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The latest articles from GamingOnLinux
Updated: 3 hours 3 min ago

Get ready to blow everything up in Smith and Winston, releasing on August 27th

6 hours 21 min ago

Tags: Twin-stick shooter, Local co-op, Steam, Itch.io, Early Access, Upcoming, Action

Smith and Winston is a twin-stick shooter made entirely out of really small voxel blocks, it looks awesome and the destruction possible is also pretty amusing.

Execution Unit have now announced that it's leaving Early Access next week on August 27th. Speaking about the upcoming release on Indie DB, the developer said:

Smith and Winston has been polished, tested and tweaked and we’re ready to leap out of early access with a full release on the 27th August. Its been a long hard slog but we’re almost done and we both think we have game that we can be very proud of.

Smith and Winston is the culmination of four years of work, a brand new engine, editing tools, numerous design documents and a bucket load of ideas, we’ve evolved from a simple twin stick shooter to a full blown space adventure, with exploration, puzzles, enemies to defeat and a whole lot of things to blow up!

They also have a new trailer to show off:


Watch video on YouTube.com

Feature Highlight:

  • Fully destructible everything.
  • Two player couch Co-Op.
  • Humorous storyline.
  • Explosions, with extra explosions.
  • Twin stick combat.
  • Metroid style exploration.
  • Selection of weapons and power ups to collect.
  • Rocket pack adding another dimension to twin stick combat.
  • Buddy Mode - Coop player 2 can't be shot! Play with your kids or your friend who sucks!
  • Casual Gameplay - Challenging and rewarding not insane and hard, it's fun to explore and shoot and destroy.

You can pick up Smith and Winston in Early Access right now or wishlist for next week on itch.io and Steam.

Article from GamingOnLinux.com

7 Billion Humans turns one year old, Tomorrow Corp put their games on sale to celebrate

7 hours 50 min ago

Tags: Game Sale, Puzzle, Indie Game

Tomorrow Corporation are celebrating their puzzle game 7 Billion Humans turning a year old with a big sale on their games and they support Linux too.

Your chance to pick up a bargain while further supporting another Linux-friendly developer, perhaps something for you to play through for the rest of the weekend?

Where can you pick their games up? Here's a handy list:

All three titles are 50% off on each store, so take your pick! Although if you have the Humble Monthly you do get an additional discount on any title in the Humble Store.

World of Goo seems to be the only game not on sale at all and it seems they missed out itch.io with their games not currently on sale there.

Article from GamingOnLinux.com

What have you been playing this week and what are you clicking on this weekend?

10 hours 29 min ago

Tags: Misc

Another week has almost finished, it's now the weekend and it's super hot here which means it's time to hide indoors and play games.

For me, it's been a real mix of things recently. With the announcement that EVERSPACE 2 is coming to Linux, I've decided to brush up on my piloting skills in the original. I'm still amazed at how fun EVERSPACE actually is, especially the Action Freeze feature where you can just entirely stop the game to take a picture. Beautiful too, it can result in some awesome shots like this:

Apart from that, Jupiter Hell is another fantastic Early Access game now out on Linux. Already loving everything about it, from the awesome atmosphere to the incredible turn-based action. Although when I'm not looking for something so intense, diving into Dicey Dungeons is always high up on my list.

What have you been playing recently and what are you clicking on this weekend? Let us know your thoughts and recommendations in the comments.

Article from GamingOnLinux.com

Roberta, a new Steam Play compatibility tool to play games with a native ScummVM

12 hours 54 min ago

Tags: Steam, Steam Play, Open Source

Following on from the Boxtron tool to run Steam games through a native Linux version of DOSBox, the same developer has now put out Roberta to do the same for ScummVM.

What does it do exactly? It means you can run pretty much any game on Steam that uses ScummVM, through your native version of ScummVM, even if those games don't have a Linux build up. Instead of trying to run them through Steam Play's Proton.

To use Roberta, you need a native install of ScummVM and the easiest way to install Roberta is to download the pre-made package available from the releases page on GitHub.

Like other unofficial Steam Play compatibility tools, you need to have a folder set up ready for it like "~/.local/share/Steam/compatibilitytools.d/".

Simply extract the download into that folder, restart Steam and you will then be able to choose it as your specific tool. To do that, right click on a game in your Steam library, go to Properties and see this at the bottom:

See more about it on the GitHub page.

