For those more interested in Linux GPU performance for CUDA/OpenCL GPGPU computing than Linux gaming, this article is for you with a fresh round of results across my available GeForce Kepler/Maxwell/Pascal cards using the latest NVIDIA 375.10 binary driver paired with CUDA 8.0 on Ubuntu 16.04 LTS Linux.
It seems every few days a discussion among end-users and Linux gamers re-emerge about their belief that the CIK (GCN 1.1) support any even the newer SI (GCN 1.0) support should be enabled by default in the AMDGPU kernel driver to succeed the Radeon DRM driver...
Last week Nouveau DRM maintainer Ben Skeggs posted the initial atomic mode-setting patches for early testing of all this new KMS code. That code is indeed going to make it for Linux 4.10 with that work being pulled in overnight to DRM-Next...
Not that you would normally buy a cheap NVIDIA GeForce graphics card for deep learning tasks like the recently launched GTX 1050 series, as part of running some other fresh CUDA+OpenCL benchmarks I realized I hadn't run any Caffe benchmarks in a while so here are some fresh numbers today. With thirteen NVIDIA GeForce graphics cards including all the consumer GeForce GTX 1000 Pascal cards to date, here are some Caffe benchmarks using the latest NVIDIA 375.10 Linux driver on Ubuntu along with CUDA 8.0 and cuDNN.
After writing a few days ago about Fujitsu SP scanners getting Linux support but being only provided by binary blobs, a Phoronix reader pointed out that the Plustek scanner manufacturer is looking at providing open-source Linux driver support...
Two years ago to the day the most-viewed article was about A Hobby Kernel and User-Space, Runs Mesa and GCC. That hobbyist OS written from scratch seemed promising back then but hadn't heard anything at all since. When deciding to check on the project today I was anticipating that it had died off, but surprisingly, it's still under development...
A few days ago I wrote about Nouveau atomic mode-setting and DP MST patches while now DRM subsystem maintainer Ben Skeggs is soliciting more testing from the open-source NVIDIA community for trying these big changes to the Nouveau KMS driver...
A German company is promising a new protocol dubbed "HTTP-SS" that "should be able to double Internet speed, decrease data volume almost by 90% and get rid of the other general issues" compared to HTTP/HTTPS, at least that's what they claim...
The "Verify Apps" feature of Play Services is Google's firewall against app-based malware. It was introduced in 2012, and first enabled by default in Android 4.2 Jelly Bean. (Older versions can manually enable it in the Google Settings app.) Verify Apps works similarly to a traditional PC virus scanner: Whenever the user installs an app, Verify Apps looks for malicious code and known exploits. If they're there, the app are blocked outright — a message is displayed saying "Installation has been blocked." (In other, less suspicious cases, a warning message may be displayed instead, with the option to install anyway.)
A few days back I wrote about a Vulkan renderer for a PlayStation emulator being worked on and now the code to that Vulkan renderer is publicly available.
For those wanting to relive some PlayStation One games this week or just looking for a new test case for Vulkan drivers, the Vulkan renderer for the LibRetro Beetle/Mednafen PSX emulator is now available, months after the LibRetro folks made a Vulkan renderer for the Nintendo 64 emulator.
The Etnaviv DRM-Next pull request is not nearly as exciting as MSM getting Adreno 500 series support, a lot of Intel changes, or the numerous AMDGPU changes, but it's not bad either for a community-driven, reverse-engineered DRM driver for the Vivante graphics cores.
Ubuntu is preparing Mesa 12.0.4 for Ubuntu Xenial and Yakkety users. It's not as great as Mesa 13, but at least there are some important fixes back-ported.
Mesa 12.0.4 is exciting for dozens of bug fixes, including the work to offer better RadeonSI performance. But with Mesa 12.0.4 you don't have the RADV Vulkan driver, OpenGL 4.5, or the other exciting Mesa 13 work.
While there are many open-source game engines these days, many of which were formerly closed-source/commercial engines, one of the big bottlenecks for community-driven game projects continue to be on the art assets/models and/or their reliance upon the commercial game assets for game engines that were later opened up. ET: Legacy continues making progress on free, modernized assets inspired off the original Wolfenstein Enemy Territory game.
Originally, when it was called Das Tal, it ran a Kickstarter campaign that was sadly unsuccessful, so it's pleasing to see it carry on. I've been following it since then and the email update sadly got pushed down my inbox due to an influx of news recently.
I was shared an email yesterday from a conversation with the developers of futuristic racer 'Redout' [Steam, Official Site]. The developers are willing to do a Linux version, if there's enough interest.
It looks damn near incredible and certainly did remind me of WipeOut, a game I wasted hours and probably entire days of my life in when I was younger.
0 A.D. [Official Site] has a change in leadership with Erik stepping down, but work continues on and the new Alpha is already shaping up.
I love 0 A.D. even at this early stage. It is still rather rough, but even release really does bring it forward dramatically. It is one of the most promising open source games available right now.
Mageia 5.1 Released, Tumbleweed's Latest, Most Secure
The Mageia project today announced the release of stopgap version 5.1, an updated "respin" of 5.0 and all updates. The Daily Dot posted their picks for the most sure operating systems and the Hectic Geek is "quite pleased" with Fedora 25. Matthew Garrett chimed in on Ubuntu unofficial images and Dedoimedo reviewed Fedora-based Chapeau 24.