Language Selection

English French German Italian Portuguese Spanish

Taking the plunge

Filed under
Linux

For as much as I talk up Openbox, and as much as I distro-hop and tinker with desktop environments, I always kept one machine with a straight Xubuntu 6.06.1 installation on it.

The logic was that I needed one machine that was dependable, one I could count on not to act funny or throw out quirks when I was troubleshooting another. I needed something to act as a reference for default settings. I needed something with solid, steady Internet access, something to hold important files, and something to act as an nfs server for data (not so much for music, but for configuration files, scripts and whatnot).

I have an old Dell Inspiron 8000 that I baby, and it serves the role I described. And until today, it’s only run Dapper Xubuntu, and with no hefty modifications or tweaks. I wouldn’t even change the desktop wallpaper. That’s how close to default I wanted it. But today I decided it was time for change. Boot times were slow with Xubuntu, and I wanted to see what it could do.

Full Story.

re: 512 mb for edge Ubuntu ?

That's about par for the course these days, isn't it? I mean anything with KDE or Gnome.

----
You talk the talk, but do you waddle the waddle?

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

More in Tux Machines

Mining cryptocurrency with Raspberry Pi and Storj

I'm always looking for ways to map hot technologies to fun, educational classroom use. One of the most interesting, and potentially disruptive, technologies over the past few years is cryptocurrencies. In the early days, one could profitably mine some of the most popular cryptocurrencies, like Bitcoin, using a home PC. But as cryptocurrency mining has become more popular, thanks in part to dedicated mining hardware, the algorithms governing it have boosted computational complexity, making home PC mining often impractical, unprofitable, and environmentally unwise. Read more

Latest Openwashing and Attacks on FOSS

Systemd, Devuan, and Debian; FOSS at the Back End

  • Systemd, Devuan, and Debian
  • Devuan ASCII sprint -- 15-16-17 Dec. 2017
  • This open-source, multicloud serverless framework claims faster-than-bare-metal speed
    The move toward fast, serverless computing technology got a boost this month from Iguazio Systems Ltd. The data platform company (named from the Iguazu waterfalls in South America) announced the release of Nuclio, an open-source, multicloud serverless framework that claims faster-than-bare-metal speed. “We provide one platform, all the data services that Amazon has, or at least the ones that are interesting, serverless functions, which are 100 times faster, and a few more tricks that they don’t have,” said Yaron Haviv (pictured), founder and chief technology officer of Iguazio Systems. “We do fewer services, but each one kicks ass; each one is much faster and better engineered.”
  • CORD Says It’s the De Facto Choice for Edge Computing
    The Open Networking Foundation (ONF) today released 4.1 of its Central Office Re-architected as a Data Center (CORD) code. CORD has only been around as an independent project within ONF for about a year and a half, but with this release a couple of things have gelled for the project. First, it has merged its residential-CORD, mobile-CORD, and enterprise-CORD into one overarching project. Secondly, the ONF has realized CORD’s relevance in edge computing and edge cloud data centers.

Graphics: AMD, Mesa, VESA and More

  • AMD Moving Forward In Their RadeonSI Support For ARB_gl_spirv
    AMD open-source developer Nicolai Hähnle has spent the past few months working on the ARB_gl_spirv extension as mandated by OpenGL 4.6. Some of the prep work for supporting that extension has landed in Mesa 17.4-dev Git. ARB_gl_spirv is about bringing SPIR-V support to OpenGL drivers, the IR shared by Vulkan and OpenCL 2.1+. ARB_gl_spirv allows for loading SPIR-V modules into OpenGL programs and allows for GLSL to be a source language in creating SPIR-V modules. This is basically for creating better interoperability between OpenGL and Vulkan/SPIR-V.
  • Mesa Glthread Gets Adds Another Game, AMDGPU Winsys Gets Performance Workaround
    This week has started off to being another busy time in Mesa Git just ahead of the holidays. First up, Mount & Blade: Warband is the latest game to be white-listed by the Mesa glthread functionality for enabling OpenGL threading on this Steam Linux game. Mount & Blade: Warband was actually whitelisted back in July but then disabled a few days later as it turned out not to be working.
  • VESA Rolls Out DisplayHDR As Its Latest Standard
    VESA has rolled out DisplayHDR 1.0 as its newest standard. As implied by the name, the standard is in regards to specifying HDR (High Dynamic Range) quality for displays.
  • VC5 OpenGL & Vulkan Driver Advancing
    Broadcom developer Eric Anholt has offered an update on the state of the VC5 Gallium3D driver for OpenGL support as well as the work being done on the "BCMV" Vulkan driver. Additionally, the VC4 Gallium3D driver for existing Raspberry Pi devices continues to get better.
  • Initial Tessellation Shader Support For RadeonSI NIR
    The RadeonSI Gallium3D driver's NIR back-end is moving one step closer to feature parity with the existing OpenGL capabilities of this AMD GCN graphics driver. Timothy Arceri working for Valve has been focusing on the NIR back-end recently for RadeonSI. This NIR intermediate representation handling is being driven in order to add SPIR-V ingestion support to RadeonSI with code sharing for RADV's existing NIR-based infrastructure.