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Updated: 2 hours 37 min ago

Measuring the Health of Open Source Communities

15 hours 32 min ago

Abstract: Tracking different types of metrics is essential for free and open source communities. Metrics give project insights into specific efforts and help get a feel of the community’s general perception. For that, tools that can pull data from various sources and develop a visualization of this data will help projects make informed decisions.

If you manage or want to be part of an open source project, you might have wondered if the project is healthy or not and how to measure key performance indicators relating to project health. 

You could choose to analyze different aspects of the project, such as the technical health (such as number of forks on GitHub, number of contributors over time, and number of bugs reported over time), the financial health (such as the donations and revenues over time), the social aspects (such as social media mentions, post shares, and sentiment analysis across social media channels), and diversity and inclusion aspects (such as having a code of conduct, create event inclusion activities, color-blind-accessible materials in presentations, and project front-end designs). 

The question is, how do you measure such aspects? To determine if a project’s overall health, metrics should be computed and analyzed over time. It’s helpful to have such metrics in a dashboard to facilitate analysis and decision-making.

Why do metrics matter?

“The goal here is not to construct an enormous vacuum cleaner to suck every tiny detail of your community into a graph. The goal is instead to identify what we don’t know about our community and to use measurements as a means to understand those things better.”

The Art of Community – Jono Bacon

Open source software needs community. By knowing more about the community through different metrics, stakeholders can make informed decisions. For example, developers can select the best project to join, maintainers can decide which governance measures are effective, end-users can select the healthier project that will live longer (and prosper), and investors can select the best project to invest in [1]. 

Furthermore, Open Source Program Offices (OSPO), i.e., offices inside companies that aim to manage the open source ecosystems that the company depends on [5], can assess the project’s health and sustainability by analyzing different metrics. OSPO is becoming very popular because around 90% of the components of modern applications are open source [6]. Thus, measuring the risks of consuming, contributing to, and releasing open source software is very important to OSPO [5].

How do we define which metrics to evaluate?
  • Set your goals: Measuring without a goal is just pointless. Goals are concrete targets to know what the community wants to achieve [3].
  • Find reliable statistical sources: After defining your goals, you can then identify the source to help you achieve your goals. It is essential to find ways to get statistics on the most important goals [4]. Some statistics are apparent, such as on GitHub, you can collect the number of stars, number of forks, and number of contributors to a repository. It is also possible to get mailing lists subscribers and the project website visits. Some statistics are not so obvious, though, and you might need tools to help extract such numbers.
  • Interpret the statistics: Interpret the statistics regarding the “4 P’s”: People, Project, Process, and Partners [4]. 
    • Look at the numbers mostly related to the People in the community, such as contributors’ productivity, which channels have the most impact, etc. 
    • Then, look at the velocity and maturity of your Project, such as the number of PRs, and the number of issues. 
    • After that, look at the maturity of your Process, i.e., what’s your review process? How long does it take to solve an issue? 
    • Finally, look at the ecosystem view regarding your Partnersthat is, statistics on project dependencies and projects that depend on you.
  • Use dashboards to evaluate your metrics: Many existing tools help to create dashboards to analyze and measure open source community healthiness, such as LFX Insights, Bitergia, and GrimoireLab.
  • Make changes: After measuring, it is necessary to make changes based on those measurements.
Learning from examples

Different projects use different strategies to measure the project’s health. 

The CHAOSS Community creates analytics and metrics to help understand project health. They have many working groups, each one focusing on a specific kind of metric. For example,

  • The Diversity and Inclusion working group focuses on the diversity and inclusion in events, how diverse and inclusive the governance of a community is, and how healthy the community leadership is. 
  • The Evolution working group creates metrics for analyzing the type and frequency of activities involved in software development, improving the project quality, and community growth. 
  • The Value working group creates metrics for identifying the degree to which a project improves people’s lives beyond the software project, the degree to which the project is valuable to a user or contributor, and the degree to which the project is monetarily valuable from an organization point of view. 
  • The Risk working group creates metrics to understand the quality of a specific software package, potential intellectual property issues, and understand how transparent a given software package is concerning licenses, dependencies, etc.

The Mozilla project collaborated with Bitergia and Analyse & Tal to build an interactive network visualization of Mozilla’s contributor communities. By visualizing different metrics, they were able to find that Mozilla has not only one community but many communities concerning other areas of contributions, motivations, engagement levels, etc. Based on that, they built a report to visualize how these different communities are interconnected.

LFX Insights

Many projects such as Kubernetes and TARS use the LFX Insights tool to analyze their community. 

The LFX Insights dashboard helps project communities evaluate different metrics concerning open source development to grow a sustainable open source ecosystem. The tool has distinct features to support various stakeholders [2], such as

  • Maintainers and project leads can get a multi-dimensional reporting of the project, avoid maintainer burnout, ensure the project’s health, security, and sustainability.
  • Project marketers and community evangelists can use the metrics to attract new members, engage the community, and identify opportunities to increase awareness.
  • Members and corporate sponsors can know which community and software to engage in, communicate the impact within the community, and evaluate their employees’ open source contributions.
  • Open source developers can know where to focus their efforts, showcase their leadership and expertise, manage affiliations and their impact.

The source code repository includes the number of commits in total and by contributor, the number of contributors, the top contributors by commits, and the companies that mainly contribute to the project. Users can extract Pull requests (PRs) from many tools such as Gerrit and GitHub. Furthermore, users, maintainers, and contributors to Linux Foundation projects, such as TARS, can extract various metrics from LFX Insights. 

Similarly to commits, the number of PRs in total, by contributor, and by company. The tool also calculates the average time to review the PR and the PRs that are still to be merged. You can also extract metrics for issues and continuous integration tools. Besides that, LFX Insights allows projects to collect communication and collaboration information from different communication channels such as mailing lists, Slack, and Twitter.

Projects might have different goals when using LFX Insights. The TARS project, part of the TARS Foundation, uses the LFX Insights tool to have a big picture of each sub-project (such as TARSFramework, TARSGo, etc.). Through the dashboards created by the LFX Insights tool, the TARS community can know the statistics of each project and the community as a whole (see Figure 1 and 2).

Using LFX Insights tools, the TARS community analyzes how many people contribute to each project and which organizations contribute to TARS. Additionally, they extract the number of commits and lines of code contributed by each contributor. The TARS community believes that by analyzing such metrics, they can attract and retain more contributors.

About the authors: 

Isabella Ferreira is an Ambassador at the TARS Foundation, a cloud-native open-source microservice foundation under the Linux Foundation.

Mark Shan is the Chair at Tencent Open Source Alliance and also Board Chair of the TARS Foundation Governing Board. 

REFERENCES

[1] Jansen, Slinger. “Measuring the health of open source software ecosystems: Beyond the scope of project health.” Information and Software Technology 56.11 (2014): 1508-1519.

[2] https://www.youtube.com/watch?v=hwTOrDg3LsI

[3] https://opensource.com/bus/16/8/measuring-community-health

[4] https://dzone.com/articles/-measuring-metrics-in-open-source-projects

[5] https://opensource.com/article/20/5/open-source-program-office

[6] https://fossa.com/blog/building-open-source-program-office-ospo/

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The Linux Foundation Announces Conference Schedule for Open Source Summit + Embedded Linux Conference 2021

Thursday 22nd of July 2021 10:59:03 PM

Premier open source event covering the most critical and innovative open source topics gathers developers and technologists both in-person and virtually this September.

SAN FRANCISCO, July 22, 2021 —  The Linux Foundation, the nonprofit organization enabling mass innovation through open source, today announced the full schedule for Open Source Summit + Embedded Linux Conference 2021, the leading conference for open source developers, technologists, and community leaders. The events are taking place September 27-30 in Seattle, Washington and are co-located with OSPOCon and Linux Security Summit, among others. The schedule can be viewed here and the keynote speakers can be viewed here.

