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Graphics: OpenGL, Mesa, VESA

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Graphics/Benchmarks
  • OpenGL 4.2 Support Could Soon Land For AMD Cayman GPUs On R600g

    David Airlie is looking to land OpenGL image support in the R600 Gallium3D driver that would be enabled for Radeon HD 5000 "Evergreen" GPUs and newer. For the HD 6900 "Cayman" GPUs, this would be the last step taking it to exposing OpenGL 4.2 compliance.

  • mesa 17.3.0-rc4

    The fourth release candidate for Mesa 17.3.0 is now available.

    As per the issue tracker [1] we still have a number of outstanding bugs blocking the release.

  • Mesa 17.3-RC4 Released, Handful Of Blocker Bugs Still Left

    Emil Velikov of Collabora has just announced the fourth weekly release candidate of the upcoming Mesa 17.3.

    The development cycle for 17.3 is going into overtime with no 17.3.0 stable release yet ready due to open blocker bugs. As of this morning there are still eight open blocker bugs against the 17.3 release tracker. The open issues involve Intel GPU hangs with Counter-Strike: Global Offensive and DiRT Rally, some Intel OpenGL/Vulkan test case failures, a performance regression for i965, and some other Intel issues.

  • VESA Pushes Out DisplayID 2.0 As The Successor To EDID For Monitors & Electronics

    DisplayID 2.0 is now official as the VESA standard to succeed the long-used Extended Display Identification Data "EDID" by TVs, monitors, and other consumer electronics.

    DisplayID 2.0 is designed to fill the needs of modern hardware with 4K+ resolutions, High Dynamic Range, Adaptive-Sync, AR/VR, and other use-cases not conceived when EDID first premiered in the 90's as part of the DDC standard. Over EDID and E-EDID, DisplayID switches to using a variable length data structure and makes other fundamental design differences compared to these older identification standards.

  • Stereoscopy/3D Protocol Being Worked On For Wayland

    Collabora consultant Emmanuel Gil Peyrot has sent out a series of patches proposing a new (unstable) protocol for Wayland in dealing with stereoscopic layouts for 3D TV support but could be used in the future for VR HMDs, etc.

  • RADV Will Now Enable "Sisched" For The Talos Principle, Boosting Frame Rates

    The RADV Mesa Radeon Vulkan driver will now enable the sisched optimization automatically when running The Talos Principle in order to boost performance.

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