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Games: SuperTuxKart, Wine, Godot and More

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Gaming
  • SuperTuxKart 0.10 Release Candidate 1 released

    The next release of SuperTuxKart is almost ready! The first release candidate is now available for testing. Now is the time to help us test the game to find any last-minutes bugs to fix.

    Since the beta-1 release, numerous bugs have been fixed. Obviously, as previously, the biggest feature is that networked multiplayer is now ready for general use, so enjoy multiplayer games over LAN or over the net!

  • SuperTuxKart has a new release candidate out for 0.10 with online support

    The SuperTuxKart team have been busy since releasing a beta back in January, with a release candidate now available.

    The biggest change for this release, as noted in this previous article, is support for playing against others online or across a LAN. It's been a long time coming and certainly makes SuperTuxKart a lot more modern!

    Since the beta release, they've worked to solve numerous bugs and they now consider the online features "ready for general use". That's not all though, they've replaced the old mansion track with an upgraded Ravenbridge Mansion and the Black forest add-on is now part of the official track-set to race on.

  • The EU is going after Valve and others for "geo-blocking", a statement from Valve

    It seems Valve and five publishers have attracted the attention of the EU, as they claim they're breaching EU competition rules. In particular, what the EU say they're doing goes against the "Regulation 2018/302" introduced on December 3rd last year.

    The statement from the European Commission, available here, mentions that they've sent Statements of Objections to Valve and Bandai Namco, Capcom, Focus Home, Koch Media and ZeniMax.

  • The open source livestreaming and recording software OBS Studio has a new release out

    Here's something fun for you content creators this weekend, as OBS Studio just released a fresh build for you.

    It's worth noting though, the service integration for Twitch and others is still not available in the Linux version. This is where you can sign in, to get access to features from services directly in OBS to make things easier. Last I heard, they still needed to fix the official browser plugin to actually get the integration working. There are some pull requests open on that (like this and this) so hopefully soon!

  • Wine 4.6 To Support A Shared Wine-Mono, Reducing Disk Space & Other Benefits

    Beginning with next week's Wine 4.6 development release, this program for running Windows games/applications on Linux/macOS will now support a shared Wine-Mono installation rather than requiring this open-source .NET implementation to be installed per-prefix. The benefit of this change is reducing the disk space if you keep around multiple Wine prefixes and likely a speedier creation of new prefixes.

  • GODOT 3.2 WILL GET PSEUDO 3D SUPPORT IN 2D ENGINE

    Godot support for 2D is already mature and most of our users enjoy working with it. There is, however a growing trend of adding 3D layers to 2D games, which can be seen in successful titles such as Hollow Knight or Rayman Origins.

    This is possible because the engines in which such games are made are actual 3D engines using 2D planes. In the end, doing this is possible but it requires understanding and being familiar with how 3D engines work.

  • Godot 3.2 Picking Up "Pseudo 3D" Support For Its 2D Engine

    With the open-source Godot game engine's 3D engine and 2D display efforts both panning out well, the developers are working to combine the two a bit to offer "pseudo 3D" support for those using the cross-platform engine for 2D games.

More on SuperTuxKart 0.10 RC1 Release

  • SuperTuxKart 0.10 RC1 Released With Working LAN/Internet Multiplayer

    If you are looking for some kid-friendly Linux gaming this weekend, SuperTuxKart 0.10 has reached release candidate maturity with its LAN/Internet multiplayer support.

    SuperTuxKart 0.10 premiered in beta back in January with initial networking support to allow WAN/LAN racing against others. After all these years of SuperTuxKart development, v0.10 is bringing the long-desired multiplayer support across networks.

    With SuperTuxKart 0.10 RC1, the networked multiplayer support has matured a lot in these past few months.

SuperTuxKart 0.10 RC1 Arrives with Improved Online Multiplayer

  • SuperTuxKart 0.10 RC1 Arrives with Improved Online Multiplayer Support

    Being a big fan of the open-source racing game SuperTuxKart, I was stoked to see a new release emerge at the weekend.

    SuperTuxKart 0.10 hit beta back in January, debuting online multiplayer support. This week the team issued a new release candidate build for further testing, bringing the famed game a step closer to a new stable release.

    SuperTuxKart 0.10 RC1 features a number of minor gameplay and performance improvements, especially to the online multiplayer experience, plus a couple of notable track updates.

By Brian Fagioli

  • SuperTuxKart 0.10 RC1 is here -- download the free open source Mario Kart clone now!

    Nintendo is the king of the "Kart Racing" genre. While there are many imitators -- some of which are very good -- Mario Kart remains the best. And no, it is not just about mascots, although it does help having Mario, Luigi, Donkey Kong and such. Actually, the real magic is the gameplay -- solid controls and well-designed levels. The Mario Kart franchise is consistently excellent.

    The problem? Mario Kart costs money and, emulators aside, only works on Nintendo consoles. If you want to get your kart racing on, but you don't want to open your wallet, you are in luck! SuperTuxKart is an excellent clone of Nintendo's game, featuring popular open source mascots. Best of all, the open source game is not only cross-platform, but totally free! The upcoming SuperTuxKart 0.10 will even introduce network multiplayer play, and now that version has reached Release Candidate status. And yes, you can download and play SuperTuxKart 0.10 RC1 now!