Really awesome to see more tools like this being made!

Article from GamingOnLinux.com

Void Spirit is another new Dota 2 hero coming, The International 2019 prize pool breaks 34 million

13 hours 24 min ago

Tags: Valve, Tournament, MOBA, Free Game

It's not enough to tease one new hero with Snapfire, as heroes now come in twos apparently. Void Spirit is another new hero coming to Dota 2.

Check out the official teaser for Void Spirit below:


Watch video on YouTube.com

Void Spirit joins Ember Spirit, Earth Spirit and Storm Spirit. Something players have suspected for a while, due to references in the wider Dota 2 lore.

Near the end, a new update to Dota 2 is teased as well named The Outlanders Update. Those with a keen eye will see both Void Spirit and Snapfire in the background so we might see them release together. The team at Valve working on Dota Underlords also confirmed The Outlanders update is planned for it too.

As for The International 2019, it continues amassing Battle Pass funding towards the prize pool.

The current total is now $34,090,211 which means it has risen by over one million in little over a week which is pretty insane. Something mentioned before, is that Valve now hold the crown for the largest single prize pool for an e-sports tournament!

As usual, find Dota 2 free to play on Steam.

Article from GamingOnLinux.com

alTrace, a new open source debugging tool for apps and games that use OpenAL

14 hours 11 min ago

Tags: Toolkit, Game Dev, Open Source

Ryan "Icculus" Gordon has released a new open source tool today named alTrace, to help developers of games and software using OpenAL. Announced on their Patreon, it currently works on macOS and Linux and while Windows is possible, it's not yet supported.

alTrace is a debugging tool for applications that use OpenAL for audio. It provides a proxy OpenAL implementation that logs all interactions with the API to a file before passing on the work to a real OpenAL implementation. From there, tools are provided to play back the call stream later, letting one run a reproducable set of API calls without the original application's involvement, and visualize those API calls in various ways.

You can see their intro video below:


Watch video on YouTube.com

The reason behind its creation and a proper explanation can be found on the Patreon announcement post, where Mr Gordon also teased something else coming to Linux.

You can see the official project page for alTrace here.

If you wish to support their open source work and the occasional Linux game port, do so on Patreon.

Article from GamingOnLinux.com

Mable & The Wood is a fairly unusual Metroidvania out now with Linux support

Friday 23rd of August 2019 06:39:17 PM

Tags: Steam, New Release, Metroidvania, Action, Indie Game, Adventure

Featuring a sweet fairy-powered protagonist wielding a sword so big they can hardly move, Mable & The Wood certainly presents a healthy amount of charm. Developed by Triplevision Games, a solo outfit from the UK, with publishing from Graffiti Games.

"Mable is a passion project for me and for so long I worked on it by myself," said Andrew Stewart, Founder of Triplevision Games. “Thanks to Graffiti, I was able to have additional support to release the game sooner and on multiple platforms. Players on Steam can finally get their hands on the brilliant title today, and fear not Switch and Xbox One players, that version will be releasing very soon."

What makes it truly interesting is how you get around. Unlike most action-platformer metroidvania-whatevers, you're not dashing around swinging your sword like it's a stick. Your sword is so big and you're so little, you're forced to drag it behind you. There's no chance of you swinging it at your enemies, so instead you smash it into the ground and use your fairy power to boost yourself from it. When you're ready, call it back and it will slice its way through your foes.


Watch video on YouTube.com

Feature Highlight:

  • Your choices matter - The cult wants you to kill everything, but it's up to you whether or not you listen to them or find your own path and unlock the multiple endings
  • A rich story with a diverse cast of characters who have their own take on this whole 'end of the world' thing
  • Combat is movement and movement is combat - Mable can't lift her magical sword, so she has to use it in unique ways to move through the world
  • A large and varied fantasy world, brought to life with state-of-the-art pixel technology and a beautiful original soundtrack
  • Multiple endings, different routes to take through the world and secrets to discover

While some parts of Mable & The Wood can be a little challenging, it's never punishing. Thankfully most of it is about a little trial and error while you work out enemy patterns, especially for boss fights. The Queen Spider initially kicked my butt, until I cooled off a little and waited for them to make the first moves each time I wanted to attack. It felt quite weird actually, to be waiting on enemies making their move due to the way you fight but I enjoyed the change.