OSS + ELC 2021 will feature a robust program of 250+ talks (keynote presentations, conference sessions, tutorials, and BoFs) covering the most essential and cutting edge topics touching open source today: Linux Systems, Dependability, AI & Data, DEI, Community Leadership, IoT, Cloud Infrastructure, Cloud Native Development, Databases, and of course, Embedded Linux. Plus the co-located OSPOCon, also announcing its conference agenda today, covers critical topics affecting open source program management offices. The events are being produced in a hybrid format, with both in-person and virtual participation available.

“These events cover the pivotal technologies at the core of software and hardware today, and shine a magnifying glass on innovation driving the change of tomorrow. This breadth of coverage, along with an audience ranging from students to kernel developers, is what makes this event a cornerstone gathering and learning place for the open source community,” says Angela Brown, SVP & General Manager of Events at The Linux Foundation. “We are so excited to gather in person with everyone again, and look forward to kicking off our fall schedule of in-person events in Seattle and engaging the community with wide ranging learning opportunities.”

Conference Session Highlights from Open Source Summit:

Wayfair Same-day Delivery: A Narrative in Painful Anecdotes about CI at Scale – Lelia Bray-Musso & Gary Preston White Jr., Wayfair EVE: A Secure API for the Edge that Delights App Developers – Kathy Giori, ZEDEDA Inc.A Rolling Stable Kernel Model – Sasha Levin, GoogleFunctional Safety Basics for Open Source Software Developers – Nicole Pappler & Prof. Dr. Andreas Bärwald, AlektoMetisSelf-serve Feature Engineering Platform Using Flyte and Feast – Ketan Umare, Union.ai

From Embedded Linux Conference:

OP-TEE: When Linux Loses Control – Clément Léger, BootlinFrom an Idea to a Patch in the Linux Mainline – Marta Rybczynska, SyslinbitYocto Continuous Integration in a Kube – Joshua Watt, Garmin

And from OSPOCon:

Ensuring OSS License Compliance the Easy Way – Tony Aiuto, GoogleEverything We’ve Learned from Three Years of Funding Open Source – Duane O’Brien, IndeedMVG – Minimum Viable Governance for Your Organization’s Open Collaboration Needs – Ashley Wolf & Justin Colannino, GitHub

Registration (in-person) is offered at the early price of US$850 through July 27. Academic, Student and Hobbyist Passes are available for US$275. Registration to attend virtually is US$50. 

Members of The Linux Foundation receive a 20 percent discount off registration and can contact events@linuxfoundation.org to request a member discount code. 

Diversity & Need-Based Scholarships and Travel Funding
Applications for diversity and need-based scholarships are currently being accepted here. The Linux Foundation’s Travel Fund is also accepting applications, with the goal of enabling open source developers and community members to attend events that they would otherwise be unable to attend due to a lack of funding. We place an emphasis on funding applicants who are from historically underrepresented or untapped groups and/or those of lower socioeconomic status. To learn more and apply, click here.

Health and Safety
In-person attendees will be required to be fully vaccinated against the COVID-19 virus and will need to comply with all on-site health measures, in accordance with The Linux Foundation Code of Conduct. To learn more, visit the Health & Safety webpage and read our blog post.

Sponsor
Open Source Summit + Embedded Linux Conference 2021 is made possible thanks to our sponsors, including Diamond Sponsors: Google, IBM, Microsoft and Red Hat, Platinum Sponsors: Huawei, Snyk, and SUSE, and Gold Sponsors: Cloud Native Computing Foundation, SODA Foundation, Styra, WhiteSource and Witekio. For information on becoming an event sponsor, click here or email us for more information and to speak to our team.

Press
Members of the press who would like to request a press pass to attend should contact Kristin O’Connell.

About the Linux Foundation
Founded in 2000, the Linux Foundation is supported by more than 2,000 members and is the world’s leading home for collaboration on open source software, open standards, open data, and open hardware. Linux Foundation’s projects are critical to the world’s infrastructure including Linux, Kubernetes, Node.js, and more. The Linux Foundation’s methodology focuses on leveraging best practices and addressing the needs of contributors, users and solution providers to create sustainable models for open collaboration. For more information, please visit linuxfoundation.org.

The Linux Foundation Events are where the world’s leading technologists meet, collaborate, learn and network in order to advance innovations that support the world’s largest shared technologies.

Visit our website and follow us on Twitter, Linkedin, and Facebook for all the latest event updates and announcements.

The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see its trademark usage page: www.linuxfoundation.org/trademark-usage. Linux is a registered trademark of Linus Torvalds. 

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Media Contact

Kristin O’Connell
The Linux Foundation
koconnell@linuxfoundation.org

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Women Who Code and Linux Foundation Launch Open Source Scholarship

Thursday 22nd of July 2021 09:00:24 PM

Linux Foundation Training & Certification is thrilled to announce that we are partnering with Women Who Code (WWCode), an international community dedicated to inspiring women to succeed in technology, to provide scholarships to promising women to help them get started working with open source software. 

WWCode will award 50 scholarships per quarter to deserving women, with Linux Foundation Training & Certification providing each of these recipients with a voucher to register for any Linux Foundation eLearning course and certification exam at no charge, such as the Linux Foundation Certified IT Associate, Certified Kubernetes Administrator, Linux Foundation Certified System Administrator and more. 

All Linux Foundation certification exams are conducted online with a proctor monitoring virtually via webcam and screen sharing. Scholarship recipients will have one year to sit for their exam, and should they fail to pass on the first attempt, one retake will be provided. Upon passing a certification exam, they will receive a PDF certificate and a digital badge which can be displayed on digital resumes and social media profiles, and which can be independently verified by potential employers. 

“Open source technology is leading so much digital transformation today, from cloud computing to networking, web development, blockchain and more, yet there is a continual shortage of qualified talent generally, and fewer women pursuing these roles specifically,” said Linux Foundation SVP & GM of Training & Certification Clyde Seepersad. “At the same time, despite so much opportunity, barriers to entry and simply figuring out where to start can be daunting. We hope that this program makes it easier for many women to launch successful open source careers, and go on to inspire the next generation of developers, DevOps engineers, cloud architects and more.”

“Continuous learning is one of the cornerstones of tech industry leadership and success for diverse women,” said WWCode CEO Alaina Percival. “We are proud to be partnering with The Linux Foundation to provide these invaluable scholarship opportunities to our global community.”

Those interested in applying for a Women Who Code/Linux Foundation scholarship can do so here.

About Women Who Code

Women Who Code (WWCode) is an international nonprofit dedicated to inspiring women to excel in technology careers. WWCode is building a world where women are proportionally representative as technical leaders, executives, founders, VCs, board members, and software engineers. The organization has executed more than 14,000 free events around the world, garnered a membership exceeding 290,000 in 134 countries. Help empower even more women to advance in tech with the training and community they need to succeed by supporting WWCode. Learn more at womenwhocode.com.

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Chris Aniszczyk Talks About The Open 3D Foundation

Thursday 22nd of July 2021 06:55:51 PM

The Linux Foundation recently announced a new foundation called the Open 3D Foundation for multi-platform 3D gaming technologies. Amazon’s Lumberyard has become the anchor project for the foundation, leading to creating the ‘first’ purely community-driven gaming engine. However, AAA games are not the only consumer of 3D gaming technologies; they have a wider usage in many other industries, including film production, automotive, healthcare, and so on. Under the umbrella of the Linux Foundation, O3DF will be able to bring different players from different industries and verticals to collaborate on technologies that have so far remained solely proprietary and dominated by a few companies. It’s going to commoditize and democratize gaming technologies, enabling many more players to build great services and products based on these technologies. In this interview, we sat down with Chris Aniszczyk, CTO, CNCF & VP of Developer Relations, The Linux Foundation to discuss the new foundation.

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Happy SysAdmin Day! Save $100 on All Products – Plus a Free Gift

Tuesday 20th of July 2021 09:00:18 PM

We love our SysAdmins at The Linux Foundation! You are the ones who keep so much of the technology we rely on running smoothly so we can all do our jobs. That’s why we want to recognize you with a special offer ahead of SysAdmin Day on July 30.