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More in Tux Machines

AMD Releases Firmware Update To Address SEV Vulnerability

A new security vulnerability has been made public over AMD's Secure Encrypted Virtualization (SEV) having insecure cryptographic implementations. Fortunately, this AMD SEV issue is addressed by a firmware update. CVE-2019-9836 has been made pulic as the AMD Secure Processor / Secure Encrypted Virtualization having an insecure cryptographic implementation. Read more

today's howtos and programming bits

  • How to get the latest Wine on Linux Mint 19
  • How to Install KDE Plasma in Arch Linux (Guide)
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    Around 2003–2004, a friend and I wrote a softsynth that was used in a 64 kB intro. Now, 14 years later, cTrix and Pselodux picked it up and made a really cool 32 kB tune with it! Who would have thought.

  • A month full of learning with Gnome-GSoC

    In this month I was able to work with Libgit2-glib where Albfan mentored me on how to port functions from Libgit2 to Libgit2-glib. Libgit2-glib now has functionality to compare two-buffers. This feature I think can now benefit other projects also which requires diff from buffers, for example Builder for it’s diff-view and gedit.

  • Google Developers Are Looking At Creating A New libc For LLVM

    As part of Google's consolidating their different toolchains around LLVM, they are exploring the possibility of writing a new C library "libc" implementation.  Google is looking to develop a new C standard library within LLVM that will better suit their use-cases and likely others within the community too. 

  • How We Made Conda Faster in 4.7

    We’ve witnessed a lot of community grumbling about Conda’s speed, and we’ve experienced it ourselves. Thanks to a contract from NASA via the SBIR program, we’ve been able to dedicate a lot of time recently to optimizing Conda.  We’d like to take this opportunity to discuss what we did, and what we think is left to do.

  • TensorFlow CPU optimizations in Anaconda

    By Stan Seibert, Anaconda, Inc. & Nathan Greeneltch, Intel Corporation TensorFlow is one of the most commonly used frameworks for large-scale machine learning, especially deep learning (we’ll call it “DL” for short). This popular framework has been increasingly used to solve a variety of complex research, business and social problems. Since 2016, Intel and Google have worked together to optimize TensorFlow for DL training and inference speed performance on CPUs. The Anaconda Distribution has included this CPU-optimized TensorFlow as the default for the past several TensorFlow releases. Performance optimizations for CPUs are provided by both software-layer graph optimizations and hardware-specific code paths. In particular, the software-layer graph optimizations use the Intel Math Kernel Library for Deep Neural Networks (Intel MKL-DNN), an open source performance library for DL applications on Intel architecture. Hardware specific code paths are further accelerated with advanced x86 processor instruction set, specifically, Intel Advanced Vector Extensions 512 (Intel AVX-512) and new instructions found in the Intel Deep Learning Boost (Intel DL Boost) feature on 2nd generation Intel Xeon Scalable processors. Let’s take a closer look at both optimization approaches and how to get these accelerations from Anaconda.

  • PyCoder’s Weekly: Issue #374 (June 25, 2019)

VIdeo/Audio: Linux in the Ham Shack, How to install OpenMandriva Lx 4.0 and "Debian Package of the Day"

  • LHS Episode #290: Where the Wild Things Are

    Welcome to Episode 290 of Linux in the Ham Shack. In this short format show, the hosts discuss the recent ARRL Field Day, LIDs getting theirs, vandalism in Oregon, a Canonical flip-flop, satellite reception with SDR and much more. Thank you for tuning in and we hope you have a wonderful week.

  • How to install OpenMandriva Lx 4.0

    In this video, I am going to show how to Install OpenMandriva Lx 4.0.

  • Jonathan Carter: PeerTube and LBRY

    I have many problems with YouTube, who doesn’t these days, right? I’m not going to go into all the nitty gritty of it in this post, but here’s a video from a LBRY advocate that does a good job of summarizing some of the issues by using clips from YouTube creators: I have a channel on YouTube for which I have lots of plans for. I started making videos last year and created 59 episodes for Debian Package of the Day. I’m proud that I got so far because I tend to lose interest in things after I figure out how it works or how to do it. I suppose some people have assumed that my video channel is dead because I haven’t uploaded recently, but I’ve just been really busy and in recent weeks, also a bit tired as a result. Things should pick up again soon.

Games: Steam Summer Sale, Last Moon, Ubuntu-Valve-Canonical Faceoff

  • Steam Summer Sale 2019 is live, here’s what to look out for Linux fans

    Another year, another massive sale is now live on Steam. Let’s take a look at what Valve are doing this year and what you should be looking out for. This time around, Valve aren’t doing any special trading cards. They’re trying something a little different! You will be entering the "Steam Grand Prix" by joining a team (go team Hare!), earning points for rewards and having a shot at winning some free games in the process. Sounds like a good bit of fun, the specific-game challenges are a nice touch.