After you beat the spider and get their power, I must say of all the abilities you get the spider power is by far my favourite. You can launch it so fast, enemies just don't stand a chance. Not only can you launch it super fast, you're also pretty much spider-girl with it and that amused me more than I would care to admit swinging myself around and climbing up my little line of webbing. A little unbalanced perhaps due to the speed but fun.

There's something else I want to mention here about Mable & The Wood. The developer, Triplevision Games, spent quite a lot of time with me sorting out gamepad issues on Linux that's earned my utmost respect for their effort. However, it's not quite there yet (one issue is game-breaking as you can't transform). Thankfully, the game feels great with a mouse, better in fact, so for me it wasn't a big deal overall.

It's charming, fun and unique. Exactly what I like to see from indie developers.

You can find Mable & The Wood on Humble Store, GOG, Steam and itch.io.

Article from GamingOnLinux.com

The stable Wine 4.0.2 release is now available

Friday 23rd of August 2019 05:26:54 PM

Tags: Wine, New Release

If you prefer to walk on the calmer side of life, the Wine 4.0.2 release has been made available today.

As it's just a "maintenance" release, there's no big new features which are reserved for the current 4.xx series currently at 4.14 released on August 17th.

With that in mind they noted 66 bugs being marked as solved. These bugs include issues with Worms 2, Warframe, Rogue Squadron 3D, Settlers III, Mass Effect, F.E.A.R. 2: Project Origin, The Sims and plenty more.

See the full release notes here.

I'm quite curious to find out if many of our readers do actually stick with the 4.0.x release series over the "latest and greatest" development releases. If you do, be sure to let us know why in the comments!

Article from GamingOnLinux.com

Some more thoughts on Ion Fury, the FPS from Voidpoint and 3D Realms

Friday 23rd of August 2019 11:53:08 AM

Tags: Action, FPS, Steam, Review

Ion Fury (previously Ion Maiden) is true example of how you really don’t need to push graphics ever closer to realism to achieve something ridiculously good.

Developed by Voidpoint and 3D Realms, using the Build game engine which powered some other classics like Duke Nukem 3D, Blood and Shadow Warrior it released recently with same-day Linux support showing others how it’s done. While it’s retro in many ways, there is of course a vast amount of modern touches like improved physics and map interactions, auto-saves, being able to actually do a headshot, higher resolution support and so on.

Here’s the thing, I grew up with games like Duke and I’ve seen gaming progress from the Amiga to where we are now. There came a point, where I grew massively tired of retro-inspired flashbacks and in some ways I am still tired of it. However, Ion Fury is a very different sort of brew. The best thing about Ion Fury is that it might seem like other classics but it has a different and refreshing feel to it.

Much like the inspirations it’s fast, in your face loud and explosive and a ride that just doesn’t stop at any moment to let you get off. Rushing through it probably isn’t a great idea though, Ion Fury does reward those who do a little exploration with more health, ammo, armour and some fun little secrets.


Watch video on YouTube.com

The trouble is, while I just mentioned not to rush, it's damn hard not to just run around blasting everything in sight.

Each weapon feels like it actually has a purpose, unlike some shooters where you just constantly look for ammo for one particular piece. Get in close with the shotgun and do some serious in your face damage for a brute that requires it, use Loverboy’s alternative fire when faced with those pesky jumping spider-faces or toss a couple of grenades when you get them to group up to create a hilarious meat grinder. I'm completely torn on what weapon is my favourite! Although the double SMG is quite satisfying, especially when it sets enemies on fire.

It honestly has some of the most satisfying run and gun action I’ve seen for a long time. Despite the retro look, the weapons really do feel amazing. There's also some fantastic music, some amusing one-liners although they don't always work and enemies that will keep you on your toes.

As far as I am concerned, the game is fantastic. It’s so ridiculously entertaining it’s crazy. For a throwback, it's close to perfection in my eyes. If you’re a fan of first-person shooters, you need this. If we can get more developers making games like this again on Linux, I will be extremely happy.

What's really missing though is multiplayer, it would have been an incredibly fun addition to the game. It's planned but they're not giving out dates on when we can expect it to arrive.

You can pick it up on GOG and Steam.

However, it’s pretty unfortunate that I have to mention this and I feel I need to so you’re fully informed: Voidpoint have been embroiled in some controversy recently, after ResetEra dug up some old statements members of their team made in Discord, plus an issue in the game itself. I was sent the statement Voidpoint made, which I will quote in full below:

"Members of Voidpoint’s Ion Fury team have made sexist and transphobic comments, and included homophobic language in Ion Fury.