From now through July 30, 2021, everyone can save $100 on any of our products, simply by using code SYSADMIN100 at checkout. That means you can get the training or certification you’ve been considering at a significant discount, helping to improve your skills and credentials with products like:

Essentials of Linux System Administration (LFS201)
Linux Foundation Certified System Administrator (LFCS)
Linux Networking & Administration (LFS211)
Linux Foundation Certified Engineer (LFCE)

With the most recent Open Source Jobs Report finding 93% of hiring managers are having difficulty finding enough open source talent, and 57% prioritizing hiring of certified professionals, this is a great time to learn a new skill. If you aren’t sure what to pursue, that’s ok! Check out our Plan Your Training page to view learning paths, or take our Career Path Quiz to figure out which area of technology best fits your interests and personality.

If you already know what you want to study, head straight to our product catalog and get started!

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The Linux Foundation Announces Keynote Speakers for Open Source Summit + Embedded Linux Conference 2021

Friday 16th of July 2021 06:57:08 AM

Premier event for open source developers and community will feature visionaries sharing insights on Machine Learning, Security, Linux, Gaming, Cloud, the Mars Ingenuity Mission and more.

SAN FRANCISCO, July 15, 2021The Linux Foundation, the nonprofit organization enabling mass innovation through open source, today announced the keynote speakers for Open Source Summit + Embedded Linux Conference 2021, taking place September 27-30 in Seattle, Washington. The events are being produced in a hybrid format, with both in-person and virtual participation available, and are co-located with OSPOCon and Linux Security Summit, among others.

Open Source Summit (OSS) is the leading conference for developers, architects and other technologists – as well as open source community and industry leaders – to collaborate, share information, learn about the latest technologies and gain a competitive advantage by using innovative open solutions. Embedded Linux Conference (ELC) is the leading, vendor-neutral technical conference for companies and developers using Linux in embedded and industrial IoT products. Over 4,000 are expected to participate in the event. 

Keynote speakers include:

Anima Anandkumar, Bren Professor of Computing and Mathematical Sciences, The California Institute of Technology (Caltech) & Director, Machine Learning Research, NVIDIA, sharing on machine learning.

Tim Canham, Software and Operations Lead for the Mars Helicopter, NASA’s Jet Propulsion Laboratory, discussing the use of Linux in the Mars Ingenuity mission.

Hilary Carter, Vice President of Research, and Jim Zemlin, Executive Director, The Linux Foundation, sharing insights on new initiatives at The Linux Foundation for the open source community.

Chris DiBona, Director of Open Source & Making and Science, Google

Heather E. McGowan, Future of Work Strategist, speaking on the future of work and the human capital era.

Todd Moore, Vice President – Open Technology and Developer Advocacy & Chief Technology Officer, DEG, IBM

Royal O’Brien, Game Tech Chief Evangelist, Amazon, speaking on the new Open 3D Engine Foundation.

Sanath Kumar Ramesh, Founder & Chief Executive Officer, OpenTreatments Foundation, sharing on OpenTreatment’s life-altering
initiative.

Brent Schroeder, Head of Office of CTO, Americas Chief Technology Officer, SUSE

Window Snyder, Founder and Chief Executive Officer, Thistle Technologies, discussing IoT security.

Kate Stewart, Vice President of Dependable Embedded Systems and Dr. David A. Wheeler, Director of Open Source Supply Chain Security, The Linux Foundation, speaking on supply chain security.

Linus Torvalds, Creator of Linux & Git, in conversation with Dirk Hohndel, Vice President & Chief Open Source Officer, VMware, discussing 30 years of Linux.

Chris Wright, Senior Vice President and Chief Technology Officer, Red Hat

The full schedule of sessions will be announced on July 22, with additional keynotes also being announced in the coming weeks. 

Registration (in-person) is offered at the early price of $850 through July 27. Registration to attend virtually is $50. Members of The Linux Foundation receive a 20 percent discount off registration and can contact events@linuxfoundation.org to request a member discount code. Applications for diversity and need-based scholarships are currently being accepted. For information on eligibility and how to apply, please click here. The Linux Foundation’s Travel Fund is also accepting applications, with the goal of enabling open source developers and community members to attend events that they would otherwise be unable to attend due to a lack of funding. To learn more and apply, please click here.

Health and Safety
In-person attendees will be required to be fully vaccinated against the COVID-19 virus and will need to comply with all on-site health measures, in accordance with The Linux Foundation Code of Conduct. To learn more, visit the Health & Safety webpage and read our blog post.

Sponsor
Open Source Summit + Embedded Linux Conference 2021 is made possible thanks to our sponsors, including Diamond Sponsors: Google, IBM, Microsoft and Red Hat, Platinum Sponsors: Huawei, Snyk, and SUSE, and Gold Sponsors: SODA Foundation, Styra, WhiteSource and Witekio. For information on becoming an event sponsor, click here or email us for more information and to speak to our team.

Press
Members of the press who would like to request a press pass to attend should contact Kristin O’Connell.

About the Linux Foundation

Founded in 2000, the Linux Foundation is supported by more than 2,000 members and is the world’s leading home for collaboration on open source software, open standards, open data, and open hardware. Linux Foundation’s projects are critical to the world’s infrastructure including Linux, Kubernetes, Node.js, and more. The Linux Foundation’s methodology focuses on leveraging best practices and addressing the needs of contributors, users and solution providers to create sustainable models for open collaboration. For more information, please visit linuxfoundation.org.

The Linux Foundation Events are where the world’s leading technologists meet, collaborate, learn and network in order to advance innovations that support the world’s largest shared technologies.

Visit our website and follow us on Twitter, Linkedin, and Facebook for all the latest event updates and announcements.

The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see its trademark usage page: www.linuxfoundation.org/trademark-usage. Linux is a registered trademark of Linus Torvalds. 

###

Media Contact
Kristin O’Connell
The Linux Foundation
koconnell@linuxfoundation.org

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Understanding US Export Controls and Open Source Projects (2021 Update)

Friday 16th of July 2021 04:39:37 AM

One of the greatest strengths of open source development is how it enables collaboration across the entire world. However, because open source development is a global activity, it necessarily involves making available software across national boundaries. Some countries’ export control regulations, such as the United States, may require taking additional steps to ensure that an open source project is satisfying obligations under local laws.

In July of 2020, The Linux Foundation published a whitepaper on how to address these issues in detail, which can be downloaded here. In 2021, the primary update in the paper is to reflect a change in the US Export Administration Regulations.

Previously, in order for publicly available encryption software under ECCN 5D002 to be not subject to the EAR, email notifications were required regardless of whether or not the cryptography it implemented was standardized.Following the change, email notifications are only required for software that implements “non-standard cryptography”.

Please see the updated paper and the EAR for more specific details about this change.

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Understanding US export controls with open source projects (2021)

Friday 16th of July 2021 04:19:45 AM

One of the greatest strengths of open source development is how it enables collaboration across the entire world. However, because open source development is a global activity, it necessarily involves making available software across national boundaries. Some countries’ export control regulations, such as the United States, may require taking additional steps to ensure that an open source project is satisfying obligations under local laws.

In July of 2020, The Linux Foundation published a whitepaper on how to address these issues in detail, which can be downloaded here. In 2021, the primary update in the paper is to reflect a change in the US Export Administration Regulations.

Previously, in order for publicly available encryption software under ECCN 5D002 to be not subject to the EAR, email notifications were required regardless of whether or not the cryptography it implemented was standardized.Following the change, email notifications are only required for software that implements “non-standard cryptography”.

Please see the updated paper and the EAR for more specific details about this change.

The post Understanding US export controls with open source projects (2021) appeared first on Linux Foundation.

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Linux Foundation Launches 2021 Open Source Diversity, Equity, and Inclusion Survey

Thursday 15th of July 2021 11:34:06 PM
Linux Foundation Launches 2021 Open Source Diversity, Equity, and Inclusion Survey

In partnership with AWS, CHAOSS, Comcast, Fujitsu, GitHub, GitLab, Hitachi, Huawei, Intel, NEC, Panasonic, Renesas, Panasonic, RedHat, VMware

Linux Foundation Research and its partners are assessing the state of diversity, equity, and inclusion (DEI) within open source communities. The purpose of this research is to understand the demographics and dynamics concerning overall contributor participation and to identify gaps to be addressed as a means to advancing inclusive cultures within these environments.

