Language Selection

English French German Italian Portuguese Spanish

Mozilla News and Developments

Filed under
Moz/FF
  • Happy BMO Push Day!
  • Lessons Learned while Designing for the Immersive Web

    It’s not necessarily more difficult – all the same design principles still apply – but it is quite different. One of the things that you have to account for is how the user perceives space in a headset – it seems huge. So instead of designing for a rectangular window inside a rectangular display, you’re suspending a window in what looks to be a very large room. The difficulty there is that people want to fill that room with a dozen browser windows, and maybe have a YouTube video, baseball game or stock ticker running in the background. But in reality, we only have these 2-inch screens to work with, one for each eye, and the pixels of just half a cell phone screen. But the perception is it’s 1,000 times bigger than a desktop. They think they’re in a movie theater.

  • Cross-language Performance Profile Exploration with speedscope

    The goal of speedscope is to provide a 60fps way of interactively exploring large performance profiles from a variety of profilers for a variety of programming languages. It runs totally in-browser, and does not send any profiling data to any servers. Because it runs totally in-browser, it should work in Firefox and Chrome on Mac, Windows, and Linux. It can be downloaded to run offline, either from npm, or just as a totally standalone zip file.

    In doing performance work across many language environments at Figma, I noticed that every community tends to create its own tools for visualizing performance issues. With speedscope, I hoped to de-duplicate those efforts. To meet this goal, speedscope supports import of profiles from a growing list of profilers:

  • How do people decide where or not to get a browser extension?

    The Firefox Add-ons Team works to make sure people have all of the information they need to decide which browser extensions are right for them. Past research conducted by Bill Selman and the Add-ons Team taught us a lot about how people discover extensions, but there was more to learn. Our primary research question was: “How do people decide whether or not to get a specific browser extension?”

  • These Weeks in Firefox: Issue 49
  • Friend of Add-ons: Jyotsna Gupta

    Our newest Friend of Add-ons is Jyotsna Gupta! Jyotsna first became involved with Mozilla in 2015 when she became a Firefox Student Ambassador and started a Firefox club at her college. She has contributed to several projects at Mozilla, including localization, SuMo, and WebMaker, and began exploring Firefox OS app development after attending a WoMoz community meetup in her area.

    In 2017, a friend introduced Jyotsna to browser extension development. Always curious and interested in trying new things, she created PrivateX, an extension that protects user privacy by opening websites that ask for critical user information in a private browsing window and removing Google Analytics tracking tokens. With her newfound experience developing extensions, Jyotsna began mentoring new extension developers in her local community, and joined the Featured Extensions Advisory Board.

  • This Week in Rust 259

    Hello and welcome to another issue of This Week in Rust! Rust is a systems language pursuing the trifecta: safety, concurrency, and speed.

  • Mozilla Reaffirms Commitment to Transgender Equality

Mozilla Politics

  • Why open source isn't just about code [Ed: Mozilla continues to unnecessarily alienate Firefox users who leave not because they don’t like the code or the program but because they don’t agree with company leadership using the company as a political vehicle]

    For sure. Yeah, and we've seen things like Firefox really succeed where people come together from all over the world to build a product openly, and invite contributions. And we've seen that succeed and really take down a monopoly. And we've seen this work, time and time again, in more than just code, but in businesses, in government, in science. Where people, when they work openly, when they're inviting contributions, they're more innovative, they get better ideas. And they get more buy-in from the community who wants to use them.

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.

More in Tux Machines

Games: Zombie Panic! Source, Dicey Dungeon, NVIDIA RTX, Steam Play, Battle Motion, Ravva and the Cyclops Curse, Feudal Alloy