We recognize these statements are insensitive, unacceptable, and counterproductive to causes of equality. We unequivocally apologize both for these comments and language as well as for any pain they have caused the gaming community, particularly women and members of the LGBTQ community. We take full responsibility for any damage that has been done to the relationships we've worked so hard to build.

Moving forward, we at Voidpoint will institute a zero-tolerance policy for this type of language and all employees and contractors will undergo mandatory sensitivity training. As part of our efforts to contribute to the work that must be done to further support these communities, we are donating $10,000 from Ion Fury's release day proceeds to The Trevor Project. We are also patching Ion Fury ASAP to remove all unacceptable language."

Article from GamingOnLinux.com

Valve tease a new Dota 2 hero named Snapfire with an animated short

Friday 23rd of August 2019 11:17:03 AM

Tags: MOBA, Free Game, Valve, Steam

Snapfire is the name and Dota 2 is the game! Valve have teased a new bad-ass female hero in a wild west themed animated short.

This might actually be my favourite Dota 2 short so far, take a look:


Watch video on YouTube.com

Curiously and possibly something that will be expanded upon in Dota 2 lore, Timbersaw refers to Snapfire as "auntie", seems like it's not exactly happy families though with Snapfire's fire-breathing pet ready to strike Timbersaw down.

Snapfire seems hilariously barmy and that's my kind of character! Based on the video, I think it's safe to assume they're a ranged hero.

Due to land in Dota 2 sometime this "Fall" so we should get it before the year is up anywhere between September 1st and December 21st. If Valve give out any more details today, I will update the article.

As usual, find Dota 2 free to play on Steam.

Article from GamingOnLinux.com

Looks like the Smach Z handheld gaming unit is getting an upgrade

Friday 23rd of August 2019 10:59:44 AM

Tags: Hardware

The Smach Z team attended this year's Gamescom and is appears they're not done tweaking this gaming handheld.

While all their current units available for pre-order house the AMD Ryzen V1605B and Radeon Vega 8 Graphics, they've taken it a step further to show off a more powerful Smach Z with the AMD Ryzen V1807B with Radeon Vega 11 Graphics. Not just that, it seems the max storage has been boosted up to 480GB and RAM up to 32GB. Overall, it seems like a pretty nice upgrade.

From the Press Release:

The new processor has 11 GPU cores, 3 more than the V1605B version, and a higher CPU frequency, passing from a base frequency of 2GHz of the V1605B one to 3.35GHz.

The SMACH Z runs demanding AAA PC games and with this improvement PC gamers can expect a better performance and enjoy a smoother gameplay on the go.

What remains unclear, is how much the more powerful unit will be and they've made no official announcements about it on their official site. The current units can still be pre-ordered on the official site.


Watch video on YouTube.com

Thankfully, they still remain committed to keeping the device open to different systems, with either SMACH OS (Linux) or Windows.

Considering the current top-end "SMACH Z ULTRA" with SMACH OS comes in at £999, this new and improved unit could end up costing quite a bit more. The jump between the current models is about £200, so if they keep that theme going it could end up around £1,200. Whenever they do officially announce more details and pricing on the new model, we will let you know.

Article from GamingOnLinux.com

Space colony building sim Space Haven has a third Alpha release out now

Friday 23rd of August 2019 10:39:32 AM

Tags: Indie Game, Alpha, Early Access, Upcoming, Sandbox, Simulation, Strategy

Space Haven from Bugbyte Ltd continues being shaped into something special, with a third Alpha version now available for this unique colony building sim.

The latest update overhauls a bunch of the resources in the game, along with adding in 7 new resource production facilities. They said the purpose of this, is to give them a better foundation to build on and give the game some more depth over time.

While the main focus of this release was on the resources, one other major addition made it in. Players have been asking for a more sandbox-like mode, so they added the ability to create a scenario giving you tons of resources and a crew of 8. This way, you can focus more on building up your fleet of ships right away. Also a good place to test out some ship designs.