Diversity, Equity, and Inclusion are core values of the Linux Foundation, and we are constantly looking for ways to improve our communities for the benefit of their contributors. Our initiatives include DEI efforts across our global events, training, and open source member programs. For example, we founded the Inclusive Naming Initiative (November 2020) with the Cloud Native Computing Foundation, and we began awarding training scholarships with TransTech (Spring 2021) for qualified LGBTQ individuals.

This research aims to drive data-driven decisions on future programming and interventions to benefit the people who use and develop open source technologies. The survey results will enable greater understanding of the people who use and develop open source technologies within the Linux Foundation and its partner communities.

To take the survey in Russian, Chinese (simplified), Japanese, Korean, Hindi, Arabic, German, French, Spanish, or Portuguese (Br), click on the upper right-hand corner on the survey landing page.

Participate in the Survey (15 Minutes)

Open source software is created by people of vastly different backgrounds, nationalities, orientations, and identities — all of whose opinions must be respected, included, and recognized. As the leader in running the world’s most important open source communities, it is incumbent upon us to elevate those opinions and concerns regarding important DEI issues with quantifiable data.

Jim Zemlin
Executive Director, Linux Foundation

We are pleased to have the support of several members of the LF community in this research. Hear from those supporters who have offered comments:

In today’s digital world, open source software powers nearly all of our modern society and economy. Understanding the people who build, maintain, and use these projects is important to anyone concerned about the sustainability of open source and the critical network of services and technologies that depend on it. As the home to over 65 million developers, we are proud to join The Linux Foundation in the 2021 Open Source Diversity, Equity, and Inclusion Survey.

Demetris CheathamSr. Director, Diversity, Inclusion and Belonging Strategy, GitHub

Building an environment where everyone feels a sense of belonging is not just the right thing to do; it’s also good for business. Our Diversity, Inclusion & Belonging (DIB) values have been fundamental to GitLab’s success, in which we collaborate alongside our open source community to build a product that best represents our estimated 30 million users. When thinking about a DIB strategy, plan, or philosophy, you have to consider all the things you can’t see, and you don’t hear. For that reason, we have joined the Linux Foundation to launch the 2021 Diversity, Equity, and Inclusion Survey, and we look forward to hearing the voices of the wider open source community. Together, we’ll uncover insights that we hope will lead to a lasting impact across the entire open source ecosystem.

Candace WilliamsManager, Diversity, Inclusion & Belonging, GitLab

Creating an open and inclusive community for all people is a great mission to have, and underpinning this is data on where we are and what is needed to achieve the mission.  I am proud to support this groundbreaking work being done by the Linux Foundation to get a baseline of where we are in including all people in our open source communities and keeping this data and questions open and ensuring people’s privacy.

Nithya A. RuffHead, Comcast Open Source Program Office, Comcast

CHAOSS was honored to be a core contributor to the creation of this survey, and watching it evolve as part of a collaboration of a diverse and experienced team was an amazing process. We fully support this initiative, as the results of this survey will be crucial for many of us working to help others improve the health of their open source projects.

Elizabeth BarronCommunity Manager, CHAOSS

Open Source has become critically fundamental for today’s ICT infrastructure. Its sustainability relies on the developers and users, many of whom have very diverse backgrounds and opinions. The LF Research DEI Survey will provide key insights into these different aspects of our open source communities. As one of the active open source users and contributors, Huawei is happy to support this research and hopes this will help open source, the greatest collaborative development in human history, to achieve a more bright and sustainable future.

Peixin HouChief Open Source Expert, Huawei

Our best is achieved when work environments are as supportive, inclusive, and diverse as they are innovative. Through new insights about both the people who are the open source community, and their work cultures, we can understand shortcomings and work toward that vision. Intel is proud to support the Linux Foundation’s diversity, equity, and inclusion research as part of its broad commitment to creating innovative environments through diverse teams.

Melissa E. EversVice President, Architecture, Graphics and Software, Software and Ecosystem Strategy, Intel

Open and inclusive communities and ecosystems are at the heart of innovation for Red Hat. Diversity and equity are key to organizational health, and we’re hopeful this important research will increase awareness and opportunities for underrepresented groups, introduce new perspectives and ideas, and inform plans to create more welcoming communities.

Deborah BryantSenior Director, OPSO, Office of the CTO, Red Hat

Renesas fully supports the Linux Foundation’s effort to better understand open source community participation and desire to make the community more inclusive for users and contributors. We consider Diversity and Inclusion as part of our core values and applaud the Linux Foundation for striving to advance a culture of inclusion across the open source ecosystem.

Hisao MunakataSenior Director, Renesas

VMware sees it as critical that we create a digital future that is equitable, accessible, and inclusive for all. We are proud to align ourselves with open source communities like the Linux Foundation and do our part to help build a culture of inclusion across the tech industry. Together, we can enable everyone, regardless of background, to succeed and further innovation.

Shanis WindlandVice President of Diversity, Equity & Inclusion, VMware PreviousNext

Participate in the Survey (15 Minutes)

Survey Details

This survey will take 15 minutes or less. It will be used to create an anonymized data set, with non-sensitive portions made freely available where feasible to do so and will avoid re-identification of respondents.

Anyone who uses, contributes to, or thinks about open source software is welcome to participate in the survey. Whether you’re a long-time maintainer, a new contributor, or if you are an open source-curious person, we want to hear from you!

Bonus

As a thank-you for your participation, you will receive a 20% registration discount to attend the Open Source Summit/Embedded Linux Conference event upon completion of the survey. Please note this discount is not transferable and may not be combined with other offers.

Privacy

All questions are optional. The data collected here is anonymous and will not be linked to any other data sources. Please do not include any details that could reasonably identify you or any other person in text responses. We aim not to collect any personally identifying information, and the privacy and confidentiality of all respondents will be maintained; please see https://www.linuxfoundation.org/resources/publications/useaccess/ for more information about the Use and Access Policy for the responses to this survey. This survey uses cookies, but only to prevent duplicate responses. 

References

Questions used in this survey draw from the work of:

Open Demographics Documentation
Diversity in Tech
The CHAOSS Project
GitHub 2017 Open Source Survey

The questions in this survey are made available and may be reused under Creative Commons Attribution-Share-Alike 4.0 International (CC-BY-SA-4.0). The CC-BY-SA-4.0 license is available at https://creativecommons.org/licenses/by-sa/4.0/.

Thank You

Linux Foundation Research and our partners are grateful for the contributions of a dedicated group of individuals, all of whom have contributed their time and talents toward the development of this survey.

Questions

If you have questions regarding this survey, please email us at research@linuxfoundation.org.

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Linux GECOS information demystified

Thursday 15th of July 2021 11:07:10 PM

If you ever wanted to know what GECOS is and why it’s important to you, here are the answers
Read More at Enable Sysadmin

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How LFCA Compares to Legacy Entry-Level IT Certifications

Wednesday 14th of July 2021 09:00:30 PM

When we developed the Linux Foundation Certified IT Associate (LFCA) exam, we wanted to create a certification that would help folks get started in an IT career by demonstrating to employers they possess knowledge of the most important and widely used modern infrastructure technologies. Our goal was to make an IT career more accessible, and also close the skills gap that is making it difficult for employers to find enough talented candidates.

Part of this process involved looking at the existing marketplace for entry-level IT certifications, and seeing where they were lacking. For instance, the 2020 Open Source Jobs Report from The Linux Foundation and edX found that knowledge of cloud computing has the biggest impact on hiring decisions amongst employers; but legacy entry-level IT certifications do not test for cloud computing knowledge. 

The new chart below compares the LFCA exam to a typical legacy entry-level IT certification to outline the differences, and highlight why LFCA is becoming the certification of choice for employers who want to hire new talent with the knowledge necessary to get straight to work administering modern IT infrastructure. We encourage you to check it out, and also our IT career roadmap which explores some of the career paths that the LFCA can open. 

And remember to celebrate 30 years of Linux in 2021, the LFCA exam is discounted 30% through December 31 if you use code LINUX30 at checkout!

