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Programming: RICE, Bugs, and Java

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  • Double Your Development Velocity without Growing Your Team

    The Developer Experience team at SendGrid is a small, but mighty force of two. We attempt to tackle every problem that we can get our hands on. This often means that some items get left behind.  At the outset, we surveyed everything that was going on in our open source libraries and we quickly realized that we needed to find a way to prioritize what we were going to work on. Luckily, our team lives, organizationally, on the Product Management team, and we had just received a gentle nudge and training on the RICE prioritization framework.

    On our company blog, I wrote an article about how employing this framework, using a spreadsheet, helped us double our velocity as a team within the first sprint. Our development velocity doubled because the most impactful things for the time spent are not always the biggest things, but the biggest things tend to attract the most attention due to their size.

  • Review by many eyes does not always prevent buggy code

    Writing code is hard. Writing secure code is harder—much harder. And before you get there, you need to think about design and architecture. When you're writing code to implement security functionality, it's often based on architectures and designs that have been pored over and examined in detail. They may even reflect standards that have gone through worldwide review processes and are generally considered perfect and unbreakable.*

    However good those designs and architectures are, though, there's something about putting things into actual software that's, well, special. With the exception of software proven to be mathematically correct,** being able to write software that accurately implements the functionality you're trying to realize is somewhere between a science and an art. This is no surprise to anyone who's actually written any software, tried to debug software, or divine software's correctness by stepping through it; however, it's not the key point of this article.

  • Java Moving Forward With Faster Pace Release Schedule, Modular System
  • Onwards to Valhalla: Java ain't dead yet and it's only getting bigger

    Scale was big at the JavaOne conference this week. Spotify lauded its success scaling with Java, and Oracle execs practically squealed as they reeled off adoption statistics. Big Red believes the next ten years belong to Java.

    "We want the next decade to be Java first, Java always," vice president Mark Cavage said on stage.

    Of course Java is already big and among those on stage was Alibaba, one of the world's largest Java users, which talked up its ability to run more than a million JVM instances at once.

More in Tux Machines

Security Leftovers

Games and Wine: Dark Old Sun, Surviving Mars, Wine-Staging 3.4, Wine 3.4

  • Varied shoot 'em up Dark Old Sun adds Linux support, lots of different enemies and upgrades to try
    For those who can't get enough shoot 'em up action, Dark Old Sun [Steam] recently added Linux support and it looks pretty varied. It originally released on March 8th, with Linux support arriving only a few days later on the 16th.  It has three different game modes: An Arcade/Story mode with 6 different stages, a Challenge mode and a Survival mode where you face off against waves of enemies and random events.
  • Surviving Mars already has a fix out for the Linux text problem, plus more thoughts
  • Looking for a Battle Royale game that works on Linux? 2D browser-based is one
    I know, a bunch of you are probably already running away due to it being browser-based, but I find that really quite interesting. is actually not bad at all. Basic of course, since it's a top-down 2D game that runs directly in the browser, but that's also what makes it so interesting. You can play it on basically anything and if you want to team up with someone, it generates a link for you to send them and away you go. You can also play with strangers on a team as well, which also works surprisingly well with the simple emotes system to give them a thumbs up, or a sad face.
  • Wine-Staging 3.4 Released With MS Office Anti-Aliased Fonts, BattlEye Fixes
    Fresh off the release of Wine 3.4 on Friday, the maintainers corralling the Wine-Staging releases have now put out their second modern release. Wine-Staging 3.4 was released minutes ago since Alistair Leslie-Hughes managed to take-over the Wine-Staging maintenance and get out the recent v3.3 release. They have continued re-basing their patches against Wine upstream, more than 1000 in total. They are also working to upstream those patches where appropriate.
  • Wine 3.4 released with more Vulkan support
    Another Wine development release with Wine 3.4 that continues to add in more Vulkan support making another exciting release.

OSCAL'18 in Albania and Campus Party in Brazil

  • OSCAL'18, call for speakers, radio hams, hackers & sponsors reminder
    The OSCAL organizers have given a reminder about their call for papers, booths and sponsors (ask questions here). The deadline is imminent but you may not be too late. OSCAL is the Open Source Conference of Albania. OSCAL attracts visitors from far beyond Albania (OpenStreetmap), as the biggest Free Software conference in the Balkans, people come from many neighboring countries including Kosovo, Montenegro, Macedonia, Greece and Italy. OSCAL has a unique character unlike any other event I've visited in Europe and many international guests keep returning every year.
  • About Campus Party + 20 years of OSI
    This year was the 4th year that I attended Campus Party, and with butterflies, in my belly, I went over there to show Atelier and do two talks: One about Qt and one about Free Software. We are working on AtCore and Atelier since 2016, and on the couple weeks of January, we made the first release of AtCore. That triggered a lot of feelings. And with the good part of those feelings, I made some partnerships(To get a 3DPrinter and material) and went to Campus Party to show our work.

NATS Messaging Project Joins Cloud Native Computing Foundation

The Cloud Native Computing Foundation (CNCF) voted on March 14 to accept the NATS messaging project as its newest hosted effort. The NATS project is an open-source distributed messaging technology that got its start seven years ago and has already been deployed by multiple organizations including Ericsson, Comcast, Samsung and General Electric (GE). "NATS has room to grow as cloud native adds more use cases and grows adoption, driven by Kubernetes and containers," Alexis Richardson, Chair of the Technical Oversight Committee (TOC) at the CNCF told eWEEK. "CNCF provides a way to scale community and education so that adopters can engage faster and at all levels." Read more