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Keeping Your Episodic Contributors to Open-Source Projects Happy

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OSS

Community managers have long been advised to nurture top contributors, but it is also important to consider infrequent and casual (episodic) contributors. There are more potential episodic contributors than habitual ones, and getting the most out of your episodic contributors can require reconsidering your strategies for retaining and incorporating contributors.

There are several reasons you should care about episodic contributors, other than just numbers. Getting more people involved can help more people learn about a project, and new people also bring new ideas. Furthermore, many tasks can be done effectively by episodic contributors, freeing habitual contributors to perform other work. Smaller communities might benefit from contributions to documentation or translations, while communities of all sizes can use extra temporary help when running an event.

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More in Tux Machines

12 open source tools for natural language processing

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Devices: Indigo Igloo, Raspberry Pi Projects and Ibase

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NexDock 2 Turns Your Android Phone or Raspberry Pi into a Laptop

Ever wished your Android smartphone or Raspberry Pi was a laptop? Well, with the NexDock 2 project, now live on Kickstarter, it can be! Both the name and the conceit should be familiar to long-time gadget fans. The original NexDock was a 14.1-inch laptop shell with no computer inside. It successfully crowdfunded back in 2016. The OG device made its way in to the hands of thousands of backers. While competent enough, some of-the-time reviews were tepid about the dock’s build quality. After a brief stint fawning over Intel’s innovative (now scrapped) Compute Cards, the team behind the portable device is back with an updated, refined and hugely improved model. Read more

Graphics: Libinput 1.13 RC2, NVIDIA and AMD

  • libinput 1.12.902
    The second RC for libinput 1.13 is now available.
    
    This is the last RC, expect the final within the next few days unless
    someone finds a particulaly egregious bug.
    
    One user-visible change: multitap (doubletap or more) now resets the timer
    on release as well. This should improve tripletap detection as well as any
    tripletap-and-drag and similar gestures.
    
    valgrind is no longer a required dependency to build with tests. It was only
    used in a specific test run anyway (meson test --setup=valgrind) and not
    part of the regular build.
    
    As usual, the git shortlog is below.
    
    Benjamin Poirier (1):
          evdev: Rename button up and down states to mirror each other
    
    Feldwor (1):
          Set TouchPad Pressure Range for Toshiba L855
    
    Paolo Giangrandi (1):
          touchpad: multitap state transitions use the same timing used for taps
    
    Peter Hutterer (3):
          tools: flake8 fixes, typo fixes and missing exception handling
          meson.build: make valgrind optional
          libinput 1.12.902
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