Download Full Version

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What’s the average age of a Linux sysadmin?

Wednesday 14th of July 2021 08:30:21 PM

This poll attempts to answer a question posed by one of our community members
Read More at Enable Sysadmin

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New FinOps for Engineering Training Now Available

Monday 12th of July 2021 08:00:12 PM

FinOps – also called Cloud Financial Management or Cloud Economics – is becoming an increasingly important skill for cloud architects and engineers as adoption of cloud infrastructure accelerates. Which is why the FinOps Foundation has launched a new, online training course, “FinOps for Engineering”, which is a practitioner level course which looks at FinOps from the perspective of engineers. The course is designed to provide engineers and those who architect, design, construct, and operate software solutions and infrastructure in the public cloud to understand how to work effectively with FinOps teams, finance, procurement, product, and management teams to manage cloud use and cost more efficiently and to derive more business value from cloud.

The video-based course covers a variety of important topics for engineers and ops team members, who will walk away with the ability to:

Describe what FinOps or Cloud Financial Management is, why it is necessary, and how it relates to other software engineering methodologies/disciplines
Describe the motivations and drivers of finance, product, business and management teams with respect to FinOps and compare them to engineering and operations groups’ motivations
Understand the fundamental capabilities and functions needed to manage public cloud cost and usage, and the responsibilities of engineering and operations team members in this regard
Explain strategies engineers can take to integrate cost awareness into architecture, design, build and operate processes
Explain strategies for engineering and operations teams to better integrate with other functional groups to derive more value from public cloud use
And more!

Completing this course allows individuals in a large variety of cloud, finance and technology roles to validate their FinOps knowledge and enhance their professional credibility. Enrollment is now open for FinOps for Engineering, and you can learn about our other FinOps training and certification offerings here.

The post New FinOps for Engineering Training Now Available appeared first on Linux Foundation – Training.

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5 Linux commands I’m going to start using

Friday 9th of July 2021 03:59:10 AM

Five standard Linux commands that can make your life much easier.
Read More at Enable Sysadmin

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5 essential soft skills for sysadmin self-improvement

Thursday 8th of July 2021 10:17:26 PM

Your technical skills might be superb, but do you have equally compelling soft skills?
Read More at Enable Sysadmin

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Kubernetes Exam Simulator Available Now to All Those With Valid Eligibilities

Thursday 8th of July 2021 08:00:34 PM

We announced the availability of an exam simulator included with the Certified Kubernetes Administrator (CKA), Certified Kubernetes Application Developer (CKAD) and Certified Kubernetes Security Specialist (CKS) exams on June 2nd. At the time we stated that those who purchased any of these exams prior to June 2nd would receive access on a rolling basis; all those holding valid eligibilities for one of the three exams were expected to receive access by mid-August, with those with eligibilities expirining soonest receiving access first.

We are happy to announce that due to the smooth rollout of the new exam simulator, we are able to extend access to everyone sooner than anticipated. Effective immediately, all those who have an unexpired or unused eligibility for any of our Kubernetes certification exams now have access to the exam simulator. To access the simulator, you simply need to log into the training portal and you will see the simulator listed in your exam checklist. 

As a reminder, this new perk provides access to two attempts at the exam simulator, provided by Killer.sh. Each attempt grants 36 hours of access starting from the time of activation. The exam simulations include 20-25 questions similar to the ones candidates can expect to encounter on the real exam. The questions presented in the simulator are the same for every attempt and every user, unlike those found on the actual exams, but are still graded to give candidates an idea of how they are performing. The expectation is this offering will help candidates become comfortable and familiar with the environment in which they will sit for their certification.

If you have registered for a Kubernetes certification we encourage you to check out the exam simulator before sitting for your real exam; having this experience will make you more comfortable taking the exam, and may give you a better chance of passing!

The post Kubernetes Exam Simulator Available Now to All Those With Valid Eligibilities appeared first on Linux Foundation – Training.

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The Linux Foundation Announces 30th Anniversary of Linux T-Shirt Design Contest

Thursday 8th of July 2021 05:30:58 AM

The winning design will be used on the Open Source Summit + Embedded Linux Conference 2021 Conference T-shirt.

SAN FRANCISCO, July 7, 2021 – The Linux Foundation, the nonprofit organization enabling mass innovation through open source, today announced a design contest for the Open Source Summit + Embedded Linux Conference 2021 Conference T-shirt to celebrate the 30th Anniversary of Linux. Submission designs should center around the 30th Anniversary of Linux theme in some capacity. 

The winning design will be featured on the official Open Source Summit + Embedded Linux Conference T-shirt and available for purchase in the Linux Foundation Store. The designer will receive a free trip, covering airfare, hotel (4 nights) and conference ticket (maximum value of $4,000.00 USD), to Open Source Summit + Embedded Linux Conference 2021 or Open Source Summit + Embedded Linux Conference (North America, Japan or Europe) 2022.

Submissions are being accepted now through Friday, August 6. To view design guidelines, contest rules, please click here

Submissions will be reviewed after the deadline by a panel of conference program committee members and members of our Technical Advisory Board. The final 3 designs will be posted on social media for crowdsourced voting, with the winning design announced on Wednesday, August 25. To enter, please follow the guidelines here and email your final design to tshirt2021@linuxfoundation.org.

This design contest is one of a number of activities taking place this year to celebrate the 30th Anniversary of Linux. In April 2021, The Linux Foundation asked the open source community: How has Linux impacted your life? Thirty randomly selected submissions were highlighted in a blog post and 30 penguins were adopted from the Southern African Foundation for the Conservation of Coastal Birds to celebrate these memories and this very important moment in Linux’s history. Additionally, members of the open source community are invited to use the graphics found here on their social media and join the anniversary celebration. Additional activities will continue through the remainder of the year.

Terms
The complete Contest Rules can be found at bit.ly/Linux30thTShirt.

About the Linux Foundation
Founded in 2000, the Linux Foundation is supported by more than 2,000 members and is the world’s leading home for collaboration on open source software, open standards, open data, and open hardware. Linux Foundation’s projects are critical to the world’s infrastructure including Linux, Kubernetes, Node.js, and more. The Linux Foundation’s methodology focuses on leveraging best practices and addressing the needs of contributors, users and solution providers to create sustainable models for open collaboration. For more information, please visit linuxfoundation.org.

The Linux Foundation Events are where the world’s leading technologists meet, collaborate, learn and network in order to advance innovations that support the world’s largest shared technologies.

Visit our website and follow us on Twitter, Linkedin, and Facebook for all the latest event updates and announcements.

The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see its trademark usage page: www.linuxfoundation.org/trademark-usage. Linux is a registered trademark of Linus Torvalds. 

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Media Contact

Kristin O’Connell
The Linux Foundation
koconnell@linuxfoundation.org

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Please participate in the Linux Foundation Cybersecurity Survey

Wednesday 7th of July 2021 06:02:40 PM

The recent presidential Executive Order on Cybersecurity focuses on producing and consuming SBOMs (Software Bill of Materials). SBOMs are especially critical for a national digital infrastructure used within government agencies and in critical industries that present national security risks if penetrated. SBOMs improve understanding of those software components’ operational and cyber risks from their originating supply chain; however, their use is not widespread.

The SBOM readiness survey is the Linux Foundation’s first project addressing how to secure the software supply chain. Software producers and consumers will be surveyed to better understand organizational approaches to software development, procurement, compliance, and, most important, security.

Key questions the survey will address include:

  • How concerned is your organization about software security?
  • How familiar is your organization with SBOMs?
  • How ready is your organization to consume and produce SBOMs?
  • What is your commitment to the timeline for addressing SBOMs?
  • What benefits do you expect to derive from SBOMs?
  • What concerns you about SBOMs?
  • What capabilities are needed in SBOMs?
  • What does your organization need to improve its SBOM operability?
  • How important are SBOMS relative to other ways to secure the software supply chain?

Data from this survey will enable the development of a maturity model to establish the value of SBOMs within software supply chains over time. To take the 2021 SBOM Readiness Survey, click the button below.

