the world of commercial software. Some, like Richard Stallman, not changing their stance on this much since their student days at MIT. As the Zork developers were graduating, they realized that with the success of Zork on their hands, they had this one chance to commercialize it, taking their lives and careers into an entirely different direction from their original goals. With little standing in their way, Infocom was founded on June 22nd, 1979.
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    As we've talked about before, it seems an era of gaming platform wars is upon us. While Valve's Steam platform mostly only had to contend with less-used storefronts like GOG and Origin, a recent front was opened up by the Epic Games Store, which has promised better cuts to publishers to get exclusive games and has attempted to wage a PR battle to make people mad at Steam. It's all quite involved, with opinions varying across the internet as to who the good and bad guys in this story are.