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Games: Commodore 64, Steam, OCTOPTICOM, Geneshift, RimWorld, Unreal Engine, XCOM, Robocraft, Cities: Skylines - Industries

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Gaming
  • Internet Archive launches repository of 15,000 playable Commodore 64 games

    The Commodore 64 becomes the third in-browser collection after the Commodore Amiga and a range of arcade games from LCD pocket to full cabinet were released over the last few years.

    The site uses an adaptation of the Vice emulator, compiled in Emscripten, and there are already 10,500 titles available, which the Archive confirms is a growing number. In fact, at time of writing it already seems to have exceeded 15,000.

  • The recent Steam Play beta is now out for everyone, plus a minor beta update

    If it doesn't show up for you, restart Steam. Hopefully in future the stable updates won't require this, I imagine an improved update flow will be worked on eventually although it's not much hassle to quickly restart Steam.

    Additionally, there's a very minor 3.7-8 beta available which only notes that it has "Minor compatibility fixes in preparation for future Proton versions.". While minor, the wording has piqued my interest to see what they're going to be doing.

  • Programming puzzler 'OCTOPTICOM' adds Linux support

    For those of you who love programming and puzzle games, OCTOPTICOM looks like it might actually be quite good.

  • Geneshift has expanded the Battle Royale mode to support playing with a friend

    Geneshift, the top-down shooter recently gained a Battle Royale mode that's really damn fun and the developer has continued to roll out improvements.

  • RimWorld 1.0 is going to release on October 17th next week

    After being in development for over five years, the developer has now announced the final release. They've said that the game will be save-compatible going from the most recent version as long as you haven't installed any mods. It's not going to be much different to the most recent beta, since it will largely be a bug-fix release. Although, they did mention "a new food restriction system", which lets you restrict what your colonists and any prisoners are allowed to eat.

  • Epic Games have rolled out Unreal Engine 4.21 preview, with Linux improvements

    Overall, it seems like a pretty good step up for Unreal Engine with a lot of new features, bug fixes and general code cleanups. It has improved IPv6 support, improvements to DDoS Detection and Mitigation, experimental support for the SteamVR Input subsystem, improved performance of the Unreal asset cooking process, loads of animation system updates and the list goes on and on.

  • The XCOM 2 'Tactical Legacy Pack' DLC shows how much love Firaxis has for the series and the fans

    As a long time XCOM fan, the Tactical Legacy Pack for XCOM 2 certainly feels like fan service and it's really quite good. XCOM 2 was already good, difficult as hell but engrossing. The War of the Chosen expansion released last year expanded the game in a lot of ways and it became an even better experience. This was especially true, because of all the new story elements to the game which changed the direction of it quite a lot.

    Now we have the Tactical Legacy Pack which includes new game modes, new maps, new weapons and armour and plenty more it's certainly not short on features. While not a complete game changer, it offers up enough to make it worth a purchase in my opinion. Enough to make me put down my new addiction to Rocket League for quite a number of hours, it's just that good.

  • Free to play robot battler 'Robocraft' adds a wave-based singleplayer mode

    Robocraft, the rather good free to play robot building and battling game just added a an early version of their wave-based campaign mode.

    I've tried it out and it's actually not bad at all, a pretty good way to really test your design skills against increasing waves of difficult enemies along with some more powerful boss robots.

  • Cities: Skylines - Industries expansion announced, releasing October 23rd

    Paradox have announced the Cities: Skylines - Industries expansion due for release on October 23rd and as usual the DLC will work fine on Linux.

    From the press release we got sent:

    “With this expansion, players can make more meaningful choices in their cities’ industry by managing their production chains from grain to bread.” said Sandra Neudinger, Product Manager from Paradox Interactive. “The players have been asking for an industrial expansion for a while, so we’re excited to finally offer a full featured approach.”