  • The Beta of Zombie Panic! Source was updated recently, should work better on Linux
    Zombie Panic! Source is currently going through an overhaul, as part of this it's coming to Linux with a version now in beta and the latest update should make it a better experience. [...] I personally haven't been able to make any of the events yet, so I have no real thoughts on the game. Once it's out of beta and all servers are updated, I will be taking a proper look as it looks fun. No idea when this version will leave beta, might be a while yet.
  • Dicey Dungeons, the new unique roguelike from Terry Cavanagh and co introduces quests
    We have a lot of roguelikes available on Linux (seriously, we do) yet Dicey Dungeons from Terry Cavanagh, Marlowe Dobbe, and Chipzel still remains fresh due to the rather unique game mechanics. I still can't get over how fun the dice mechanic is, as you slot dice into cards to perform actions. It's different, clever and works really well.
  • Quake 2 now has real-time path tracing with Vulkan
    If you have one of the more recent NVIDIA RTX graphics cards, here's an interesting project for you to try. Q2VKPT from developer Christoph Schied implements some really quite advanced techniques.
  • Steam Play versus Linux Version, a little performance comparison and more thoughts
    Now that Steam has the ability officially to override a Linux game and run it through Steam Play instead, let's take a quick look at some differences in performance. Before I begin, let's make something clear. I absolutely value the effort developers put into Linux games, I do think cross-platform development is incredibly important so we don't end up with more lock-in. However, let's be realistic for a moment. Technology moves on and it's not financially worth it to keep updating old games, they just don't sell as well as newer games (with exceptions of course). As the years go on, there will be more ways to run older games better and better, of that I've no doubt.
  • Battle Motion, a really silly massive fantasy battle game will have Linux support
    Sometimes when looking around for new games I come across something that really catches my eye, Battle Motion is one such game as it looks completely silly.
  • Ravva and the Cyclops Curse looks like a rather nice NES-inspired platformer
    Another lovely looking retro-inspired platformer! Ravva and the Cyclops Curse from developer Galope just released this week with Linux support.
  • Become a fish inside a robot in Feudal Alloy, out now with Linux support
    We've seen plenty of robots and we've seen a fair amount of fish, but have you seen a fish controlling a robot with a sword? Say hello to Feudal Alloy.

Addressing Icons Themes (Again)

I wrote some time ago on how platforms have a responsibility to respect the identity of applications, but now there’s some rumblings that Ubuntu’s community-built Yaru icon set (which is a derivative of the Suru icon set I maintain) intends to ignore this and infringe upon applications’ brands by modifying their icons... [...] For instance, the entire point of the GNOME icon refresh initiative is to address visual mismatches between third-party app icons and GNOME icons and we been have reaching out to developers to see about updating their icons to new design—this is the appropriate approach for a platform visual overhaul, by the way—which could always use more help on. Now I don’t see this ever happening, but I have hopes that someday Ubuntu will fully embrace GNOME and promote it as its desktop solution—especially given the desktop is out of the scope of the Ubuntu business these days. Read more

Wine 4.0 RC7

  • Wine Announcement
    The Wine development release 4.0-rc7 is now available.The Wine development release 4.0-rc7 is now available.
  • Juicy like the good stuff, Wine 4.0 RC7 is out with a delightful aroma
    No need to worry about a sour aftertaste here, we're of course talking about the wonderful software and not the tasty liquid. As usual, they're in bug-fix mode while they attempt to make the best version of Wine they can and so no super huge features made it in.
  • Wine 4.0-RC7 Released With Fixes For Video Player Crashes, Game Performance Issues
    Wine 4.0 should be officially out soon, but this weekend the latest test release of it is Release Candidate 7 that brings more than one dozen fixes. Wine 4.0 remains in a feature freeze until its release, which will likely be within the next two weeks or so. Since last Friday's Wine 4.0-RC6, the RC7 release has 13 known bug fixes. Catching our interest are some game performance regressions being resolved, including for Hot Pursuit, Project CARS, Gas Guzzlers, and others. There are also video player crash fixes when opening audio or video files.

Wikipedia cofounder: How and why I transitioned to Linux—how you can, too

My first introduction to the command line was in the 80s when I first started learning about computers and, like many geeky kids of the time, wrote my first BASIC computer programs. But it wasn’t until my job starting Nupedia (and then Wikipedia) that I spent much time on the Bash command line. (Let me explain. “Bash” means “Bourne-again shell,” a rewrite of the class Unix shell “sh.” A “shell” is a program for interacting with the computer by processing terse commands to do basic stuff like find and manipulate files; a terminal, or terminal emulator, is a program that runs a shell. The terminal is what shows you that command line, where you type your commands like “move this file there” and “download that file from this web address” and “inject this virus into that database”. The default terminal used by Linux Ubuntu, for example, is called Gnome Terminal–which runs Bash, the standard Linux shell.) Even then (and in the following years when I got into programming again), I didn’t learn much beyond things like cd (switch directory) and ls (list directory contents). It was then, around 2002, that I first decided to install Linux. Back then, maybe the biggest “distro” (flavor of Linux) was Red Hat Linux, so that’s what I installed. I remember making a partition (dividing the hard disk into parts, basically) and dual-booting (installing and making it possible to use both) Linux and Windows. It was OK, but it was also rather clunky and much rougher and much less user-friendly than the Windows of the day. So I didn’t use it much. Read more