  • Last Moon, a 2D action-RPG with a gorgeous vibrant style will be coming to Linux next year

    Sköll Studio managed to capture my attention recently, with some early footage of their action-RPG 'Last Moon' popping up in my feed and it looks gorgeous. Taking inspiration from classics like Legend of Zelda: A link to the past, Secret of Mana, Chrono Trigger and a ton more you can see it quite clearly. Last Moon takes in place in a once peaceful kingdom, where an ancient and powerful mage put a curse on the moon, as Lunar Knight you need to stop all this insanity and bring back peace.

  • Ubuntu Takes A U-Turn with 32-Bit Support

    Canonical will continue to support legacy applications and libraries. Canonical, the maker of the world’s most popular Linux-based distribution Ubuntu, has revived support for 32-bit libraries after feedback from WINE, Ubuntu Studio and Steam communities. Last week Canonical announced that its engineering teams decided that Ubuntu should not continue to carry i386 forward as an architecture. “Consequently, i386 will not be included as an architecture for the 19.10 release, and we will shortly begin the process of disabling it for the eoan series across Ubuntu infrastructure,” wrote Will Cooke, Director of Ubuntu Desktop at Canonical.

  • Steam and Ubuntu clash over 32-bit libs

    It has been a tumultuous week for gaming on Linux. Last Tuesday afternoon, Canonical's Steve Langasek announced that 32-bit libs would be frozen (kept as-is, with no new builds or updates) as of this October's interim 19.10 release, codenamed "Eoan Ermine." Langasek was pretty clear that this did not mean abandoning support for running 32-bit applications, however.

  • Linux gamers take note: Steam won’t support the next version of Ubuntu

    Valve has announced that from the next version of Ubuntu (19.10), it will no longer support Steam on Ubuntu, the most popular flavor of Linux, due to the distro dropping support for 32-bit packages, This all kicked off when Canonical, developer of Ubuntu, announced that it was seemingly completely dropping support for 32-bit in Ubuntu 19.10. However, following a major outcry, a further clarification (or indeed, change of heart) came from the firm stating that there will actually be limited support for 32-bit going forward (although updates for 32-bit libraries will no longer be delivered, effectively leaving them in a frozen state).

  • Valve killing Steam Support for some Ubuntu users

    A few years ago the announcement that Steam would begin supporting Linux was a big deal: it meant that anyone who preferred to rock an open-source operating system over Mac OS or Windows 10 would have instant buy-it-and-play-it access to a large catalog of game titles that would have otherwise taken a whole lot of tweaking to get up and running or wouldn't have worked for them at all. For some, at least, the party may be coming to an end.

  • Steam is dropping support for Ubuntu, but not Linux entirely

    The availability of Steam on Linux has been a boom for gaming on the platform, especially with the recent addition of the Steam Play compatibility layer for running Windows-only games. Valve has always recommended that gamers run Ubuntu Linux, the most popular desktop Linux distribution, but that's now changing.

  • Canonical (sort of) backtracks: Ubuntu will continue to support (some) 32-bit software

    A few days after announcing it would effectively drop support for 32-bit software in future versions of the Ubuntu operating system, Canonical has decided to “change our plan and build selected 32-bit i386 packages.” The company’s original decision sparked some backlash when it became clear that some existing apps and games would no longer run on Ubuntu 19.10 if the change were to proceed as planned. Valve, for example, announced it would continue to support older versions of Ubuntu, allowing users to continue running its popular Steam game client. But moving forward, the company said it would be focusing its Steam for Linux efforts on a different GNU/Linux distribution.

  • Just kidding? Ubuntu 32-bit moving forward, no word yet from Valve

    Due in part to the feedback given to the group over the weekend and because of their connections with Valve, Canonical did an about-face today. They’ve suggested that feedback from gamers, Ubuntu Studio, and the WINE community led them to change their plan and will “build selected 32-bit i386 packages for Ubuntu 19.10 and 20.04 LTS. Whether this will change Valve’s future with Ubuntu Steam, we’ll see.

  • Canonical backtracks on 32-bit Ubuntu cull, but warns that on your head be it

    CANONICAL HAS CONFIRMED a U-Turn on the controversial decision to drop 32-bit support for Ubuntu users later this year. The company has faced criticism from users who aren't happy with the plan to make Ubuntu purely 64-bit, which culminated at the weekend with Steam announcing it would pull support for Ubuntu. Many Steam games were never made in 64-bit and it would, therefore, devalue the offer. However, Canonical confirmed on Monday that following feedback from the community, it was clear that there is still a demand, and indeed a need for 32-bit binaries, and as such, it will provide "selected" builds for both Ubuntu 19.10 and the forthcoming Ubuntu 20.04. Canonical's announcement spoke of the highly passionate arguments from those who are in favour of maintaining both versions, thus forcing the team to take notice. However, it has made it clear that it's doing so under the weight of expectation, not because it agrees. "There is a real risk to anybody who is running a body of software that gets little testing. The facts are that most 32-bit x86 packages are hardly used at all," the firm said.