More in Tux Machines

today's leftovers

OSS Leftovers

  • #RecruitmentFocus: Open source skills in high demand
    The unemployment rate in South Africa rose to 27.5% in the third quarter of 2018, while the demand for skills remains high - leaving an industry conundrum that is yet to be solved. According to SUSE, partnerships that focus on upskilling graduates and providing real-work skills, as well as placement opportunities - could be exactly what the industry in looking for.
  • Stable: not moving vs. not breaking
    There are two terms that brings a heavy controversy in the Open Source world: support and stable. Both of them have their roots in the “old days” of Open Source, where its commercial impact was low and very few companies made business with it. You probably have read a lot about maintenance vs support. This controversy is older. I first heard of it in the context of Linux based distributions. Commercial distribution had to put effort in differentiating among the two because in Open SOurce they were used indistictly but not in business. But this post is about the adjectivet stable…
  • Cameron Kaiser: A thank you to Ginn Chen, whom Larry Ellison screwed
    Periodically I refresh my machines by dusting them off and plugging them in and running them for a while to keep the disks spinnin' and the caps chargin'. Today was the day to refurbish my Sun Ultra-3, the only laptop Sun ever "made" (they actually rebadged the SPARCle and later the crotchburner 1.2GHz Tadpole Viper, which is the one I have). Since its last refresh the IDPROM had died, as they do when they run out of battery, resetting the MAC address to zeroes and erasing the license for the 802.11b which I never used anyway. But, after fixing the clock to prevent GNOME from puking on the abnormal date, it booted and I figured I'd update Firefox since it still had 38.4 on it. Ginn Chen, first at Sun and later at Oracle, regularly issued builds of Firefox which ran very nicely on SPARC Solaris 10. Near as I can determine, Oracle has never offered a build of any Firefox post-Rust even to the paying customers they're bleeding dry, but I figured I should be able to find the last ESR of 52 and install that. (Amusingly this relic can run a Firefox in some respects more current than TenFourFox, which is an evolved and patched Firefox 45.)
  • Protecting the world’s oceans with open data science
    For environmental scientists, researching a single ecosystem or organism can be a daunting task. The amount of data and literature to comb through (or create) is often overwhelming. So how, then, can environmental scientists approach studying the health of the world’s oceans? What ocean health means is a big question in itself—oceans span millions of square miles, are home to countless species, and border hundreds of countries and territories, each of which has its own unique marine policies and practices. But no matter how daunting this task may seem, it’s a necessary and vital one. So in 2012, the National Center for Ecological Analysis and Synthesis (NCEAS) and Conservation International publicly launched the Ocean Health Index (OHI), an ambitious initiative to measure the benefits that oceans provide to people, including clean water, coastal protections, and biodiversity. The idea was to create an annual assessment to document major oceanic changes and trends, and in turn, use those findings to craft better marine policy around the world.

Openwashing Leftovers

The Last Independent Mobile OS

The year was 2010 and the future of mobile computing was looking bright. The iPhone was barely three years old, Google’s Android had yet to swallow the smartphone market whole, and half a dozen alternative mobile operating systems—many of which were devoutly open source—were preparing for launch. Eight years on, you probably haven’t even heard of most of these alternative mobile operating systems, much less use them. Today, Android and iOS dominate the global smartphone market and account for 99.9 percent of mobile operating systems. Even Microsoft and Blackberry, longtime players in the mobile space with massive revenue streams, have all but left the space. Then there’s Jolla, the small Finnish tech company behind Sailfish OS, which it bills as the “last independent alternative mobile operating system.” Jolla has had to walk itself back from the edge of destruction several times over the course of its seven year existence, and each time it has emerged battered, but more determined than ever to carve out a spot in the world for a truly independent, open source mobile operating system. After years of failed product launches, lackluster user growth, and supply chain fiascoes, it’s only been in the last few months that things finally seem to be turning to Jolla’s favor. Over the past two years the company has rode the wave of anti-Google sentiment outside the US and inked deals with large foreign companies that want to turn Sailfish into a household name. Despite the recent success, Jolla is far from being a major player in the mobile market. And yet it also still exists, which is more than can be said of every other would-be alternative mobile OS company. Read more