After arriving at the survey landing page, you may also choose to issue your responses in German, Russian, French, Chinese, Japanese, or Korean.

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Open@RIT: The Birth of an Academic OSPO

Wednesday 7th of July 2021 01:00:46 PM

By Stephen Jacobs

Image: RIT What is an Academic OSPO?

The academic space has begun to see activity around the idea of Open Source Program Offices at colleges and universities.  Like their industry counterparts, these offices lead or advise administrative efforts around policy, licensing compliance, and staff education.  But they can also be charged with efforts around student education, research policies and practices, and the faculty tenure and promotion process tied to research.

Johns Hopkins University (JHU) soft-launched their OSPO 2019, led by Sayeed Choudhury, Associate Dean for Research Data Management and Hodson Director of the Digital Research and Curation Center at the Sheridan Libraries in collaboration with Jacob Green with MOSS Labs. Other universities and academic institutions took notice.

Case Study: Open@RIT

I met Green at RIT’s booth at OSCON in the summer of 2019 and learned about JHU’s soft launch of their OSPO.  Our booth showcased RIT’s work with students in Free and Open Source humanitarian work. We began with a 2009 Honors seminar course in creating educational games for the One Laptop per Child program. That seminar was formalized into a regular course, Humanitarian Free and Open Source Software. (The syllabus for the course’s most recent offering can be found at this link)

By the end of 2010, we had a complete “Course-to-Co-Op lifecycle.” Students could get engaged in FOSS through an ecosystem that included FOSS events like hackathons and guest speaker visits, support for student projects, formal classes, or a co-op experience. In 2012, after I met with Chris Fabian, co-founder of UNICEF’s Office of Innovation, RIT sent FOSS students on Co-Op to Kosovo for UNICEF. We later formally branded the Co-Op program as LibreCorps. LibreCorps has worked with several FOSS projects since, including more work with UNICEF. In 2014 RIT announced what Cory Doctorow called a “Wee Degree in Free,” the first academic minor in Free and Open Source Software and Free Culture. 

All of these efforts provided an excellent base for an RIT Open Programs Office. (more on that missing “s” word in a moment) With the support of Dr. Ryne Raffaelle, RIT’s VP of Research, I wrote a “white paper” on how such an office might benefit RIT. RIT’s Provost, Dr. Ellen Granberg, suggested a university-wide meeting to gauge interest in the concept, and 50 people from 37 units across campus RSVP’d to the meeting. A subset of that group worked together (online, amid the early days of the pandemic) to develop a “wish list” document of what they’d like to see Open@RIT provide in terms of services and support. That effort informed the creation of the charter for Open@RIT approved by the Provost in the summer of 2020.

An Open Programs Office

Open@RIT is dedicated to fostering an “Open Across The University” as a collaborative engine for Faculty, Staff, and Students. Its goals are to discover and grow the footprint, of RIT’s impact on all things Open including, but not limited to, Open Source Software, Open Data, Open Science, Open Hardware, Open Educational Resources, and Creative Commons licensed efforts; what Open@RIT refers to in aggregate as “Open Work.” To highlight the wide constituency being served the choice was made to call it an Open Programs Office to avoid being misread as an effort focusing exclusively on software. The IEEE (which Open@RIT partners with), in their SA Open effort , made the same choice.

In academia, there’s growing momentum around Open Science efforts. Open Science (a term that gets used interchangeably with “Open Research” and “Open Scholarship”) refers to a process that keeps all aspects of scientific research, for the formation of a research plan onward, in the Open. This Scientific American Op-Ed (that mentions Open@RIT) points to the need for academia to become more Open. Open Educational Resources (I.E., making course content, texts, etc., Free and Open) is another academic effort that sees broad support and somewhat lesser adoption (for now).  

While the academic community favors Open Science and Open Educational Resource practices, it’s been slow to adopt them. This recently released guide from the National Academies of Science, Engineering, and Mathematics, a bellwether organization, adds pressure to academia to make those changes.

What’s Open@RIT Done Since the Founding? Drafting Policies and Best Practices Documents

Policy creation in academia is and should be slow and thoughtful.  Open@RIT’s draft policy on Open Work touches every part of the research done at the university.  It’s especially involved as it needs to cover three different classes of constituents.  Students own their IP at RIT (a rarity in academia) except when the university pays them for the work that they do (research assistance ships, work-study jobs, etc.), Staff (the University owns their IP in most cases), and Faculty. The last are a special case in that researchers and scientists are expected to publish their work but may need to work with the university to determine commercialization potential.  It also needs to address Software, hardware, data, etc. 

Our current draft is making the rounds to the different constituencies and committees, and that process will be completed at some point in academic year 21-22.  In the meantime, parts of it will be published as Open@RIT’s best practices in our playbook, targeted for release before the end of Fall semester. Our recommendations for citing and supporting Open Work in Tenure and Promotion will also be part of the playbook and its creation is supported by the Alfred P. Sloan Foundation grant and by the LFX Mentorship program

Faculty and Staff Professional Development

In October of 2020, The Alfred P. Sloan Foundation funded a proposal by Open@RIT funding some general efforts of the unit and, in particular, a LibreCorps team to support what we’re now calling the Open@RIT Fellows Program. We’re charged with supporting 30 faculty projects over two years and already have twenty-one that have registered, with about one-third of those project support requests completed or in progress. In many ways, the Open@RIT Fellows program could be considered an “Inner Source” effort.

This Zotero curated collection of articles, journal papers, book chapters, and videos on various aspects of Open Work and Open scholarship is the first step in our professional development efforts. It includes links to drafts of our recommendations around releasing Open Work and on building your evaluation, tenure and promotion cases with Open Work. We hope to offer professional development-related workshops in late fall or early spring of the coming AY.

Student Education

Open@RIT is wrapping up our “Open Across the Curriculum” efforts.  While we’ve had several courses and a minor in place, they mostly were for juniors and seniors.  Those classes were modified to begin accepting sophomores, and some new pieces are being brought into play.  

At RIT, students are required to take an “Immersion,” a collection of three courses, primarily from liberal arts, designed to broaden students’ education and experiences outside of their majors. The Free Culture and Free and Open Source Computing Immersion does just that and opens to students this fall. 

Within the month, Open@RIT will distribute a set of lecture materials to all departments for opt-in use in their freshman seminars that discuss what it means for students to own their IP in general and, specifically, what Opening that IP can mean in science, technology, and the arts. 

Once the last pieces fall into place, students will be able to learn about Open as Freshmen, take one or both of our foundational FOSS courses Humanitarian Free and Open Source Software and Free and Open Source Culture as Sophomores and then go on to the Immersion (three courses) or the Minor (five courses) should they so choose.

Advisory Board and Industry Service

Open@RIT meets three times/year with our advisory board, consisting of our alums and several Open Source Office members from Industry and related NGOs. 

Open@RIT is active in FOSS efforts and organizations that include IEEE SA Open, Sustain Open Source’s Academic and Specialized Projects Working Group and CHAOSS Community’s Value working group.

Next Steps

By the end of 2022, Open@RIT will complete all of the points in its charter, hold a campus conference to highlight Open Work being done across the university, and complete a sustainability plan to ensure its future.

About the author: Open@RIT is an associate member of the Linux Foundation. Its Director Stephen Jacobs serves on the Steering Committee of the TODO Group and as a pre-board organizer of the recently announced O3DE Foundation moderating an International Game Developers Association RoundTable for the upcoming Game Developers Conference.