Not seen Space Haven before? Got you covered, feast your eyes on the below trailer:


Watch video on YouTube.com

On top of that, something a little more disturbing also made it into Alpha 3. If times are tough, dead bodies can now be turned into meat. That applies to your own crew, as well as aliens. Perhaps tasty alien flesh will fetch a good price? Well, there's only one way to find out…

I also remain impressed by the current Linux build they provided, since it has an auto update feature which works beautifully. So I can just launch the game, click update and away I go.

As a huge fan of sci-fi settings and building games like this, I like where they're going with Space Haven. See their full update info on Kickstarter.

You can follow and wishlist for release on GOG and Steam. You can also get in right now, if you purchase directly from the developer.

Since it was crowdfunded, it has been added to our dedicated Crowdfunding Page—over 200 projects!

Article from GamingOnLinux.com

Neverwinter Nights: Enhanced Edition has a new DLC out with Tyrants of the Moonsea

Friday 23rd of August 2019 10:25:09 AM

Tags: RPG, Steam, DLC, New Release

Looking for your next adventure? Neverwinter Nights: Enhanced Edition just got even bigger with a new "premium module" DLC Tyrants of the Moonsea now available.

For this new expansion, Beamdog teamed up with Ossian Studios. For those unfamiliar, Ossian Studios was formed in 2003 to work on new role-playing games with previous releases including Darkness over Daggerford and Mysteries of Westgate.

Tyrants of the Moonsea is based on a previously cancelled expansion from Luke Scull, with the Enhanced Edition release boasting "70% more story and gameplay, as well as a large amount of new art and audio content".

Feature Highlight:

  • An expansion-sized high-level adventure with 20+ hours of gameplay
  • Use the world map to explore 18 areas in the Moonsea region including Zhentil Keep, Cormanthor, Thar, and prominent city-states.
  • Recruit from 5 different companions for your party
  • 5 new monsters to do battle with
  • 14 new character portraits
  • 35 minutes of inspiring new music including exhilarating combat tracks
  • 1,000 lines of new character VO

Currently Tyrants of the Moonsea seems to only be on Steam.

As for the base game, it's on GOG and Steam.

Article from GamingOnLinux.com

Supergiant Games is turning ten years old, big sale on their games and HADES is heading to Steam

Friday 23rd of August 2019 09:53:31 AM

Tags: Steam, Itch.io, Game Sale

Supergiant Games, the team behind hits like Bastion and Transistor are turning ten years old as a studio and so they're doing a big sale. HADES will also no longer be exclusive to the Epic Store this year.

First up, the sales!

Over on Steam, you can pick up the entire collection of Bastion, Transistor and Pyre plus soundtracks with 78% off together. An absolutely incredible deal!

All their games are also on sale in a bundle and by themselves on itch.io for those who prefer it.

Some seriously good gaming to be had there for super cheap, don't miss out. Our contributor Scaine was certainly impressed by Transistor. My Son also started playing Bastion recently and he's very much enjoying it too.

Hades? Hades!

After originally releasing Hades as an Epic Store exclusive, Hades from Supergiant Games is going to release on Steam in Early Access. It will arrive there on December 10th! Given how they've supported Linux for so long, I did reach out to Supergiant to ask about Linux support for Hades to which they replied:

Hey Liam, thanks for getting in touch about this. We don't have plans right now to support Linux during Early Access; during Early Access it's really helpful for us to be able to focus on the Windows version. We plan to bring Hades to other platforms at 1.0 (though which aren't confirmed), and appreciate your interest in the meantime.

It's also worth noting that Ethan Lee, the developer who ported their previous games to Linux said on Twitter they have kept in touch about it so here's to hoping!

Taking a quick peek into the Steam forum for Hades and—what a mess. Perhaps we can lighten up their Steam time by showing a little Linux support in this linked Steam forum topic. The developer did say in there "We've been pleased to be able to support Linux on Bastion, Transistor, and Pyre before this, so it's good to hear from you on Hades as well!".

Article from GamingOnLinux.com

Dynasty Mode & Eight Princes DLC for THREE KINGDOMS out for Linux, plus a Total War sale

Thursday 22nd of August 2019 06:02:25 PM

Tags: DLC, New Release, Feral Interactive, Game Sale, Steam, Humble Store

Feral Interactive announced earlier today that the Eight Princes DLC for Total War: THREE KINGDOMS is now officially available on Linux. Plus there's a nice big Total War sale going on.

