Games: Stadia Scepticism, Epic, Linux Gaming Report and More
-
Stadia is about the future of YouTube, not gaming
Yesterday, Google announced plans for a new game-streaming service called Stadia. Besides the logo, the controller, and a single game — Doom Eternal — the announcement left us with more questions than answers. Primary in my mind has been the query of why Google needs to be in the gaming business at all. Isn’t it enough to dominate web search, ads, and browsers, smartphone operating systems, and maps? What part of our lives does Google not want to know about? And then it dawned on me that we might be looking at it from the wrong perspective: what if Stadia isn’t a case of Google aggressively entering a new business sphere, but rather a defensive one to protect its existing kingdom?
-
Google Stadia's Grand Vision for Gaming Clashes With America's Shitty Internet
Slow speeds, usage caps, and overage fees could mar the long-awaited arrival of game streams.
-
Slow Broadband, Usage Caps Could Mar Google Stadia's Game Streaming Ambitions
I can remember being at E3 in 2000 and being pitched on the idea of a sort of "dumb terminal" for gaming. As in, you wouldn't need a computer or game console in your home, since all of the actual game processing would be accomplished in the cloud then streamed to your TV via broadband. Most of these early pitches never materialized. Initially because cloud computing simply wasn't fully baked yet, but also thanks to America' shoddy broadband.
Cloud-based game streaming is something the industry has continued to push for, though nobody has yet to truly crack the market. Onlive probably tried the hardest, though again a lack of real cloud horsepower and sketchy residential broadband prevented the service from truly taking off.
Undaunted, Google took to the stage at the Game Developers Conference to unveil Stadia, a looming game streaming platform that will let gamers play top-shelf games on any hardware with a Chrome browser. Google insists that the service, when it launches this summer, will be able to drive games at up to 4K resolution and 60 frames per second seamlessly between multiple devices with no need for game consoles, high-end PCs, loading times, or installs. The whole presentation is available here:
-
Epic Games CEO Tim Sweeney on PC store moderation: ‘We’re not in the porn business’
Last year, Valve announced a hands-off approach to Steam that would allow anything onto the platform “except for things that we decide are illegal, or straight up trolling.” In addition to the Rape Day controversy, that policy has pushed Valve to take hardline stances on content revolving around child exploitation, school shootings, and most recently around tributes memorializing the New Zealand shooter. Sweeney, it seems, does not see the value it trying to protect content that pushes up against that amorphous line.
-
Linux Gaming Report and Purism Librem 15 | Choose Linux 5
Jason goes deeper down the rabbit hole by exploring the state of Steam gaming on 9 different Linux distributions. Find out how Fedora compares to Pop!_OS.
Plus, first impressions of Purism’s brand new Librem 15 v4 laptop.
-
Objects in Space released for Linux on Steam, needs you to disable Steam Play
While the Linux version has been up on GOG for a little while, Steam was left a bit behind. Now the Linux version on Steam has been officially announced and released but there's an issue with Steam Play.
-
First-person roguelike 'Barony' released the Myths & Outcasts DLC recently, also now on GOG
Barony is a game I hadn't honestly touched in a very long time, which all changed with the Myths & Outcasts DLC that released last month giving new ways to play. It's also now on GOG, so that's great.
-
Chasm, the adventure platformer from Bit Kid just had a big update giving more variety
Chasm, the crowdfunded adventure platformer continues to see great post-release support with the latest big free update out now.
While it's not a personal favourite of mine (I much prefer Dead Cells honestly), it's still a reasonably good game overall. In fact, it's far better than a lot of action/adventure platformers and it does look great.
-
Counter-Strike: Global Offensive now has much better queue times for Danger Zone
Following on from the tweak to Danger Zone to focus more on duos, Valve are still tweaking their Battle Royale mode in Counter-Strike: Global Offensive as well as the game as a whole.
Firstly, for Danger Zone you should now see much better queue times for matchmaking. Before this patch, I could easily see queue times around 3 to 5 minutes (often the latter) even with a lot of people online which is not ideal and frankly that makes me (and no doubt others) get bored and look to play something else. Since this patch has dropped, I've played a good 30-40 matches and not a single one has hit even 2 minutes queue time (under 1 minute mostly now!) which is a pretty huge improvement.
- Login or register to post comments
- Printer-friendly version
- 1549 reads
- PDF version
More in Tux Machines
- Highlights
- Front Page
- Latest Headlines
- Archive
- Recent comments
- All-Time Popular Stories
- Hot Topics
- New Members
digiKam 7.7.0 is releasedAfter three months of active maintenance and another bug triage, the digiKam team is proud to present version 7.7.0 of its open source digital photo manager. See below the list of most important features coming with this release. |
Dilution and Misuse of the "Linux" Brand
|
Samsung, Red Hat to Work on Linux Drivers for Future TechThe metaverse is expected to uproot system design as we know it, and Samsung is one of many hardware vendors re-imagining data center infrastructure in preparation for a parallel 3D world. Samsung is working on new memory technologies that provide faster bandwidth inside hardware for data to travel between CPUs, storage and other computing resources. The company also announced it was partnering with Red Hat to ensure these technologies have Linux compatibility. |
today's howtos
|
Recent comments
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago
1 year 11 weeks ago