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Linux Foundation to Form New Open 3D Foundation

Tuesday 6th of July 2021 11:00:00 PM

New Open 3D Foundation launching with over 20 founding members, including Adobe, AWS, Huawei, Niantic, and Red Hat to accelerate developer collaboration on 3D engine development for AAA-games and high-fidelity simulations

SAN FRANCISCO, Calif., July 6, 2021 The Linux Foundation, the nonprofit organization enabling mass innovation through open source, today announced an intent to form the Open 3D Foundation to accelerate developer collaboration on 3D game and simulation technology. The Open 3D Foundation will support open source projects that advance capabilities related to 3D graphics, rendering, authoring, and development. As the first project governed by the new foundation, Amazon Web Services, Inc. (AWS) is contributing an updated version of the Amazon Lumberyard game engine as the Open 3D Engine (O3DE), under the permissive Apache 2.0 license. The Open 3D Engine enables developers and content creators to build 3D experiences unencumbered by commercial terms and will provide the support and infrastructure of an open source community through forums, code repositories, and developer events. A developer preview of O3DE is available on GitHub today. For more information and/or to contribute, please visit: https://o3de.org

3D engines are used to create a range of virtual experiences, including games and simulations, by providing capabilities such as 3D rendering, content authoring tools, animation, physics systems, and asset processing. Many developers are seeking ways to build their intellectual property on top of an open source engine where the roadmap is highly visible, openly governed, and collaborative to the community as a whole. More developers look to be able to create or augment their current technological foundations with highly collaborative solutions that can be used in any development environment. O3DE introduces a new ecosystem for developers and content creators to innovate, build, share, and distribute immersive 3D worlds that will inspire their users with rich experiences that bring the imaginations of their creators to life.

Major features of the Open 3D Engine include a new multi-threaded photorealistic renderer, an extensible 3D content editor, a data-driven character animation system, and a node-based visual scripting tool. Developers can build games and new engine features on top of O3DE’s component-based architecture, which enables components of the engine to be used together or independently. Developers will have the flexibility of authoring code with C++, LUA, and python, while animators, technical artists, level designers, and other content creators can work directly with O3DE’s built-in authoring tools to create 3D experiences.

The Open 3D Foundation and Open 3D Engine Project will enable developers to collaborate on building games and simulations as well as the underlying engine. It includes a Governing Board focused on business and budget decisions and a Technical Steering Committee dedicated to technical strategy and community management. The Project is organized into Special Interest Groups (SIGs) that include: Build/Dev Pipeline; Simulation Engine; Content Creation; Network & Cloud; Presentation; Documentation/Demo; Release; Security; and Testing. The O3DE community welcomes contributions from all cloud providers, gaming companies, and industries to advance the project.

“We’re proud to offer the 3D development community an unencumbered, AAA-capable, real-time 3D engine with one of the broadest arrays of integrated 3D authoring tools in the industry including a new photorealistic renderer, built for both modern gaming hardware and distributed cloud rendering,” said Bill Vass, VP of Engineering at AWS. “We believe that creating a first-class, community-driven, open-source option will revolutionize real-time 3D development, as Linux did for operating systems and Apache did for the web.”

“The new Open 3D Foundation finally gives gaming and engine developers an opportunity to influence the direction of a major AAA class 3D engine that is sustained for the long term by a worldwide open source community,” said Chris Aniszczyk, CTO, Linux Foundation. “Furthermore, other industries such as automotive and healthcare can take advantage of embedding the engine and supporting the advancement of the engine to benefit all.”

Founding members of the Open 3D Foundation include AccelByte, Adobe, Apocalypse Studios, Audiokinetic, AWS, Backtrace.io, Carbonated, Futurewei, GAMEPOCH, Genvid Technologies, Hadean, HERE Technologies, Huawei, Intel, International Game Developers Association, KitBash3D, Kythera AI, Niantic, Open Robotics, PopcornFX, Red Hat, Rochester Institute of Technology, SideFX, Tafi, TLM Partners and Wargaming. These members are contributing funding and resources to the foundation as the initial governing members.

The O3DE community is hosting O3DECon on October 12th and invites the wider open source engine community to attend, contribute and learn more about the future of the foundation. Additionally, there will be an O3DE panel at GDC on July 22, 2021. 

Member Comments 

AccelByte

“As a Founding member we are incredibly excited to be part of that push towards a more open, and frankly, industry rejuvenating breakthrough. Open source 3D game engine gives total control, and puts creators back in the driving seat. It will accelerate innovation and foster amazing content and experience creation. At AccelByte we are committed to the deep integration of our tools and backend platform tech to support content creators using O3DE.  We are looking forward to working with the Linux Foundation to make this a reality.” – – Nik Palmer, Product Manager of AccelByte Blackbox.

Adobe

“Adobe is proud to champion the Open 3D Foundation as a founding member. Open source technologies are critical to advance sustainability across 3D industries and beyond. We believe collaborative and agnostic toolsets are the key to not only more healthy and innovative ecosystems but also to furthering the democratization of 3D on a global scale.” – – said Sebastien Deguy, VP of 3D & Immersive at Adobe.

Apocalypse Studios

“The new Open 3D Foundation ushers in a profound change in the video game industry,” said Denis Dyack, CEO of Apocalypse Studios Inc. “O3DE will lead the way for cloud-first development, freeing developers to collaborate without traditional restrictions allowing them to concentrate on creativity, achieving what was once previously impossible. The video game industry will never be the same again.”

Audiokinetic

“We’re very excited about offering an integration of Wwise to O3DE users. We believe it is our duty as the global leader in interactive audio solutions to make our cross-platform technology as accessible as possible,” said Martin Dufour, Audiokinetic CTO. “While we think this is essential for continuing our contributions towards advancements within the gaming and interactive media industry, we also believe that strengthening and empowering the creators community with open source solutions will allow other industries to leverage interactivity as it expands beyond games.”

Backtrace

“The formation of the Open 3D Foundation is a transformative step in accelerating the real-time 3D market through open-source. It feeds into the market trends of game technology democratization, cloud-first game development, and the evolution of multi-faced game development platforms to the benefit of both creators and the ecosystem as a whole. Backtrace is honored to join as a founding member of the Open 3D Foundation and eager to empower O3DE creators with our cross-platform observability solution for real-time 3D,” said Abel Mathew, CEO and co-founder of Backtrace I/O. 

Carbonated

“As a mobile-first studio, we’re honored and excited to be a founding member of the Open 3D Foundation,” said Travis Boatman, CEO of Carbonated Inc. “Our titles must perform on a myriad of devices, and tap into cloud-enabled services in order to drive forever games for our players.  We chose O3DE as foundational tech because it delivers on all of our needs while being completely free and open source.”

Futurewei

“The open sourcing, with the Linux Foundation of this important platform for game development is a big step for spatial computing and I’m very excited to see where it leads!” said Tish Shute (Leichliter), Futurewei Technologies, Inc.

GAMEPOCH

“Successful implementation of cloud-native games requires not only a fundamental shift in design paradigm but equally important is the availability of enabling technologies. The O3DE initiative is an important catalyst for empowering creators in the new era of cloud-native gaming,” said Stephanie Chen, Founder & CEO, GAMEPOCH.

Genvid Technologies

“Creators and businesses both benefit when there are open source tools available to them. We are big believers that game engines and interactive streaming will change not just video games but entertainment in general, and think that the mission of the Open 3D Foundation is important not just to our industry (gaming) but our metaverse future. We are honored to join as a founding member of the Open 3D Foundation and are eager to bring our cross-platform interactive streaming services to its developers,” said Jacob Navok, co-founder and CEO of Genvid Technologies, Inc. 

Hadean

“The release of a fully open source AAA-quality game engine has the potential to significantly reshape the games industry and Hadean is thrilled to be able to support it. We are particularly excited by the modularity goals of O3DE and the potential for integration with our highly scalable distributed simulation engine, in pursuit of a more open ecosystem for gaming and simulation,” said Aidan Hobson-Sayers, technical director, Hadean.

HERE Technologies

“As a location platform at the forefront of mapping the world’s road networks and urban centers in 3D, we are excited to join the Open 3D Foundation as a founding member,” said Giovanni Lanfranchi, Senior Vice President Development and Chief Technology Officer at HERE Technologies. “We intend to contribute to the 3D engine code as well as provide expertise that can help developers create 3D-rich location-based experiences for gaming and a broad array of enterprise and mobility use cases.” 

Huawei

“We are thrilled to support and participate in the formation of the Open 3D Foundation as a Premier Member,” said Bryan Che, Chief Strategy Officer, Huawei Technologies. “3D graphics are vital to how we connect billions of people around the world, including in our mobile devices, laptops, AR/VR systems, and smart screens; cloud-based gaming and media services; and more. Bringing the power of open source across all these areas and beyond will greatly enhance the innovation and value of 3D visuals.

