Language Selection

English French German Italian Portuguese Spanish

bigbearomaha's blog

Tux's Dream

Filed under
Humor

The description of the computer drive and the interaction therein has inspired this little thing. You can like it, you can hate it. But like everything else in Linux,

I did it my way.

Linux is a tool.

Filed under
Linux

The business world and the rest of the world is a marketplace. So the next time someone tries to tell you that the Linux approach of presenting a large number of distributions isn't good for the business sense of Linux, they apparently haven't been to a marketplace in a long time.

On OpenSuse 11

Filed under
Reviews

Overall, it's a good looking desktop ( it's green, but that changes easily enough) they have included some documentation for folks to get an idea how to get started using it. The only thing that stands out cosmetically to me is the slab menu.

Linux Server Tournament, part 2

Filed under
Linux

Our nominees are BEL Server Basic (KDE), UServer 8.04 LTS, OpenSuse 11 and CentOS 5.

Situationally, we talked about what we felt were the 'keypoint' strengths' of each distro and what role we would fit them into the LAN as.

This is a small LAN, one of the purposes of using Linux as a server for our intents is to provide small/medium sized businesses an option that makes the most out of available resources. Which often means using equipment at hand or easily (low cost) gotten.

The Linux Server Tournament

Filed under
Linux

Which distros cooperate the best? We take 4 distros at a time and put them all on a LAN to see how well they perform individually and collaboratively.

Syndicate content

More in Tux Machines

today's howtos

  • How to install Chromium on Ubuntu using SNAP
  • 3D using Godot

    It is time for another installment of Godot (previous entries: introduction, 2D). This time, I have dived into the world of 3D. The goal is to recreate parts of an old time favorite: Kosmonaut. Something I remember playing a lot on my dad’s 286 with amazing EGA graphics. The state of the game when writing can be seen in the short screen capture below. This is more of a tech demo status than a full game at the moment, but I hope you will still find it interesting. You can also get the complete source code. [...] Once we have a world with a track (the grid map), we add a player to the scene (the yellow blob in the image above – I need to learn Blender to create a proper ship). The player scene contains the ship – and the camera. This means that the camera follows the player automatically – very convenient. The player script is responsible for this ship’s movements based on user input. Inputs can either be pressed for a long time, used for sideways movement, or just tapped (i.e. the release is ignored), used for jumping. Each of the inputs are mapped to a keyboard key (or other input device) in the Project Settings dialog, under the Input Map tab. This feels a bit awkward to me and makes me lose the feeling of flow – but I don’t know how to do it better.

  • How to install OpenOffice on Linux
  • How To Install Free SSL Certificate for Apache on CentOS 8
  • Install VirtualBox 6 on CentOS 8
  • How to Install Odoo 13 on Ubuntu 18.04
  • How to Install Anaconda on Debian 10
  • Install Shutter Screenshot Tool via PPA in Ubuntu 19.10

Xfce 4.16 development phase starting

In the 4.14 cycle we tried to do a 1:1 port of what used to be our Gtk2 desktop environment, avoiding visual changes. In the 4.16 cycle we plan to harmonize the appearance of certain elements that either became inconsistent through the port or already were inconsistent before (e.g. toolbars or inline toolbars). We will also play with client-side decorations where we feel it makes sense (for instance replacing the so-called XfceTitledDialog, that is used for all settings dialogs with a HeaderBar version). Before anyone gets too excited (both positively or negatively): It is not planned to redesign more complex applications (like Thunar) with Headerbars in 4.16. We will however try to keep the experience and looks consistent, which means gradually moving to client side decorations also with our applications (please note that client side decorations are not the same as HeaderBars!). Through this change e.g. “dark modes” in applications will look good (see the part about the Panel below). Now before there is a shitstorm about this change I would kindly ask everyone to give us time to figure out what exactly we want to change in this cycle. Also, switching to client-side decorations alone is not a big visual departure – feel free to also dig through the client-side decorations page if you want to read/see more on this. Read more

GNU/Linux Distros on Distrotest

  • Some New Operating Systems on Distrotest that Caught My Attention!

    Distrotest is one site that provides a variety of Linux distributions that can be run directly on the browser. Or you can also run it on a remote desktop client application, for example using Remmina. So, you can try various linux distributions online without having to install it or make a live CD. when I visited the distrotest. Apparently, there have been many new systems added. However, there are several new systems that caught my attention.

  • Forbes Raves Upcoming Linux Desktop Will 'Embarass' Windows 10 and macOS

    The article points out that Deepin is also a stand-alone desktop environment for any current Linux distribution -- and that it's one of the 248 operating systems available for online testing at DistroTest.net.

kwin-lowlatency 5.17 Brings A Better Experience To The KDE Desktop

Following this week's release of KDE Plasma 5.17, a new release of the independent kwin-lowlatency code has been re-based against version 5.17. Read more