Eight Princes DLC new features:

  • New campaign set 100 years after the Three Kingdoms period began.
  • Eight playable princes from the Jin dynasty, each with different playstyles.
  • New buildings, assignments and court options.
  • New elite units, from armoured crossbowmen to mighty cataphracts.
  • Four new alignments to shape your faction’s development: Wealth, Spirit, Might, and Mind.

Watch video on YouTube.com

Want to know a lot more about it? See the official Total War blog.

Additionally, Feral Interactive also pushed out the latest updates to Total War: THREE KINGDOMS for Linux today as well, which brings with it the new Dynasty Mode which sounds like a huge amount of fun with some massive battles possible. Great to see Feral get it all up to date, good stuff.

Total War: THREE KINGDOMS - Eight Princes can be picked up from the Feral Store, Humble Store or Steam.

Since this is very much on topic, Humble Store just announced their Total War Week sale! There's some great deals going for those of you who fancy running some sort of empire. Some quick picks:

Plus there's all sorts of DLC on sale too. Check out the full sale here.

Article from GamingOnLinux.com

Zombie apocalypse action RPG Zombasite has a big update and a big sale to match

Thursday 22nd of August 2019 12:50:37 PM

Tags: Action, RPG, Humble Store, GOG, Steam, Game Sale, Update

Ahead of the upcoming full release of Din's Legacy, Soldak Entertainment aren't forgetting their older titles. They recently gave Zombasite a huge update and a big discount too.

Why? Well Zombasite is turning three years old so they decided to give everyone a little gift for their support.

Zombasite patch 1.023 adds in shadow mapping, Steam Cloud support, multiple big performance improvements, loads of bug fixes and crashes fixed and so on. The list of what's changed is rather long, you can see it in full here (there's more on the next page after).


Watch video on YouTube.com

Fantastic to see some developers able to support their games for such a long time, it's certainly not an easy task for smaller indie developers. If you're after a big action RPG, perhaps this is exactly what you've been looking for?

You can find Zombasite on GOG and Steam where it's 75% off. GOG's sale ends August 28th, Steam ends on August 26th. Also on Humble Store but no sale there.

Article from GamingOnLinux.com

Things are about to get weird in the Two Point Hospital: Close Encounters expansion

Thursday 22nd of August 2019 12:03:52 PM

Tags: DLC, Upcoming, Humble Store, Steam, Strategy, Simulation

Two Point Studios and SEGA just announced the next expansion for their amusing hospital building sim with Two Point Hospital: Close Encounters.

It's coming soon too! Their plan is to release it on August 29th next week. This will be the third expansion following on from Bigfoot and Pebberley Island. Two Point Hospital is already quite weird but this is really…out there. It will be adding in 3 new hospitals full of patients to cure, 34 new illnesses although they say only 11 of these are new visually along with a promise of "new" gameplay, new music and so on.


Watch video on YouTube.com

It will be available from Humble Store and Steam with both stores having it up for pre-order right now.

Will you be picking up a copy? After spending quite a lot of hours with it, I likely will be. Despite feeling a little repetitive at times, Two Point Hospital feels like a worthy successor to Theme Hospital.

Article from GamingOnLinux.com

Hello Games appear to be keeping an eye on Steam Play with No Man's Sky, temp fix needed for NVIDIA

Thursday 22nd of August 2019 11:20:32 AM

Tags: Steam Play, Steam, HOWTO

No Man's Sky recently had an absolutely ridiculous update to add in tons of new features and greatly expanded multiplayer. This update also added in Vulkan support too!

It seems Hello Games are keeping an eye on Steam Play as well, with a recent update changelog noting "Fixed Steam VR in Linux.". Quite interesting! However, there is a bit of a problem for NVIDIA users with Steam Play on Linux, with the game performing quite poorly. Although, there's a slightly amusing workaround.

If you spoof your GPU vendor to look like AMD, the game performance will skyrocket. Do any of the below at your own risk. Since I am posting all this, I have of course tested it myself and it's great for me.

Credit to user volca02 who posted an easy to use GitHub repository to quickly enable this spoof. Doing it takes a little command line work but it's easy enough to do. You may need to install some additional packages to get it compiled like build-essential and git on Ubuntu for example "sudo apt install build-essential git".