IGDA

“We are proud to be supporting the O3DE project and the democratization of game development technology through open source. It is our mission to support and empower game developers in achieving fulfilling and sustainable careers, and access to cutting-edge development tools and their source code will enable more studios and developers to thrive. We are sure to see the O3DE project and Open 3D Foundation lead to new innovation within our industry and improve video games and other 3D experiences for everyone,” said Renee Gittins, executive director, International Game Developers Association.  

Intel

“Intel is excited and honored to join with AWS, the Linux Foundation and other industry partners to form the Open 3D Engine Foundation. We know well through the variety of Linux Foundation projects we already support that open software is a major driver of innovation. Such projects as O3DE enable the collective energy and mind-power of the best developers in the world to deliver robust, stable and next generation technology to everyone sooner. We are delighted to contribute a wide array of Intel’s advanced photorealistic and high-performance visual technology, including Intel® OSPRay and other components in the Intel® oneAPI Rendering Toolkit, for the best 3D visual impact to a wide array of applications,” said Jim Jeffers, senior principal engineer and senior director of Intel Advanced Rendering and Visualization Architecture.

KitBash3D

“As creators begin to check out the O3DE, it’s important that they can quickly build a world and get excited about using the engine. To help them reach this magic moment, we’re providing a sampling of the KitBash3D premium asset library to come FREE within the O3DE – giving users the tools they need to create worlds and save countless hours of work in the process. We are very happy to be a part of this project’s launch and can’t wait to see all the amazing things creators make with it!” — Banks Boutté, Co-founder, KitBash3D

Kythera AI

“The O3DE Project is a game changer,” said Matthew Jack, CEO of Kythera AI, an established supplier of the industry’s most comprehensive AI middleware. “It’s a big step in the democratization and accessibility of game development, with users gaining access to cutting-edge tools previously affordable only to AAA studios. As a founding member of O3DE we have chosen to make the power of Kythera AI available to all as an Open3D Gem. Developers will save thousands of hours and achieve sophisticated, dynamic behaviors for any genre, out of the box, and at scale.  As a result, users of O3DE can deliver an unrivalled experience to players – and fill their stunning worlds with intelligent life!”

Niantic

“Niantic’s mission is to encourage exploring and togetherness, which is why our Real World Platform offers cross-platform APIs and tools that simplify the development of AR applications for mobile devices,” said Phil Keslin, CTO, Niantic. “Being a founding member of the exciting Open 3D Foundation follows that spirit of openness and togetherness. Open standards help democratize innovation, which is why we support arming developers with a fully open source cross-platform 3D engine, as it will remove major hurdle to creativity and will help their focus on AR world building. We’re honored to be able to provide developers with this framework to deliver amazing, shared AR experiences through the conduit of our real-world AR mobile games.”

Open Robotics

We are happy to support the Open 3D Foundation’s goal of providing a high-quality open source 3D engine and we are honored to be a founding member. Given our history with open source software for the robotics industry, we are intimately familiar with the power of collaboration and community. We look forward to O3DE helping to grow this initiative and to one day bring these capabilities to robotics simulation,” said Brian Gerkey, CEO, Open Robotics.

PopcornFX

“We believe in collaboration and sharing across industries. By gathering ambitious individuals and organizations from multiple industries, O3DE is a path to a bright future. As founder members of O3DF, we will bring PopcornFX GeM and our ability to work closely with production teams. With partners and community, our offer and capabilities will continue to improve in order to bring cutting edge solutions for realtime VFX,” said Maxime Dumas, owner, PopcornFX.

Red Hat 

“As a leader in open source solutions, Red Hat knows how instrumental open source communities can be in creating innovative solutions to the pressing needs and challenges of various industries. We’re honored to be a founding member of the Open 3D Foundation, an initiative that will empower developers to collaborate and thereby shape the future of 3D visual experiences,” said Deborah Bryant, Senior Director, Open Source Program Office.

Rochester Institute of Technology (RIT)

“Since I teach courses in Game Design and Development and in our Minor in Free and One Source Software and Free Culture, this checks all the boxes for bringing more enterprise open source collaboration to the gaming industry,” said Stephen Jacobs, Director, Rochester Institute of Technology’s Open Programs Office, Open@RIT. “This will be a great opportunity for RIT students, faculty and staff to make contributions to the engine and, as we’re part of the Foundation, to engage at a level that actually helps shape its direction. This is  especially important for our students to work with the professionals in the field. Students in the Open Source course I’m teaching this semester will have the option to work with the foundation for their required FOSS contributions.”

SideFX

“Empowering artists with tools they need to create immersive virtual worlds is at the heart of everything we do at SideFX. So we’re thrilled to be a founding member of the Open 3D Foundation. We truly believe that open, collaboraitve workflows are the future of 3D – and we’re proud to be a part of this important initiative driving into that future,” said Cristin Barghiel, VP of product development at SideFX.

Tafi

“At Tafi, our vision is to empower creators and democratize 3D avatar solutions across the virtual worlds. As such, the Open 3D Engine project aligns perfectly with our shared belief in open collaboration and mass innovation,” said Preston Woo, Chief Strategy Officer, Tafi. “We are proud to be a founding member of the O3DF in partnership with Amazon, the Linux Foundation, and other industry leaders, and we look forward to supporting the development of this new open source 3D engine.”

TLM Partners

“The O3DE project opens the door to a AAA engine for indies and underserved markets. We see room in the market for a third engine that is a transformative step towards collaboration and will drive exponential creativity and growth,” said Jake Hawley, founder and CEO of TLM Partners. “As a publisher of Cross-Play games, TLM is excited to support the development of a cloud connected, cross-platform and open source engine that aligns with our belief that the future of game development is predicated on pioneering tools and technology that facilitate creative and collaborative expression without the need for a physical space.”

Wargaming

“We at FragLab believe that having a game engine with quality rendering is not enough. Nowadays the more technical side of game development is quickly changing and the ability to adapt your solutions in real-time is extremely important. O3DE has a proven foundation to be not only a high-quality game engine, but also be flexible enough to quickly react to different users’ demands, starting from integrating 3rd party AI systems to new game servers’ orchestration backend technologies,” said Sergey Rustamov, technical director at Wargaming. 

About the Linux Foundation

Founded in 2000, the Linux Foundation is supported by more than 1,000 members and is the world’s leading home for collaboration on open source software, open standards, open data, and open hardware. Linux Foundation’s projects are critical to the world’s infrastructure including Linux, Kubernetes, Node.js, and more. The Linux Foundation’s methodology focuses on leveraging best practices and addressing the needs of contributors, users and solution providers to create sustainable models for open collaboration. For more information, please visit us at linuxfoundation.org.

About Amazon Web Services

For over 15 years, Amazon Web Services has been the world’s most comprehensive and broadly adopted cloud offering. AWS has been continually expanding its services to support virtually any cloud workload, and it now has more than 200 fully featured services for compute, storage, databases, networking, analytics, machine learning and artificial intelligence (AI), Internet of Things (IoT), mobile, security, hybrid, virtual and augmented reality (VR and AR), media, and application development, deployment, and management from 81 Availability Zones (AZs) within 25 geographic regions, with announced plans for 21 more Availability Zones and seven more AWS Regions in Australia, India, Indonesia, Israel, Spain, and Switzerland, and the United Arab Emirates. Millions of customers—including the fastest-growing startups, largest enterprises, and leading government agencies—trust AWS to power their infrastructure, become more agile, and lower costs. To learn more about AWS, visit aws.amazon.com.

###

The Linux Foundation has registered trademarks and uses trademarks. For a list of trademarks of The Linux Foundation, please see its trademark usage page: www.linuxfoundation.org/trademark-usage. Linux is a registered trademark of Linus Torvalds.

Media Contact
Jennifer Cloer for Linux Foundation
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jennifer@storychangesculture.com

The post Linux Foundation to Form New Open 3D Foundation appeared first on Linux Foundation.

The post Linux Foundation to Form New Open 3D Foundation appeared first on Linux.com.

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