Instructions:

git clone https://github.com/volca02/spoof_vendorid
cd spoof_vendorid
cmake ./
make

What does the above do? It pulls the GitHub files, changes into the directory downloaded and then compiles it into the files you need. After, you can make a folder to keep the files somewhere handy like:

mkdir $HOME/nmsfix

Then just copy the two needed files over to the nmsfix folder made above:

cp -t $HOME/nmsfix libVkLayer_vendorid_layer.so VkLayer_vendorid_layer.json

You will then need to set a launch option for No Man's Sky on Steam, like this one:

VK_LAYER_PATH=/home/liam/nmsfix/ VK_INSTANCE_LAYERS=VK_LAYER_LUNARG_vendorid_layer %command%

To do the above, right click on No Man's Sky in Steam -> Properties -> Set Launch Options… and enter the line above in with VK_LAYER_PATH pointing to where you put the files.

It made my frame rate on an NVIDIA 980ti go from a sluggish 40FPS and under to well over an enjoyable 80FPS most of the time. There's a few dips here and there depending on what's around you, but it's a big improvement.


Pictured: No Man's Sky running on Linux+NVIDIA with the above workaround.

From what I saw an NVIDIA rep say, they've confirmed this is an "application bug" and so it needs Hello Games to fix it. Hopefully with this post bringing some more attention to it, more of you can enjoy No Man's Sky on Linux with Steam Play until the main issue is solved in the game. Who knows, maybe they will support Linux officially one day.

Article from GamingOnLinux.com

Little Red Dog Games announce Rogue State Revolution, a political thriller roguelike

Thursday 22nd of August 2019 10:24:31 AM

Tags: Upcoming, Steam, Strategy, Simulation, Godot Engine

Little Red Dog Games (Precipice, Deep Sixed, Rogue State) have announced Rogue State Revolution, what they say is the "first" political roguelike game.

It's being published by Modern Wolf, a new indie publisher who doesn't believe in crunch who say they treat their developers "like partners, not like cogs in a machine".

Rogue State Revolution places you in charge of Basenji, a mostly stable Middle Eastern republic. As the president, you must juggle the demands of the voters while developing the nation economically. Oh, and don't forget your council of ministers, many of whom are entirely loyal to you... if only you knew which ones.

Designed for 3-4 hour play sessions, a game of Rogue State Revolution will feature dynamically generator neighbors, ministers, and economic and political considerations. No two playthroughs will be the same, and each run can unlock new content as you stay in power longer. The coup is coming: can you keep your wits about you and hold onto the presidency?

It's actually a sequel to their 2015 game Rogue State, which doesn't support Linux. Rogue State Revolution only currently mentions Windows on the publisher's website and Steam, which the developer said on Twitter is "An oversight. We are 100% going to release on Linux."—excellent!

Doesn't seem to have a trailer yet, will let you know when it does. They're also continuing to use the FOSS game engine Godot Engine, really nice to see!

You can wishlist and follow Rogue State Revolution on Steam, due to release sometime in 2021.

Article from GamingOnLinux.com

Rocket Pass 4 is coming to Rocket League on August 28th, with a new rally-inspired Battle-Car

Thursday 22nd of August 2019 09:51:17 AM

Tags: Steam, Update, Sports

The fourth Rocket Pass is due to arrive in Rocket League soon, along with the start of Competitive Season 12.

For those of you wanting to rank up and ensure you get the best rewards possible, Season 11 is ending really soon on August 27th. A day later, Rocket Pass 4 is going to be released. Mudcat, the new rally-inspired Battle-Car is an instant unlock as soon as you pick up your shiny new pass and they have a trailer to show it off:


Watch video on YouTube.com

Psyonix previously announced a big change to how Weekly Challenges will work during Rocket Pass 4. Instead of each week's set of challenges replacing the previous lot, they will stack up so you can complete all the challenges right up until the end of Rocket Pass 4. A much better system! Rocket Pass 4 will begin at 5PM UTC on August 28th, with it ending sometime on December 4th.

As a reminder, Psyonix recently announced that all randomized loot boxes are going to be removed from the game. We're currently waiting to hear more about their plans on that.

I also heard from NVIDIA recently, that a future driver release should hopefully be enabling their threaded OpenGL optimizations by default with an application profile after noticing my recent benchmark article. So hopefully this means future Linux gamers on NVIDIA will see a much nicer out of the box experience with Rocket League.

You can pick up Rocket League on Humble Store and Steam.

I reserve my right to never pass up the opportunity to write something about Rocket League, my all time favourite game.

Article from GamingOnLinux.com